All FaunaGlowhands
Glowhands
Starfield Fauna · Mantid
Glowhands is a mantid species in Starfield with 8 variants living on 8 planets. Some variants can be domesticated at an outpost.
Its variants are harvested for 7 resources. Its variants carry 29 scanner traits.
Harvest
Resources harvested from Glowhands variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Flocking Glowhands Grazer
Niira (Frozen Plains, Hills, Wetlands)- Resource
- S Spice
- Harvest
- Carapace
- Diet
- Herbivorous
- Temperament
- Prey - Defensive
- Social
- Prey, Large groups
- Size
- Small
- Threat
- Easy
- Attack
- Spitter Energy Orb
- Active
- Nocturnal
Glowhands Grazer
Shoza III (Mountains)- Resource
- N Nutrient
- Harvest
- Bone · kill to harvest
- Diet
- Ruminant
- Temperament
- Prey - Curious/Skittish
- Social
- Prey
- Size
- Small
- Threat
- Hard
- Active
- Nocturnal
- Domesticable
- Yes
Herding Glowhands Geophage
Zelazny II (Coniferous Forest, Tropical Forest)- Resource
- S Structural
- Harvest
- Carapace
- Diet
- Geophage
- Temperament
- Prey - Basic
- Social
- Prey, Medium groups
- Size
- Small
- Threat
- Normal
- Attack
- Spitter Oxygen Attack
- Active
- Polyphasic
- Domesticable
- Yes
Herding Glowhands Grazer
Shoza IV (Deciduous Forest, Plateau, Coniferous Forest, Savanna, Mountains)- Resource
- B Biosuppressant
- Harvest
- Gland · kill to harvest
- Diet
- Herbivorous
- Temperament
- Prey - Defensive
- Social
- Prey, Small groups
- Size
- Small
- Threat
- Normal
- Active
- Crepuscular
Hunting Glowhands
Piazzi IV-c (Volcanic, Frozen Dunes)- Resource
- S Solvent
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator
- Size
- Large
- Threat
- Hard
- Attack
- Spitter Noxious Cloud
- Active
- Nocturnal
Hunting Glowhands Stalker
Freya IX-b (Mountains, Rocky Desert, Hills)- Resource
- S Structural
- Harvest
- Bone · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator
- Size
- Normal
- Threat
- Hard
- Active
- Polyphasic
Pack Glowhands
Ixyll II (Savanna, Mountains, Wetlands, Frozen Plains, Deciduous Forest, Volcanic, Hills)- Resource
- H Hypercatalyst
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator, Small groups
- Size
- Small
- Threat
- Normal
- Attack
- Poison Attacks
Pack Glowhands
Khayyam II (Frozen Mountains)- Resource
- O Ornamental
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator, Small groups
- Size
- Large
- Threat
- Hard
- Active
- Crepuscular
Trait Glossary
- Add Freezing Enviro Damage
- Attacks can freeze.
- Ambusher
- Sets up to ambush prey.
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Easy
- This creature is of low power.
- Gassy
- Periodically puffs out harmless gases.
- Hard
- This creature is of high power.
- Healthy
- Double creature health.
- Insulated Nerves
- Double EM resistance.
- Large
- Large Creature Size (x1.25)
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Paranoid
- Pokes about looking for hazards or traps. Warns, will flee.
- Poison Attacks
- Add poison to attacks
- Polyphasic
- Creature naps frequently throughout the day, at odd times.
- Predator - Fearless
- Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Territorial
- Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Wary
- Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
- Prey - Basic
- Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
- Prey - Curious/Skittish
- Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
- Prey - Defensive
- Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
- Signal
- Strikes a pose and glows brightly when idling.
- Small
- Small Creature Size (x0.5)
- Spitter Energy Orb
- Energy orb ranged attack.
- Spitter Noxious Cloud
- Creature emits a noxious cloud as an attack.
- Spitter Oxygen Attack
- Creature sucks up the oxygen in front of it in a cone as an attack.
- Spook
- Takes cover while moving - moves from cover to cover.
- Thorned
- Reflects melee damage.
- Underground Only
- Creature is only found underground (i.e. in caves)
- Warbler
- Sings.