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All Fauna

Glowhands
Starfield Fauna · Mantid

Glowhands is a mantid species in Starfield with 8 variants living on 8 planets. Some variants can be domesticated at an outpost.

Its variants are harvested for 7 resources. Its variants carry 29 scanner traits.

Harvest

Resources harvested from Glowhands variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Flocking Glowhands Grazer
Niira (Frozen Plains, Hills, Wetlands)
Resource
S Spice
Harvest
Carapace
Diet
Herbivorous
Temperament
Prey - Defensive
Social
Prey, Large groups
Size
Small
Threat
Easy
Active
Nocturnal
Combat · ThornedBehavior · Gassy
Glowhands Grazer
Shoza III (Mountains)
Resource
N Nutrient
Harvest
Bone · kill to harvest
Diet
Ruminant
Social
Prey
Size
Small
Threat
Hard
Active
Nocturnal
Domesticable
Yes
Behavior · Paranoid
Herding Glowhands Geophage
Zelazny II (Coniferous Forest, Tropical Forest)
Resource
S Structural
Harvest
Carapace
Diet
Geophage
Temperament
Prey - Basic
Social
Prey, Medium groups
Size
Small
Threat
Normal
Domesticable
Yes
Herding Glowhands Grazer
Shoza IV (Deciduous Forest, Plateau, Coniferous Forest, Savanna, Mountains)
Harvest
Gland · kill to harvest
Diet
Herbivorous
Temperament
Prey - Defensive
Social
Prey, Small groups
Size
Small
Threat
Normal
Behavior · SignalBehavior · Warbler
Hunting Glowhands
Piazzi IV-c (Volcanic, Frozen Dunes)
Resource
S Solvent
Harvest
Gland · kill to harvest
Diet
Carnivore
Social
Predator
Size
Large
Threat
Hard
Active
Nocturnal
Combat · HealthyCombat · ThornedBehavior · Spook
Hunting Glowhands Stalker
Freya IX-b (Mountains, Rocky Desert, Hills)
Resource
S Structural
Harvest
Bone · kill to harvest
Diet
Carnivore
Temperament
Predator - Wary
Social
Predator
Size
Normal
Threat
Hard
Behavior · Ambusher
Pack Glowhands
Ixyll II (Savanna, Mountains, Wetlands, Frozen Plains, Deciduous Forest, Volcanic, Hills)
Harvest
Gland · kill to harvest
Diet
Carnivore
Social
Predator, Small groups
Size
Small
Threat
Normal
Combat · Insulated NervesBehavior · Underground Only
Pack Glowhands
Khayyam II (Frozen Mountains)
Resource
O Ornamental
Harvest
Gland · kill to harvest
Diet
Carnivore
Social
Predator, Small groups
Size
Large
Threat
Hard
Combat · Thorned

Trait Glossary

Add Freezing Enviro Damage
Attacks can freeze.
Ambusher
Sets up to ambush prey.
Crepuscular
Creature is active in twilight hours; dawn/dusk.
Easy
This creature is of low power.
Gassy
Periodically puffs out harmless gases.
Hard
This creature is of high power.
Healthy
Double creature health.
Insulated Nerves
Double EM resistance.
Large
Large Creature Size (x1.25)
Nocturnal
Creature is active at night.
Normal
Normal Creature Size (x0.8 - x1.2)
Paranoid
Pokes about looking for hazards or traps. Warns, will flee.
Poison Attacks
Add poison to attacks
Polyphasic
Creature naps frequently throughout the day, at odd times.
Predator - Fearless
Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
Predator - Territorial
Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
Predator - Wary
Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
Prey - Basic
Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
Prey - Curious/Skittish
Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
Prey - Defensive
Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
Signal
Strikes a pose and glows brightly when idling.
Small
Small Creature Size (x0.5)
Spitter Energy Orb
Energy orb ranged attack.
Spitter Noxious Cloud
Creature emits a noxious cloud as an attack.
Spitter Oxygen Attack
Creature sucks up the oxygen in front of it in a cone as an attack.
Spook
Takes cover while moving - moves from cover to cover.
Thorned
Reflects melee damage.
Underground Only
Creature is only found underground (i.e. in caves)
Warbler
Sings.