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All Fauna

Cockroach
Starfield Fauna · Mantid

Cockroach is a mantid species in Starfield with 10 variants living on 10 planets. Some variants can be domesticated at an outpost.

Its variants are harvested for 8 resources. Its variants carry 29 scanner traits.

Harvest

Resources harvested from Cockroach variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Cockroach Geophage
Copernicus IV (Hills, Swamp, Savanna)
Resource
M Membrane
Harvest
Carapace · kill to harvest
Diet
Geophage
Temperament
Prey - Basic
Social
Prey
Size
Small
Threat
Easy
Active
Diurnal
Flocking Cockroach Scavenger
Jaffa III (Volcanic, Coniferous Forest)
Harvest
Tissue · kill to harvest
Diet
Omnivore
Social
Prey, Large groups
Size
Normal
Threat
Normal
Active
Diurnal
Combat · ArmoredBehavior · Wandering
Hunting Cockroach
Decaran I (Frozen Plains)
Resource
L Lubricant
Harvest
Gland · kill to harvest
Diet
Carnivore
Social
Predator
Size
Large
Threat
Hard
Active
Nocturnal
Hunting Cockroach
Foucault II (Rocky Desert, Sandy Desert)
Resource
N Nutrient
Harvest
Tissue · kill to harvest
Diet
Carnivore
Social
Predator
Size
Huge
Threat
Normal
Hunting Cockroach Stalker
Zosma V-a (Volcanic, Mountains, Savanna, Sandy Desert)
Harvest
Bone · kill to harvest
Diet
Carnivore
Social
Predator, Medium groups
Size
Large
Threat
Normal
Combat · Regen Health SlowBehavior · WarblerBehavior · AmbusherSpecial · Acidic
Pack Cockroach
Tirna II (Volcanic, Sandy Desert, Mountains)
Resource
O Ornamental
Harvest
Hide · kill to harvest
Diet
Carnivore
Temperament
Predator - Wary
Social
Predator, Medium groups
Size
Normal
Threat
Hard
Domesticable
Yes
Behavior · Warbler
Pack Cockroach
Moloch II (Coniferous Forest, Deciduous Forest)
Resource
M Membrane
Harvest
Gland · kill to harvest
Diet
Carnivore
Social
Predator, Small groups
Size
Large
Threat
Normal
Behavior · ParanoidSpecial · Mimic
Pack Cockroach
Rana IV (Frozen Plains, Coniferous Forest)
Harvest
Carapace · kill to harvest
Diet
Carnivore
Temperament
Predator - Wary
Social
Predator, Medium groups
Size
Small
Threat
Easy
Domesticable
Yes
Behavior · Paranoid
Swarming Cockroach
Fermi III (Sandy Desert, Mountains)
Harvest
Fluids · kill to harvest
Diet
Carnivore
Social
Predator, Large groups
Size
Small
Threat
Hard
Active
Nocturnal
Behavior · Paranoid
Swarming Cockroach
Lantana III (Mountains, Coniferous Forest, Tropical Forest, Deciduous Forest, Hills)
Resource
S Spice
Harvest
Tissue · kill to harvest
Diet
Carnivore
Social
Predator, Large groups
Size
Small
Threat
Normal

Trait Glossary

Acidic
Reflects melee damage, increases armor penetration - stack with Anti-Armor with care!
Ambusher
Sets up to ambush prey.
Armored
Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
Cathemeral
Creature never sleeps, is always active.
Crepuscular
Creature is active in twilight hours; dawn/dusk.
Diurnal
Creature is active during day.
Easy
This creature is of low power.
Hard
This creature is of high power.
Huge
Huge Creature Size (x1.5)
Increased Stagger
Increased Stagger on attacks
Large
Large Creature Size (x1.25)
Mimic
Mimics the sounds of other creatures or humans. Will also change its appearance or take on camouflage.
Nocturnal
Creature is active at night.
Normal
Normal Creature Size (x0.8 - x1.2)
Oxygen Attacks
Add oxygen damage to attacks
Paranoid
Pokes about looking for hazards or traps. Warns, will flee.
Polyphasic
Creature naps frequently throughout the day, at odd times.
Predator - Fearless
Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
Predator - Standard
Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
Predator - Territorial
Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
Predator - Wary
Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
Prey - Basic
Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
Prey - Curious/Skittish
Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
Small
Small Creature Size (x0.5)
Spitter Electric Arc
Electric arc ranged attack.
Spitter Oxygen Attack
Creature sucks up the oxygen in front of it in a cone as an attack.
Spitter Spit
Creature spits out of its mouth.
Wandering
Focuses on broad ranging; will seek to travel long distances.
Warbler
Sings.