All FaunaCockroach
Cockroach
Starfield Fauna · Mantid
Cockroach is a mantid species in Starfield with 10 variants living on 10 planets. Some variants can be domesticated at an outpost.
Its variants are harvested for 8 resources. Its variants carry 29 scanner traits.
Harvest
Resources harvested from Cockroach variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Cockroach Geophage
Copernicus IV (Hills, Swamp, Savanna)- Resource
- M Membrane
- Harvest
- Carapace · kill to harvest
- Diet
- Geophage
- Temperament
- Prey - Basic
- Social
- Prey
- Size
- Small
- Threat
- Easy
- Attack
- Oxygen Attacks
- Active
- Diurnal
Flocking Cockroach Scavenger
Jaffa III (Volcanic, Coniferous Forest)- Resource
- H Hallucinogen
- Harvest
- Tissue · kill to harvest
- Diet
- Omnivore
- Temperament
- Prey - Curious/Skittish
- Social
- Prey, Large groups
- Size
- Normal
- Threat
- Normal
- Active
- Diurnal
Hunting Cockroach
Decaran I (Frozen Plains)- Resource
- L Lubricant
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator
- Size
- Large
- Threat
- Hard
- Active
- Nocturnal
Hunting Cockroach
Foucault II (Rocky Desert, Sandy Desert)- Resource
- N Nutrient
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator
- Size
- Huge
- Threat
- Normal
- Active
- Polyphasic
Hunting Cockroach Stalker
Zosma V-a (Volcanic, Mountains, Savanna, Sandy Desert)- Resource
- B Biosuppressant
- Harvest
- Bone · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Medium groups
- Size
- Large
- Threat
- Normal
- Attack
- Increased Stagger
- Active
- Crepuscular
Combat · Regen Health SlowBehavior · Warbler Behavior · Ambusher Special · Acidic
Pack Cockroach
Tirna II (Volcanic, Sandy Desert, Mountains)- Resource
- O Ornamental
- Harvest
- Hide · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator, Medium groups
- Size
- Normal
- Threat
- Hard
- Attack
- Spitter Spit
- Active
- Cathemeral
- Domesticable
- Yes
Pack Cockroach
Moloch II (Coniferous Forest, Deciduous Forest)- Resource
- M Membrane
- Harvest
- Gland · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Small groups
- Size
- Large
- Threat
- Normal
- Attack
- Spitter Oxygen Attack
- Active
- Polyphasic
Pack Cockroach
Rana IV (Frozen Plains, Coniferous Forest)- Resource
- M Metabolic Agent
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator, Medium groups
- Size
- Small
- Threat
- Easy
- Attack
- Spitter Electric Arc
- Active
- Polyphasic
- Domesticable
- Yes
Swarming Cockroach
Fermi III (Sandy Desert, Mountains)- Resource
- M Metabolic Agent
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Hard
- Active
- Nocturnal
Swarming Cockroach
Lantana III (Mountains, Coniferous Forest, Tropical Forest, Deciduous Forest, Hills)- Resource
- S Spice
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Normal
- Attack
- Spitter Oxygen Attack
- Active
- Cathemeral
Trait Glossary
- Acidic
- Reflects melee damage, increases armor penetration - stack with Anti-Armor with care!
- Ambusher
- Sets up to ambush prey.
- Armored
- Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
- Cathemeral
- Creature never sleeps, is always active.
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Easy
- This creature is of low power.
- Hard
- This creature is of high power.
- Huge
- Huge Creature Size (x1.5)
- Increased Stagger
- Increased Stagger on attacks
- Large
- Large Creature Size (x1.25)
- Mimic
- Mimics the sounds of other creatures or humans. Will also change its appearance or take on camouflage.
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Oxygen Attacks
- Add oxygen damage to attacks
- Paranoid
- Pokes about looking for hazards or traps. Warns, will flee.
- Polyphasic
- Creature naps frequently throughout the day, at odd times.
- Predator - Fearless
- Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Standard
- Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
- Predator - Territorial
- Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Wary
- Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
- Prey - Basic
- Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
- Prey - Curious/Skittish
- Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
- Small
- Small Creature Size (x0.5)
- Spitter Electric Arc
- Electric arc ranged attack.
- Spitter Oxygen Attack
- Creature sucks up the oxygen in front of it in a cone as an attack.
- Spitter Spit
- Creature spits out of its mouth.
- Wandering
- Focuses on broad ranging; will seek to travel long distances.
- Warbler
- Sings.