All FaunaBrainsquid
Brainsquid
Starfield Fauna · Hexapod
Brainsquid is a hexapod species in Starfield with 5 variants living on 5 planets.
Its variants are harvested for 4 resources. Its variants carry 23 scanner traits.
Harvest
Resources harvested from Brainsquid variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Herding Brainsquid Scavenger
Lantana III (Mountains, Coniferous Forest, Tropical Forest, Deciduous Forest, Hills)- Resource
- C Cosmetic
- Harvest
- Bone
- Diet
- Omnivore
- Temperament
- Prey - Defensive
- Social
- Prey, Small groups
- Size
- Small
- Threat
- Normal
- Attack
- Spitter Spit
- Active
- Cathemeral
Hunting Brainsquid
Bara III (Frozen Plains, Savanna, Mountains)- Resource
- A Analgesic
- Harvest
- Bone · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator
- Size
- Huge
- Threat
- Very Hard
- Attack
- Spitter Rock
- Active
- Crepuscular
Hunting Brainsquid
Bolivar I (Savanna, Hills, Wetlands, Deciduous Forest, Tropical Forest)- Resource
- H Hallucinogen
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator
- Size
- Small
- Threat
- Hard
- Attack
- Poison Attacks
- Active
- Diurnal
Hunting Brainsquid
Feynman IV (Frozen Volcanic, Craters, Savanna, Mountains)- Resource
- C Cosmetic
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator
- Size
- Small
- Threat
- Normal
- Active
- Cathemeral
Hunting Brainsquid
Kumasi II (Rocky Desert)- Resource
- P Pigment
- Harvest
- Carapace
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator
- Size
- Huge
- Threat
- Very Hard
- Attack
- Poison Attacks
- Active
- Polyphasic
Trait Glossary
- Armored
- Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
- Cathemeral
- Creature never sleeps, is always active.
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Gassy
- Periodically puffs out harmless gases.
- Hard
- This creature is of high power.
- Hazard Happy
- Hangs out in hazards, plays in hazards, is frustratingly immune to hazards.
- Huge
- Huge Creature Size (x1.5)
- Lairing/Nesting
- Creature has a lair/nest that it sleeps in.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Poison Attacks
- Add poison to attacks
- Polyphasic
- Creature naps frequently throughout the day, at odd times.
- Predator - Fearless
- Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Territorial
- Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Wary
- Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
- Prey - Defensive
- Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
- Raking
- Claws or scratches at the ground, like it's marking territory.
- Small
- Small Creature Size (x0.5)
- Spitter Rock
- Creature gains a semiautomatic ranged attack.
- Spitter Spit
- Creature spits out of its mouth.
- Spook
- Takes cover while moving - moves from cover to cover.
- Thorned
- Reflects melee damage.
- Very Hard
- This creature is of very high power.