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Starfield-Database-Fauna-Ankylosaurus
All Fauna

Ankylosaurus
Starfield Fauna · Quadruped

Ankylosaurus is a quadruped species in Starfield with 11 variants living on 10 planets. One variant appears only in encounters. Some variants can be domesticated at an outpost.

Its variants are harvested for 8 resources. Its variants carry 30 scanner traits.

Harvest

Resources harvested from Ankylosaurus variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Ankylosaurus Herbivore
Khayyam II (Coniferous Forest, Deciduous Forest)
Resource
S Spice
Harvest
Tissue
Diet
Xylophage
Temperament
Prey - Basic
Social
Prey
Size
Normal
Threat
Hard
Active
Diurnal
Combat · ArmoredBehavior · Basking
Apex Ankylosaurus
Schrodinger III (Sandy Desert)
Resource
S Stimulant
Harvest
Fluids
Diet
Carnivore
Temperament
Predator - Wary
Social
Predator
Size
Large
Threat
Hard
Active
Diurnal
Combat · ThornedBehavior · RockbreakerBehavior · BaskingBehavior · Hazard HappySpecial · Mimic
Flocking Ankylosaurus Geophage
Polvo (Rocky Desert, Hills)
Resource
S Structural
Harvest
Bone · kill to harvest
Diet
Geophage
Temperament
Prey - Defensive
Social
Prey, Large groups
Size
Small
Threat
Easy
Active
Diurnal
Domesticable
Yes
Combat · ArmoredCombat · ThornedBehavior · BaskingBehavior · Wandering
Flocking Ankylosaurus Grazer
Proxima Ternion III (Savanna)
Resource
O Ornamental
Harvest
Bone
Diet
Herbivorous
Temperament
Prey - Basic
Social
Prey, Large groups
Size
Large
Threat
Hard
Active
Diurnal
Combat · ArmoredCombat · Thorned
Hunting Ankylosaurus
Tau Ceti II (Hills)
Resource
S Sealant
Harvest
Fluids · kill to harvest
Diet
Carnivore
Social
Predator
Size
Normal
Threat
Hard
Active
Diurnal
Domesticable
Yes
Combat · ArmoredBehavior · Weather-Weary
Pack Ankylosaurus
Archimedes II (Volcanic)
Resource
S Structural
Harvest
Bone
Diet
Carnivore
Temperament
Predator - Wary
Social
Predator, Small groups
Size
Normal
Threat
Hard
Active
Diurnal
Combat · ArmoredCombat · ThornedBehavior · Rockbreaker
Pack Ankylosaurus
Vesta (Volcanic, Mountains, Plateau)
Resource
O Ornamental
Harvest
Carapace · kill to harvest
Diet
Carnivore
Temperament
Predator - Wary
Social
Predator, Small groups
Size
Huge
Threat
Hard
Combat · ArmoredBehavior · Basking
Pack Ankylosaurus
Porrima IV-c (Frozen Mountains, Coniferous Forest)
Resource
C Cosmetic
Harvest
Carapace · kill to harvest
Diet
Carnivore
Social
Predator, Small groups
Size
Normal
Threat
Normal
Active
Diurnal
Combat · Energy Resistant
Pack Ankylosaurus
Rivera I (Coniferous Forest, Hills)
Resource
A Aromatic
Harvest
Hide
Diet
Carnivore
Social
Predator, Small groups
Size
Small
Threat
Normal
Active
Diurnal
Domesticable
Yes
Combat · ArmoredCombat · ThornedBehavior · RakingBehavior · Paranoid
Pack Ankylosaurus
Tau Ceti VIII-b (Mountains, Savanna)
Resource
A Analgesic
Harvest
Tissue · kill to harvest
Diet
Carnivore
Social
Predator, Small groups
Size
Normal
Threat
Hard
Active
Diurnal
Ankylosaurus
Encounter only
Threat
Normal

Trait Glossary

Armored
Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
Basking
Preferentially lays out in the sun, ideally in high places.
Bleed Attacks
Add bleeding damage to attacks
Cathemeral
Creature never sleeps, is always active.
Diurnal
Creature is active during day.
Easy
This creature is of low power.
Energy Resistant
Double energy resistance
Fast Attacks
Increased attack speed
Hard
This creature is of high power.
Hazard Happy
Hangs out in hazards, plays in hazards, is frustratingly immune to hazards.
Huge
Huge Creature Size (x1.5)
Large
Large Creature Size (x1.25)
Mimic
Mimics the sounds of other creatures or humans. Will also change its appearance or take on camouflage.
Normal
Normal Creature Size (x0.8 - x1.2)
Paranoid
Pokes about looking for hazards or traps. Warns, will flee.
Predator - Fearless
Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
Predator - Standard
Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
Predator - Territorial
Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
Predator - Wary
Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
Prey - Basic
Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
Prey - Defensive
Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
Raking
Claws or scratches at the ground, like it's marking territory.
Rockbreaker
Will "attack" rocks or flora in its environment, like a stag shedding velvet. May break ores.
Small
Small Creature Size (x0.5)
Spitter Noxious Cloud
Creature emits a noxious cloud as an attack.
Spitter Rock
Creature gains a semiautomatic ranged attack.
Spitter Spit
Creature spits out of its mouth.
Thorned
Reflects melee damage.
Wandering
Focuses on broad ranging; will seek to travel long distances.
Weather-Weary
Hides from weather events, seeking cover or burrowing.