All FaunaAnkylosaurus
Ankylosaurus
Starfield Fauna · Quadruped
Ankylosaurus is a quadruped species in Starfield with 11 variants living on 10 planets. One variant appears only in encounters. Some variants can be domesticated at an outpost.
Its variants are harvested for 8 resources. Its variants carry 30 scanner traits.
Harvest
Resources harvested from Ankylosaurus variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Ankylosaurus Herbivore
Khayyam II (Coniferous Forest, Deciduous Forest)- Resource
- S Spice
- Harvest
- Tissue
- Diet
- Xylophage
- Temperament
- Prey - Basic
- Social
- Prey
- Size
- Normal
- Threat
- Hard
- Active
- Diurnal
Apex Ankylosaurus
Schrodinger III (Sandy Desert)- Resource
- S Stimulant
- Harvest
- Fluids
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator
- Size
- Large
- Threat
- Hard
- Attack
- Spitter Noxious Cloud
- Active
- Diurnal
Flocking Ankylosaurus Geophage
Polvo (Rocky Desert, Hills)- Resource
- S Structural
- Harvest
- Bone · kill to harvest
- Diet
- Geophage
- Temperament
- Prey - Defensive
- Social
- Prey, Large groups
- Size
- Small
- Threat
- Easy
- Active
- Diurnal
- Domesticable
- Yes
Flocking Ankylosaurus Grazer
Proxima Ternion III (Savanna)- Resource
- O Ornamental
- Harvest
- Bone
- Diet
- Herbivorous
- Temperament
- Prey - Basic
- Social
- Prey, Large groups
- Size
- Large
- Threat
- Hard
- Attack
- Bleed Attacks
- Active
- Diurnal
Hunting Ankylosaurus
Tau Ceti II (Hills)- Resource
- S Sealant
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator
- Size
- Normal
- Threat
- Hard
- Attack
- Spitter Rock
- Active
- Diurnal
- Domesticable
- Yes
Pack Ankylosaurus
Archimedes II (Volcanic)- Resource
- S Structural
- Harvest
- Bone
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator, Small groups
- Size
- Normal
- Threat
- Hard
- Active
- Diurnal
Pack Ankylosaurus
Vesta (Volcanic, Mountains, Plateau)- Resource
- O Ornamental
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator, Small groups
- Size
- Huge
- Threat
- Hard
- Active
- Cathemeral
Pack Ankylosaurus
Porrima IV-c (Frozen Mountains, Coniferous Forest)- Resource
- C Cosmetic
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Small groups
- Size
- Normal
- Threat
- Normal
- Attack
- Spitter Spit
- Active
- Diurnal
Pack Ankylosaurus
Rivera I (Coniferous Forest, Hills)- Resource
- A Aromatic
- Harvest
- Hide
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator, Small groups
- Size
- Small
- Threat
- Normal
- Active
- Diurnal
- Domesticable
- Yes
Pack Ankylosaurus
Tau Ceti VIII-b (Mountains, Savanna)- Resource
- A Analgesic
- Harvest
- Tissue · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator, Small groups
- Size
- Normal
- Threat
- Hard
- Attack
- Fast Attacks
- Active
- Diurnal
Ankylosaurus
Encounter only- Threat
- Normal
Trait Glossary
- Armored
- Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
- Basking
- Preferentially lays out in the sun, ideally in high places.
- Bleed Attacks
- Add bleeding damage to attacks
- Cathemeral
- Creature never sleeps, is always active.
- Diurnal
- Creature is active during day.
- Easy
- This creature is of low power.
- Energy Resistant
- Double energy resistance
- Fast Attacks
- Increased attack speed
- Hard
- This creature is of high power.
- Hazard Happy
- Hangs out in hazards, plays in hazards, is frustratingly immune to hazards.
- Huge
- Huge Creature Size (x1.5)
- Large
- Large Creature Size (x1.25)
- Mimic
- Mimics the sounds of other creatures or humans. Will also change its appearance or take on camouflage.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Paranoid
- Pokes about looking for hazards or traps. Warns, will flee.
- Predator - Fearless
- Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Standard
- Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
- Predator - Territorial
- Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Wary
- Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
- Prey - Basic
- Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
- Prey - Defensive
- Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
- Raking
- Claws or scratches at the ground, like it's marking territory.
- Rockbreaker
- Will "attack" rocks or flora in its environment, like a stag shedding velvet. May break ores.
- Small
- Small Creature Size (x0.5)
- Spitter Noxious Cloud
- Creature emits a noxious cloud as an attack.
- Spitter Rock
- Creature gains a semiautomatic ranged attack.
- Spitter Spit
- Creature spits out of its mouth.
- Thorned
- Reflects melee damage.
- Wandering
- Focuses on broad ranging; will seek to travel long distances.
- Weather-Weary
- Hides from weather events, seeking cover or burrowing.