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Starfield
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Database
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Armor
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Booker's Helmet
Starfield
Interactive Database
All Armor
Booker's Helmet
Starfield Armor
Mods and Stats
interactive
Booker's Helmet
72
56
64
Thermal
20
Airborne
0
Corrosive
0
Radiation
10
Standard
72
56
64
Calibrated
80
64
72
Refined
96
80
88
Advanced
120
104
112
Superior
152
136
144
slot-01
No Mod
Energy Shielding
Increases Energy Resistance.
Helmet Mods 1
EM Shielding
Increases Electromagnetic Resistance.
Helmet Mods 1
Ballistic Shielding
Increases Damage Resistance.
slot-02
No Mod
Sensor Array
Increases the range for enemy detection on the Compass.
Helmet Mods 2
Explosive Shielding
Reduces damage from explosives.
Helmet Mods 2
slot-03
No Mod
Heavy Shielding
Increases all Damage Resistance.
Helmet Mods 3
slot-04
No Mod
Gravitic Composites
Reduces detection from enemies.
Helmet Mods 3
Booker's Helmet
72
56
64
Thermal
20
Airborne
0
Corrosive
0
Radiation
10
Standard
72
56
64
Calibrated
80
64
72
Refined
96
80
88
Advanced
120
104
112
Superior
152
136
144
slot-01
No Mod
Energy Shielding
Increases Energy Resistance.
Helmet Mods 1
EM Shielding
Increases Electromagnetic Resistance.
Helmet Mods 1
Ballistic Shielding
Increases Damage Resistance.
slot-02
No Mod
Sensor Array
Increases the range for enemy detection on the Compass.
Helmet Mods 2
Explosive Shielding
Reduces damage from explosives.
Helmet Mods 2
slot-03
No Mod
Heavy Shielding
Increases all Damage Resistance.
Helmet Mods 3
slot-04
No Mod
Gravitic Composites
Reduces detection from enemies.
Helmet Mods 3
Legendary Mods
Sturdy
-15% incoming melee damage.
O2 Filter
-25% oxygen consumption.
Anti-Ballistic
-15% incoming Physical damage from ranged weapons.
Ablative
-15% incoming Energy damage.
Combat Veteran
-15% damage from Human enemies.
Technician
-15% damage from Robot enemies.
O2 Boosted
+20% oxygen capacity.
Auto-Medic
Automatically use a Med Pack when hit and health is below 25%, once every 60 seconds.
Analyzer
+10% damage to scanned targets.
Fastened
+20 carry capacity.
Weapon Holsters
Weapons weigh 50% less.
Liquid Cooled
+25 Thermal Resistance.
Antiseptic
+25 Airborne Resistance.
Galvanized
+25 Corrosive Resistance.
Leadlined
+25 Radiation Resistance.
Acrobat
-50% fall damage.
Hacker
+2 max auto attempts that can be banked while hacking.
Repulsing
5% chance to disarm nearby attackers.
Incendiary
10% chance to ignite nearby attackers.
Armor-Plated
-10% incoming Physical, Energy, and EM damage.
Sentinel
75% chance to reduce damage by 50% while standing still.
Reactive
10% chance to stagger nearby attackers.
Headhunter
Deals +25% damage on the next attack after hitting a target's head.
Mirrored
4% chance to reflect attacks.
Mechanized
+40 carry capacity.
Assisted Carry
Drain 75% less O2 when running while encumbered.
Sensor Chip
+20% accuracy while firing on the move.
Mercenary
Killing 3 enemies within 10 seconds increases your critical hit chance by 50% for 20 seconds.
Advanced Targeting
Kills while moving increase your accuracy by 15% for 20 seconds. Stacks up to three times.
Part of the Booker's set
Booker's Spacesuit
64
77
69
Thermal
20
Airborne
10
Corrosive
30
Radiation
0
7255
6.8
Booker's
40
38
34
Thermal
10
Airborne
0
Corrosive
20
Radiation
0
2280
6.3