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The Outer Worlds 2
Changelog (5.2.2)
Starfield
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Database
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Armor
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Deepcore Space Helmet
Starfield
Interactive Database
Deepcore Space Helmet
Starfield Armor
Mods and Stats
interactive
Deepcore Space Helmet
28
26
30
Thermal
5
Airborne
20
Corrosive
0
Radiation
5
Calibrated
+8
+8
+8
Refined
+16
+16
+16
Advanced
+24
+24
+24
slot-01
No Mod
Energy Shielding
Increases Energy Resistance.
Helmet Mods 1
EM Shielding
Increases Electromagnetic Resistance.
Helmet Mods 1
Ballistic Shielding
Increases Damage Resistance.
slot-02
No Mod
Sensor Array
Increases the range for enemy detection on the Compass.
Helmet Mods 2
Explosive Shielding
Reduces damage from explosives.
Helmet Mods 2
slot-03
No Mod
Heavy Shielding
Increases all Damage Resistance.
Helmet Mods 3
slot-04
No Mod
Gravitic Composites
Reduces detection from enemies.
Helmet Mods 3
Deepcore Space Helmet
28
26
30
Thermal
5
Airborne
20
Corrosive
0
Radiation
5
Calibrated
+8
+8
+8
Refined
+16
+16
+16
Advanced
+24
+24
+24
slot-01
No Mod
Energy Shielding
Increases Energy Resistance.
Helmet Mods 1
EM Shielding
Increases Electromagnetic Resistance.
Helmet Mods 1
Ballistic Shielding
Increases Damage Resistance.
slot-02
No Mod
Sensor Array
Increases the range for enemy detection on the Compass.
Helmet Mods 2
Explosive Shielding
Reduces damage from explosives.
Helmet Mods 2
slot-03
No Mod
Heavy Shielding
Increases all Damage Resistance.
Helmet Mods 3
slot-04
No Mod
Gravitic Composites
Reduces detection from enemies.
Helmet Mods 3
Related Skills
interactive
You can select skills to see their effects on this armor.
1
Commerce
Buy for 5% less and sell for 10% more.
Legendary Mods
Sturdy
-15% incoming melee damage.
O2 Filter
-25% oxygen consumption.
Anti-Ballistic
-15% incoming Physical damage from ranged weapons.
Ablative
-15% incoming Energy damage.
Combat Veteran
-15% damage from Human enemies.
Technician
-15% damage from Robot enemies.
O2 Boosted
+20% oxygen capacity.
Auto-Medic
Automatically use a Med Pack when hit and health is below 25%, once every 60 seconds.
Analyzer
+10% damage to scanned targets.
Fastened
+20 carry capacity.
Weapon Holsters
Weapons weigh 50% less.
Liquid Cooled
+25 Thermal Resistance.
Antiseptic
+25 Airborne Resistance.
Galvanized
+25 Corrosive Resistance.
Leadlined
+25 Radiation Resistance.
Acrobat
-50% fall damage.
Hacker
+2 max auto attempts that can be banked while hacking.
Repulsing
5% chance to disarm nearby attackers.
Incendiary
10% chance to ignite nearby attackers.
Armor-Plated
-10% incoming Physical, Energy, and EM damage.
Sentinel
75% chance to reduce damage by 50% while standing still.
Reactive
10% chance to stagger nearby attackers.
Headhunter
Deals +25% damage on the next attack after hitting a target's head.
Mirrored
4% chance to reflect attacks.
Mechanized
+40 carry capacity.
Assisted Carry
Drain 75% less O2 when running while encumbered.
Sensor Chip
+20% accuracy while firing on the move.
Mercenary
Killing 3 enemies within 10 seconds increases your critical hit chance by 50% for 20 seconds.
Advanced Targeting
Kills while moving increase your accuracy by 15% for 20 seconds. Stacks up to three times.
Other Mods
stat-upgrade
No Upgrade
No Upgrade.
Energy Resistance Upgrade
Increases Energy Resistance.
Physical Resistance Upgrade
Increases Physical Resistance.
EM Resistance Upgrade
Increases EM Resistance.
Part of the Deepcore set
Deepcore Spacesuit
57
53
61
Thermal
15
Airborne
30
Corrosive
0
Radiation
15
3050
7
Deepcore
26
28
30
Thermal
0
Airborne
20
Corrosive
5
Radiation
5
875
6.1