Staff of Ehlno Ede
Skyrim Weapon
Staff of Ehlno Ede is a unique staff in Skyrim. Its charges are governed by the Destruction skill. It comes from the Creation Club.
It carries a built-in enchantment and casts it from charges instead of your magicka.
Staff of Ehlno Ede Builds
Jump into the character build planner with this weapon already equipped, tempered and skilled as you set it here, then build perks and the rest of your loadout around it.
Create a build with Staff of Ehlno EdeStats
Related Spells
Lightning bolt that does 40 points of shock damage to Health and half to Magicka, then leaps to a new target.
An elemental explosion for 40 points of magic damage and half as much damage to stamina. Deals shock damage on impact. Benefits from perks affecting fire, shock and frost spell damage.
An elemental explosion for 20 points of magic damage and half as much damage to stamina. Deals shock damage on impact. Benefits from perks affecting fire, shock and frost spell damage.
An elemental explosion for 30 points of magic damage and half as much damage to stamina. Deals shock damage on impact. Benefits from perks affecting fire, shock and frost spell damage.
An elemental explosion for 15 points of magic damage and half as much damage to stamina. Deals shock damage on impact. Benefits from perks affecting fire, shock and frost spell damage.
A bolt of lightning that does 25 points of shock damage to Health and half that to Magicka.
Cast on a nearby surface, it explodes for 50 points of shock damage when enemies come near.
Target takes 75 points of shock damage per second to Health, and half that to Magicka.
Lightning that does 8 points of shock damage to Health and Magicka per second.
A thunderbolt that does 60 points of shock damage to Health and half that to Magicka.
Targets in melee range take 40 points of shock damage per second to Health, and half that to Magicka. Random lightning strikes deal an additional 30 damage.
Sprayed on the ground, it creates a wall of lightning that does 50 points of shock damage per second.
More Weapons
Summons a Dremora for 60 seconds.
Absorb 20 Magicka per second. If the target is out of Magicka, absorb Health instead.
Creatures and people up to level 12 won't fight for 60 seconds.