All ConsumablesSpices
Spices
Fallout 76 Consumable
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Effects
Spices
+1% +5 0.25
Uncooked food (plant)
+1% +5
Weight
0.25
Value
6
Effectiveness
These perks, mutations, and items change what Spices does. Toggle them and watch the effects above update — scaled values show in yellow with their base alongside.
Stacking
Stacks freely: none of this item's effects replace, or get replaced by, other consumables.
Character Build
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Use in a Character BuildMore Consumables
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1% Disease Chance, Max AP: +8 (15s)
+10% +5 0.5
Salt
+1% +5 0.25
Sheepsquatch Horn
This will eventually do something
+10% +10 1
Silt Bean
2% Disease Chance
+5% +5 0.25
Snaptail Reed
2% Disease Chance
+5% +5 0.25
Soot Flower
1% Disease Chance
+1% +5 0.25
Spoiled Fruit
6% Disease Chance
+10% +5 0.1
Spoiled Meat
9% Disease Chance
+10% +15 0.25
Spoiled Vegetables
6% Disease Chance
+10% +5 0.1
Starlight Berries
2% Disease Chance
+5% +5 0.25
Strangler Pod
1% Disease Chance
+1% +5 0.25
Swamp Plant
2% Disease Chance
+5% +5 0.5