Fallout 4 Crafting builds
Builds that make and improve their own gear at the workbench. Gather, craft, upgrade, repeat.
As the name suggests, this is a build for the mod Fallout London. Some of the perks selected here are changed or completely different in the mod itself.
Also worth noting that the starting traits for this build are:
- Heavy Handed
- Gifted (represented in this plan by the Bobbleheads)
Additional FOLON perks of:
- Lady Killer
- Confirmed Bachelor
As the name suggests, this is a build for the mod Fallout London. Some of the perks selected here are changed or completely different in the mod itself.
Also worth noting that the starting traits for this build are:
- Acrobat
- Gifted (represented in this plan by the Bobbleheads)
Additional FOLON perks of:
- Sneering Imperialist
- Lady Killer
Made this build mostly just so I can have a guideline for my next Fallout 4 playthough. Not intended for the most 'meta' gameplay. Ad victoriam!
A Power Armor Commando built around maximum versatility, adaptability and control. Automatic weapons, aggressive movement and sustained fire form the core, with Power Armor providing the foundation for Survival combat. High Endurance supports durability, Agility fuels AP and mobility, while Intelligence drives crafting and progression. VATS, stealth, chems, scavenging and settlements remain available, letting the build adapt to any situation.
WastelandOperator A beginner-friendly, close-range build focused on exploration, crafting, and practical survival. As a Quartermaster, you make the most of the equipment and resources you find, modifying and maintaining your gear to stay prepared for whatever the wasteland throws at you. Rather than relying on a single specialised playstyle this build gives you the flexibility to explore, fight up close and use crafting to steadily expand your capabilities
A riff off of Oxhorn's Metal General.