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Level 90
s.
p.
e.
c.
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l.

Sentinel Axiom
Fallout 4
Doctrine Made Machine
build
Published · Updated

A heavily armored Brotherhood Sentinel who combines military doctrine with advanced robotics and the power of Atom. Axiom fights from within modified T 60 power armor, supported by a custom Automatron and overwhelming heavy energy weapons, turning recovered technology into a force multiplier rather than a curiosity.

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More: Boss Killer builds, Crafting builds, Endgame builds, Survival builds, Tank builds

lvl
90
17 lvl-ups to
SPECIAL points
Perk Chart
S.
10
Iron Fist
Punching attacks now do double damage. Criticals in V.A.T.S. will paralyze your opponent.
9
18
31
46
Big Leagues
Swing for the fences! Do 20% more melee weapon damage.
7
15
27
42
Armorer
You gain access to Rank 4 armor mods.
13
25
39
Blacksmith
You gain access to Rank 3 melee weapon mods.
16
29
Heavy Gunner
Heavy guns now do double damage.
11
21
35
47
Strong Back
You now have +50 to carry weight.
10
20
30
40
Steady Aim
Hip-fire damage is improved when firing any gun.
28
49
Basher
Get up close and personal! Gun bashing does 25% more damage.
5
14
26
Rooted
While standing still, you may automatically disarm enemies that use melee weapons against you.
22
43
Pain Train
Sprinting into enemies while wearing Power Armor now causes massive damage and knocks them down. Impact landing near enemies inflicts even more damage.
24
50
P.
2
Pickpocket
Your quick hands and sticky fingers make picking pockets 25% easier.
6
17
30
Rifleman
Keep your distance long and your kill-count high. Attacks with non-automatic rifles do 20% more damage.
9
18
31
46
Awareness
To defeat your enemies, know their weaknesses! You can view a target's specific damage resistances in V.A.T.S.
14
Locksmith
Your nimble fingers allow you to pick Advanced locks.
7
18
41
Demolition Expert
The bigger the boom, the better! Your explosives do 25% more damage, and you can craft explosives at any Chemistry Station.
10
22
34
Night Person
You are a creature of the night! Gain +2 to Intelligence and Perception between the hours of 6:00 p.m. and 6:00 a.m.
25
37
Refractor
You must be part mirror! Instantly gain +10 Energy Resistance.
11
21
35
42
Sniper
It's all about focus. You have improved control and can hold your breath longer when aiming with scopes.
13
26
Penetrator
There's no place to hide! In V.A.T.S. you can target an enemy's body parts that are blocked by cover, with a decrease in accuracy.
28
Concentrated Fire
Stay focused! In V.A.T.S. every attack on the same body part gains +10% accuracy.
26
50
E.
5
Toughness
If nothing else, you can take a beating! Instantly gain +10 Damage Resistance.
9
18
31
46
Lead Belly
Your digestive tract has adjusted to the weirdness of the Wasteland! Take less radiation from eating or drinking.
6
17
Lifegiver
You embody wellness! Instantly gain +20 maximum Health.
8
20
Chem Resistant
You gain complete immunity to chem addiction.
22
Aquaboy / Aquagirl
Water is your ally. You no longer take radiation damage from swimming, and can breathe underwater.
21
Rad Resistant
Exposure to the Wasteland has made you more resilient, instantly granting +10 Radiation Resistance.
13
26
35
Adamantium Skeleton
Your skeleton has been infused with indestructible metal, reducing limb damage by 30%.
13
26
Cannibal
Feast on mortal flesh to heal your wounds! Eating human corpses restores Health.
19
38
Ghoulish
Sure, you're still human - on the outside! Radiation now regenerates your lost Health.
24
48
50
Solar Powered
Catch some rays! Gain +2 to Strength and Endurance between the hours of 6:00 a.m. and 6:00 p.m.
27
50
C.
11
Cap Collector
Buying and selling prices at vendors are now much better.
20
41
Lady Killer / Black Widow
You're charming... and dangerous. Men/Women suffer +5% damage in combat, and are easier to persuade in dialogue.
7
22
Lone Wanderer
Who needs friends, anyway? When adventuring without a companion, you take 15% less damage and carry weight increases by 50.
17
40
50
Attack Dog
Your faithful canine companion can hold an enemy, giving you a greater chance to hit them in V.A.T.S.
9
25
31
Animal Friend
Commune with beasts! With your gun, aim at any animal below your level and gain a chance to pacify it.
12
28
Local Leader
You can build stores and workstations at workshop settlements.
14
Party Boy/Girl
Nobody has a good time like you! There's no chance you'll get addicted to alcohol.
15
37
Inspirational
Your companion can carry more items.
19
43
Wasteland Whisperer
Master the post-apocalypse! With your gun, aim at any Wasteland creature below your level and gain a chance to pacify it.
21
49
Intimidation
Time to show everyone who's boss! With your gun, aim at any human opponent below your level and gain a chance to pacify them.
23
50
I.
10
V.A.N.S.
Let Vault-Tec guide you! The path to your closest quest target is displayed in V.A.T.S.
36
Medic
Is there a doctor in the house? Stimpaks restore 40% of lost Health, and RadAway removes 40% of radiation.
18
30
49
Gun Nut
You gain access to Rank 2 gun mods.
13
25
39
Hacker
You can hack Master terminals.
9
21
33
Scrapper
Waste not, want not! You can salvage uncommon components like screws, aluminum, and copper when scrapping weapons and armor.
23
40
Science!
You gain access to Rank 4 high-tech mods.
17
28
41
Chemist
Any chems you take now last an additional 200% longer.
16
32
45
Robotics Expert
Machines will always serve humans, if you have anything to say about it. Hack a robot, and gain a chance to power it on or off, or initiate a self-destruct.
19
44
Nuclear Physicist
Fusion Cores can be ejected from Power Armor like devastating grenades and Fusion Cores last twice as long.
14
26
Nerd Rage!
You now gain 40 more Damage Resistance and do 40% more damage while Nerd Rage is in effect. Kills you make while enraged restore some lost Health.
31
50
A.
9
Gunslinger
Channel the spirit of the Old West! Non-automatic pistols do 20% more damage.
7
15
27
42
Commando
Rigorous combat training means automatic weapons do 20% more damage.
11
21
35
49
Sneak
Become whisper, become shadow. You are 20% harder to detect while sneaking.
5
12
23
38
Mister Sandman
As an agent of death itself, you can instantly kill a sleeping person. Your silenced weapons do an additional 15% sneak attack damage.
17
30
Action Boy/Girl
Your Action Points now regenerate 75% faster.
18
38
Moving Target
Sprinting costs 50% fewer Action Points.
24
44
Ninja
Trained as a shadow warrior, your ranged sneak attacks do 2.5x normal damage and your melee sneak attacks do 4x normal damage.
16
33
Quick Hands
In combat, there's no time to hesitate. You can reload all guns faster.
28
40
Blitz
V.A.T.S. melee distance is increased even more, and the farther the Blitz distance, the greater the damage.
29
Gun Fu
You've learned to apply ancient martial arts to gunplay! Do 25% more damage to your second V.A.T.S. target and beyond.
26
50
L.
6
Fortune Finder
You've learned to discover the Wasteland's hidden wealth, and find more bottle caps in containers.
5
25
40
Scrounger
You know just how to scavenge to keep the fight going, and find more ammunition in containers.
7
24
37
Bloody Mess
You now inflict +15% damage in combat.
9
31
47
Mysterious Stranger
Who is he? Why does he help? Who cares! The Mysterious Stranger will appear occasionally in V.A.T.S. to lend a hand, with deadly efficiency...
22
41
49
Idiot Savant
You're not stupid! Just... different. Randomly receive 3x XP from any action, and the lower your Intelligence, the greater the chance.
11
34
Better Criticals
Your criticals now do 2.5x as much extra damage.
15
40
Critical Banker
You're a patient battlefield tactician, and can save a Critical Hit, to be used in V.A.T.S. when you need it the most.
17
43
50
Grim Reaper's Sprint
Death becomes you! Any kill in V.A.T.S. has a 15% chance to restore all Action Points.
19
46
Four Leaf Clover
Feeling lucky? You should! Each hit in V.A.T.S. has a chance of filling your Critical meter.
13
32
48
Ricochet
What goes around comes around! An enemy's ranged attack will sometimes ricochet back and instantly kill them. The closer you are to death, the higher the chance.
29
50

Companions

Robot Sympathy
 codsworth

Thanks to your relationship with Codsworth, you receive +10 Damage Resistance against robot energy weapons.

Combat Medic
 curie

Thanks to your relationship with Curie, once per day you heal 100 Hit Points if your health falls below 10%.

United We Stand
 garvey

Thanks to your relationship with Preston, you deal +20% more damage and gain +20 Damage Resistance when facing three or more opponents.

Lessons in Blood
 gage

Thanks to your relationship with Gage, you gain +5% more XP per kill and +10 Damage Resistance.

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Bobbleheads

Charisma

+1 Charisma.

Strength

+1 Strength.

Endurance

+1 Endurance.

Intelligence

+1 Intelligence.

Luck

+1 Luck.

Perception

+1 Perception.

Agility

+1 Agility.

Repair

Fusion cores last 10% longer.

Energy weapons

Plus 25% critical damage with energy weapons.

Unarmed

Plus 25% critical damage with unarmed attacks.

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Magazines

Tesla Science

Energy weapons inflict +45% critical damage.

Live & Love 9

Robot companions inflict +5% damage.

Live & Love 10

Companions do 5% more damage.

Barbarian

Critical Hits with unarmed and melee attacks do +50% damage.

Astoundingly Awesome 3

Take 5% less damage from robots.

Live & Love 1

Companions gain +10 health.

Live & Love 2

Companions do +5% damage.

Live & Love 3

Companions have +10 carry weight.

Live & Love 8

Gain +5% XP while adventuring with a companion.

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Quests

Crusader of Atom

Provides a bonus to your weapon's damage. The higher your rads, the high the bonus.

Destroyer of Acadia

When your health falls below 20%, do 4x damage for 30 seconds.

Pack Alpha

Your damage resistance is greatly increased and you deal more damage while unarmed or using melee weapons.

Chosen Disciple

Kills made by your melee weapons will restore some of your Action Points.

Wasteland Warlord

You rule the wastes! Your outposts can construct all Raider structures!

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Consumables (4)

Psycho Jet

Damage: x1.25 (45s), Physical Resistance: +35 (45s), Max AP: +35 (45s)

+7%
0% 0.1
×1
Overdrive

Damage: x1.25 (24m), Critical Chance: +25% (24m)

+7%
0% 0.1
×1
Stimpak

30% HP
0.1
×1
Robot Repair Kit

30% HP
au
0.1
×1
Total effect
AP
 
+35
 
+35
Damage
 
+50%
Critical Chance
 
+25%
Total weight 0.4

Weapons

Mighty Overcharged Gatling Laser
449
Fire Rate
68
shots per
10 sec
Automatic
Ammo
500Fusion Core
Range
0
167
251
100%50%
AP Cost
41
Reload Time
4.9s
4800
39.6
Legendary
Powerful

25% more damage.

Modifications
Charging Barrels
Better damage and range. Inferior rate of fire.
Science! (4)
Overcharged Capacitor
Superior damage.
Gun Nut (2)
Science! (4)
Reflex Sight
Better focus and sighted accuracy.
Science! (4)
Beam Focuser
Better range, accuracy, and recoil.
Science! (4)
Weapon
Throwables
Vertibird Signal Grenade
3
AP Cost20
10
1
Throwable

Armor Sets

Combined
7
1
5
32
2.5
hat
BOS Hood
2
12
0.5
eyewear
mask
clothing
BOS Officer Uniform
1
5
5
20
2
torso
left arm
right arm
left leg
right leg
backpack
Armor set

Power Armor Sets

Combined
986
651
1050
2960
101.2
S
 
+1
AP Regen
 
+10
power helmet
Visionary's T-60c Helm
T-60 Helmet Armor
Powered
Targeting HUD
182
122
150
AP Regen
 
+5
630
13.2
power torso
T-60 Tesla Torso
T-60 Torso Armor
Emergency Protocols
280
185
300
250
22
au
power left arm
T-60 Tesla Left Arm
T-60 Left Arm Armor
Tesla Bracers
130
85
150
200
16.5
au
power right arm
T-60 Tesla Right Arm
T-60 Right Arm Armor
Tesla Bracers
130
85
150
200
16.5
au
power left leg
Honor
T-60 Left Leg Armor
Powered
Overdrive Servos
132
87
150
AP Regen
 
+5
840
16.5
power right leg
Vengeance
T-60 Right Leg Armor
Punishing
Overdrive Servos
132
87
150
840
16.5
Power armor

Effects

Effects
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Character state switchboard
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Set it here to see what they really contribute.
On foot
HP: 30% (165 / 550)
Rads: 700
Day
Companion
Standing
Standing
Hip fire
Outside
Survival
Hunger
Fed
None
Thirst
Hydrated
None
Sleep
Rested
None
Adrenaline
Rank 0
None
Character stats
10
2
5
11
10
9
6
S.
P.
E.
C.
I.
A.
L.
Carry Weight
350
HP
550
AP
185
AP Regen
+4.5
XP
x1.05
+30%
Settlement Size
21
VATS Accuracy
+8%
Crit Meter per Hit
+14%
Resistances
96
67
5
Incoming Damage
x0.75
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