Power Revamp
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More: Crafting builds, Endgame builds, Solo builds, Tank builds, Wealth builds
SPECIAL points
Companions
Bobbleheads
+1 Strength.
+1 Perception.
+1 Endurance.
+1 Charisma.
+1 Intelligence.
+1 Agility.
+1 Luck.
Magazines
Ballistic weapons do +50% critical damage.
Get better prices when buying from vendors.
Energy weapons inflict +45% critical damage.
Gain a +5% chance of avoiding all damage from an attack.
Do +5% damage against Mirelurks.
Do +5% damage against Super Mutants.
Do +5% damage at night.
Regenerate 1 point of health per minute.
Gain +5 Action Points.
Take 5% less damage from robots.
RadAway heals +5% radiation damage.
Gain +5 Radiation Resistance.
Do +5% damage against Ghouls.
Gain +5 Poison Resistance.
Gain +25% XP from persuading women.
Gain +25% XP from persuading men.
Take 5% less damage from insects.
You can craft ammo conversion mods for Laser RCW.
Access new decoration items in workshop settlements.
Diamond City is now permanently marked on your map.
Swim +25% faster.
Take 5% less damage from melee attacks.
You've unlocked Sludge based recipes.
You receive 10% less damage from Radiation based attacks.
You've unlocked POI map markers across the island.
You have a 5% higher VATS chance against animals you are in combat with.
You take 5% less damage from Mirelurk melee attacks.
Increases speech challenge success chance.
+1 Strength & +1 Endurance if you have <= 10,000 caps. +2 Strength & +2 Endurance if you have <= 1,000 caps. +3 Strength & +3 Endurance if you have <= 100 caps.
Quests
Consumables
Chems, food, and drinks. Their combined buffs are counted into your stats; Medic, Chemist, and Party Boy scale them.
With Survival mode on, cards also show hunger, thirst, and disease risk, and food only works while you are Fed.
Weapons
Armor Sets
Power Armor Sets
Effects
Set it here to see what they really contribute.