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RangeGuard
Cyberpunk 2077 Cyberware

Tier 5++
14
Capacity
46
Armor

+90 Armor when there are no enemies within 6 m.

Keep your friends far and your enemies even farther.

RangeGuard is a piece of cyberware in Cyberpunk 2077, installed in one of the three Integumentary System slots. It comes at Tiers 1 through 5 and costs 14 cyberware capacity.

At Tier 5++ it adds 46 armor. It attunes to Cool: +0.2% headshot and weakspot damage per Attribute Point.

RangeGuard Builds

Jump into the character build planner with this cyberware installed, then build attributes, perks, and the rest of your chrome around it.

Create a build with RangeGuard

Tiers

Tier 1
Capacity14
Armor10

+30 Armor when there are no enemies within 6 m.

Tier 1+
Capacity14
Armor16

+30 Armor when there are no enemies within 6 m.

Tier 2
Capacity14
Armor16

+45 Armor when there are no enemies within 6 m.

Tier 2+
Capacity14
Armor22

+45 Armor when there are no enemies within 6 m.

Tier 3
Capacity14
Armor22

+60 Armor when there are no enemies within 6 m.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 3+
Capacity14
Armor28

+60 Armor when there are no enemies within 6 m.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 4
Capacity14
Armor28

+75 Armor when there are no enemies within 6 m.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 4+
Capacity14
Armor34

+75 Armor when there are no enemies within 6 m.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 5
Capacity14
Armor34

+90 Armor when there are no enemies within 6 m.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 5+
Capacity14
Armor40

+90 Armor when there are no enemies within 6 m.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

Tier 5++
Capacity14
Armor46

+90 Armor when there are no enemies within 6 m.

Cool attunement: +0.2% headshot and weakspot damage per Attribute Point.

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