Skip to content
Cyberpunk 2077-Database-Cyberware-Peripheral Inverse
All Cyberware

Peripheral Inverse
Cyberpunk 2077 Cyberware

Tier 5++
30
Capacity
60
Armor

The closer an attacking enemy is, the less damage they deal to you. -45% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.

Teach them to respect your personal space.

Peripheral Inverse is an iconic piece of cyberware in Cyberpunk 2077, installed in one of the three Integumentary System slots. It comes at Tiers 4 and 5 and costs 30 cyberware capacity.

At Tier 5++ it adds 60 armor. It attunes to Body: +0.5 Health per Attribute Point.

Tiers

Tier 4
Capacity30
Armor45

The closer an attacking enemy is, the less damage they deal to you. -34% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.

Body attunement: +0.5 Health per Attribute Point.

Tier 4+
Capacity30
Armor50

The closer an attacking enemy is, the less damage they deal to you. -36% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.

Body attunement: +0.5 Health per Attribute Point.

Tier 5
Capacity30
Armor50

The closer an attacking enemy is, the less damage they deal to you. -40% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.

Body attunement: +0.5 Health per Attribute Point.

Tier 5+
Capacity30
Armor55

The closer an attacking enemy is, the less damage they deal to you. -42% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.

Body attunement: +0.5 Health per Attribute Point.

Tier 5++
Capacity30
Armor60

The closer an attacking enemy is, the less damage they deal to you. -45% incoming damage at 3 m. Damage reduction tapers off to 0% at 6 m.

Body attunement: +0.5 Health per Attribute Point.

More Integumentary System Cyberware