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All Cyberware

Optical Camo
Cyberpunk 2077 Cyberware

Tier 5++
20
Capacity
40
Armor

-90% visibility to enemies for 7 sec., making it more difficult for them to detect you outside of combat and hit you during combat.

Assign cyberware to the quickslot and activate it with [UseCombatGadget].

Cooldown: 50 sec.

Makes the user impossible to locate in visible spectrum light.

Optical Camo is a piece of cyberware in Cyberpunk 2077, installed in one of the three Integumentary System slots. It comes at Tiers 1 through 5 and costs 20 cyberware capacity.

At Tier 5++ it adds 40 armor. It attunes to Cool: +0.1 sec. duration with this cyberware per Attribute Point.

The Relic perk Emergency Cloaking changes it.

Tiers

Tier 1
Capacity20
Armor10

Assign cyberware to the quickslot and activate it with [UseCombatGadget].

Tier 2
Capacity20
Armor15

-30% visibility to enemies for 4 sec., making it more difficult for them to detect you outside of combat and hit you during combat.

Assign cyberware to the quickslot and activate it with [UseCombatGadget].

Cooldown: 70 sec.

Tier 2+
Capacity20
Armor20

-30% visibility to enemies for 4 sec., making it more difficult for them to detect you outside of combat and hit you during combat.

Assign cyberware to the quickslot and activate it with [UseCombatGadget].

Cooldown: 70 sec.

Tier 3
Capacity20
Armor20

-50% visibility to enemies for 5 sec., making it more difficult for them to detect you outside of combat and hit you during combat.

Assign cyberware to the quickslot and activate it with [UseCombatGadget].

Cooldown: 60 sec.

Cool attunement: +0.1 sec. duration with this cyberware per Attribute Point.

Tier 3+
Capacity20
Armor25

-50% visibility to enemies for 5 sec., making it more difficult for them to detect you outside of combat and hit you during combat.

Assign cyberware to the quickslot and activate it with [UseCombatGadget].

Cooldown: 60 sec.

Cool attunement: +0.1 sec. duration with this cyberware per Attribute Point.

Tier 4
Capacity20
Armor25

-70% visibility to enemies for 6 sec., making it more difficult for them to detect you outside of combat and hit you during combat.

Assign cyberware to the quickslot and activate it with [UseCombatGadget].

Cooldown: 55 sec.

Cool attunement: +0.1 sec. duration with this cyberware per Attribute Point.

Tier 4+
Capacity20
Armor30

-70% visibility to enemies for 6 sec., making it more difficult for them to detect you outside of combat and hit you during combat.

Assign cyberware to the quickslot and activate it with [UseCombatGadget].

Cooldown: 55 sec.

Cool attunement: +0.1 sec. duration with this cyberware per Attribute Point.

Tier 5
Capacity20
Armor30

-90% visibility to enemies for 7 sec., making it more difficult for them to detect you outside of combat and hit you during combat.

Assign cyberware to the quickslot and activate it with [UseCombatGadget].

Cooldown: 50 sec.

Cool attunement: +0.1 sec. duration with this cyberware per Attribute Point.

Tier 5+
Capacity20
Armor35

-90% visibility to enemies for 7 sec., making it more difficult for them to detect you outside of combat and hit you during combat.

Assign cyberware to the quickslot and activate it with [UseCombatGadget].

Cooldown: 50 sec.

Cool attunement: +0.1 sec. duration with this cyberware per Attribute Point.

Tier 5++
Capacity20
Armor40

-90% visibility to enemies for 7 sec., making it more difficult for them to detect you outside of combat and hit you during combat.

Assign cyberware to the quickslot and activate it with [UseCombatGadget].

Cooldown: 50 sec.

Cool attunement: +0.1 sec. duration with this cyberware per Attribute Point.

Relic Perks

More Integumentary System Cyberware