Bloodied LVLING
Your weapons weigh 75% less.
Ballistic weapon ammo weighs 90% less.
Explosives weigh 90% less.
The weight of all junk items is reduced by 75%.
Gain more carry weight based on your STR.
You are 50% harder to stagger.
Weights of all Chems (including Stimpaks) are reduced by 90%.
80% chance to find extra meat from animal corpses.
Deal +60% damage to Glowing Enemies.
Your weapons have 2% increased damage per AP cost.
Your ranged weapons ignore 40% armor.
Gain more max HP per point in END.
The greater your Rads, the greater your Strength (max +5 STR)!
Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.
You will never mutate from rads and RadAway will never cure mutations.
Food and drink weights are reduced by 90%.
Gain more XP while on a team based on your CHA.
Run 20% faster when part of a team.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
Each attack makes your target take increased damage.
Energy weapon ammo weighs 90% less.
The benefits of bobbleheads and magazines last twice as long.
Stimpaks and RadAway heal 60% faster.
Food in your inventory will spoil 90% slower.
Guns break 50% slower.
While your Health is low, gain increased damage and AP regen.
Increase energy damage based on your INT.
Obtain more components when you scrap weapons and armor.
Action Points regenerate 45% faster.
Gain +10% damage per kill while on a Kill Streak (Max 10).
+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.
Chance to Evade attacks based on AGI. (No Power Armor)
Take no damage from falling.
Your running speed is increased by 20% when you have a ranged weapon equipped.
Your ranged weapons do +12% weak spot damage.
Your Action Points regenerate faster when not over encumbered.
V.A.T.S. criticals now do +100% damage.
The negative effects of your mutations are reduced by 75%.
Critical Hits now only consume 55% of your critical meter.
Gain Resistances based on your LCK and amount of junk held.
Gain a chance to Deflect ranged attacks based on LCK.
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
Legendary perks
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Enemies take 40% more damage when they attack you, if you're on a team.
Effects
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
Armor Sets
You can configure your armor set by choosing mods and legendary effects.
You can have several armor sets and switch between them to see how they affect your stats.
Power Armor Sets
You can have several power armor sets and switch between them to see how they affect your stats.