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Level 100+
s4
p14
e4
c2
i4
a15
l13

Exploadin Bow
Fallout 76
build
Published

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lvl
100+
S
4
2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

P
14
+1
3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

3
Hat Trick
lvl
2

Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

3
Master Archer
lvl
35

Arrows and thrown melee weapons pierce targets.

2
Bow Before Me
lvl
6

Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

E
4
3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

C
2
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
4
3
Demolition Expert
lvl
10

Your explosives do +60% damage.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

A
15
3
Sneak
lvl
20

You are 75% harder to detect while sneaking.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

2
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +60% damage up to 2 targets.

3
Action Boy
lvl
2

Action Points regenerate 45% faster.

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

1
Goat Legs
lvl
32

Take no damage from falling.

2
Mister Sandman
lvl
37

Your silenced weapons do an additional 100% sneak attack damage.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

L
13
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

3
Luck of the Draw
lvl
14

Chance your weapon will greatly repair itself when hitting an enemy.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
50
(~14 level-ups)
Legendary Perception
lvl
50

+1 PER and +1 PER Perk Points. Perk Points cap at 15.

What Rads?
lvl
50

+75 Rad Resist, restore 2 Rads per second.

Far-Flung Fireworks
lvl
50

Enemies killed with a ranged weapon have a 10% chance to explode.

Effects (5)

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Plague Walker

Poison aura scaling with your diseases.

+ effects
5 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (315 / 315)
Rads: 2
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
5
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
4
19
7
4
3
17
13
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
266
AP
230
HP
315
XP
+9%
Resistances
142
125
120
64
94
64
0
Evasion Chance
0

Weapons

Compound Bow
Two Shot
Crippling
Strength
Bully's
lvl 50
427
Fire Rate
20
shots per
10 sec
Semi-Auto
Ammo
1Arrow
Range
0
3079
6161
100%50%
AP Cost
16 (7%) 14.4 shots before AP is depleted
3.15
8910
-4
-2%
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Crippling
Limb Damage +50%
Strength
Strength +3
Bully's
+25% Damage per Crippled Limb Your Target Has
Modifications
Explosive Arrows
Glow Sights
Weight: +5%
AP Cost: -20%
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

 
142
 
125
 
45
 
64
 
94
 
64
E
 
+2
C
 
+2
A
 
+2
Carry Weight
 
+60
Set:
Combat Armor
full (5 / 5)
Backpack
Grocer's
-90% Food and Drink Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Vault Tec University Jumpsuit
Standard Style
Endurance +2, Charisma +2, Agility +2
Standard Lining
lvl 1
12
12
12
12
12
12
E
 
+2
C
 
+2
A
 
+2
Combat Armor Chest Piece
Light Armor
Standard
No Misc
lvl 50
42
37
9
16
26
16
Combat Armor Left Arm
Chameleon
Become Invisible While Sneaking and Not Moving
Light Armor
Standard
No Misc
lvl 50
22
19
6
9
14
9
Combat Armor Right Arm
Light Armor
Standard
No Misc
lvl 50
22
19
6
9
14
9
Combat Armor Left Leg
Light Armor
Standard
No Misc
lvl 50
22
19
6
9
14
9
Combat Armor Right Leg
Light Armor
Standard
No Misc
lvl 50
22
19
6
9
14
9

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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