Exploadin Bow
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20% of the damage dealt to a limb is applied to all limbs on your target.
Gain more carry weight based on your STR.
Focus fire to gain +3% accuracy and damage per shot.
Arrows and throwing weapons bounce towards three additional targets dealing 70% damage.
Deal +10% damage for each impairment your target has.
Arrows and thrown melee weapons pierce targets.
Your bows and crossbows ignore 40% armor and have a 10% chance to stagger.
You deal 20% more damage per crippled limb your target has.
Take 45% less damage from explosions.
You will never mutate from rads and RadAway will never cure mutations.
Each attack makes your target take increased damage.
Your explosives do +60% damage.
Obtain more components when you scrap weapons and armor.
You are 75% harder to detect while sneaking.
Gain +10% damage per kill while on a Kill Streak (Max 10).
V.A.T.S. swaps targets on kill with +60% damage up to 2 targets.
Action Points regenerate 45% faster.
Sneak to lose enemies, and running no longer affects stealth.
Take no damage from falling.
Your silenced weapons do an additional 100% sneak attack damage.
Your Action Points regenerate faster when not over encumbered.
The negative effects of your mutations are reduced by 75%.
V.A.T.S. criticals now do +100% damage.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Bleeding enemies you kill have a chance to explode based on your LCK.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Chance your weapon will greatly repair itself when hitting an enemy.
Legendary perks
+1 PER and +1 PER Perk Points. Perk Points cap at 15.
+75 Rad Resist, restore 2 Rads per second.
Enemies killed with a ranged weapon have a 10% chance to explode.
+1 PER and +1 PER Perk Points. Perk Points cap at 15.
+75 Rad Resist, restore 2 Rads per second.
Enemies killed with a ranged weapon have a 10% chance to explode.
Effects (5)
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
Carry weight +20, +jump height, INT -4
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Critical Damage +60%, PER +4, STR -4
Poison aura scaling with your diseases.
Stats
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construction
Weapons
10 sec
Armor Sets
Power Armor Sets
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