Ghoul Reverse Onslaught
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+75% ranged damage to crippled targets.
20% of the damage dealt to a limb is applied to all limbs on your target.
Ballistic weapon ammo weighs 90% less.
Gain more VATS accuracy based on your PER.
You do +20% ranged damage to far enemies.
Your weapons have 2% increased damage per AP cost.
Your ranged weapons ignore 40% armor.
You deal 20% more damage per crippled limb your target has.
Irradiated food and drink grant 200% more rads.
You will never mutate from rads and RadAway will never cure mutations.
Food and drink weights are reduced by 90%.
Gain Limb Damage Reduction based on your END.
Gain more XP while on a team based on your CHA.
When on a team, you become feral 50% slower.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
You can Fast Travel while over encumbered at an increased cost.
While in a team with another ghoul, you gain +3 to all S.P.E.C.I.A.L. stats.
The benefits of bobbleheads and magazines last twice as long.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Your small guns gain a 15% stagger chance and +75% limb damage.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
V.A.T.S. swaps targets on kill with +30% damage to your next target.
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
Small guns gain +30% hip fire accuracy and +75% limb damage.
The negative effects of your mutations are reduced by 75%.
Critical Hits now only consume 55% of your critical meter.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
36% chance to instantly reload your entire magazine when empty.
V.A.T.S. criticals now do +100% damage.
Legendary perks
+3 LCK and +3 LCK Perk Points. Perk Points cap at 15.
Enemies take 10% more damage when they attack you, if you're on a team.
+1 AGI and +1 AGI Perk Points. Perk Points cap at 15.
+1 END and +1 END Perk Points. Perk Points cap at 15.
+1 PER and +1 PER Perk Points. Perk Points cap at 15.
+1 STR and +1 STR Perk Points. Perk Points cap at 15.
+3 LCK and +3 LCK Perk Points. Perk Points cap at 15.
Enemies take 10% more damage when they attack you, if you're on a team.
+1 AGI and +1 AGI Perk Points. Perk Points cap at 15.
+1 END and +1 END Perk Points. Perk Points cap at 15.
+1 PER and +1 PER Perk Points. Perk Points cap at 15.
+1 STR and +1 STR Perk Points. Perk Points cap at 15.
Effects
Stats
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