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Level 300+
s15
p2
e10
c8
i3
a9
l9

Tuff
Fallout 76
build
Published

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lvl
300+
S
15
1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

3
Heavy Hitter
lvl
35

Melee weapons deal +25% power attack damage. (No Power Tools)

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

2
Knee-Capper
lvl
15

Melee weapons deal +50% limb damage. (No Power Tools)

3
Slugger
lvl
2

Your melee weapons do +30% damage to crippled targets.

P
2
2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

E
10
+5
1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Cannibal
lvl
15

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

1
Bloodsucker
lvl
11

Bloodpacks and Cannibal now satisfy thirst, no longer irradiate, and heal twice as much.

3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

1
Good Doggy
lvl
8

Eating dog food is now three times as beneficial.

C
8
3
Team Medic
lvl
20

Your stimpaks now also heal nearby teammates for their full strength.

1
Spiritual Healer
lvl
36

Regenerate HP while on a team based on your CHA.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

2
E.M.T.
lvl
9

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

I
3
2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

A
9
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

1
Born Survivor
lvl
3

Falling below 20% health will automatically use a Stimpak, once every 20s.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

3
Gun Fu
lvl
50

V.A.T.S. swaps targets on kill with +90% damage up to 3 targets.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

L
9
+5
3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

2
Psychopath
lvl
20

Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

1
Four Leaf Clover
lvl
29

Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.

1
Bloody Mess
lvl
42

Bleeding enemies you kill have a chance to explode based on your LCK.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1500
(~417 level-ups)
Collateral Damage
lvl
50

Enemies killed with a melee weapon have a 10% chance to explode.

Exploding Palm
lvl
50

20% chance for Fists Weapons to trigger an explosion on attack hits.

Hack and Slash
lvl
50

Melee attacks deal 60% of their damage in a large area. (No Power Tools)

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Effects (8)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Grounded

Energy Resistance +100. Energy Damage -50%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

+ effects
8 mutations, 0 addictions

Consumables

+ consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (579 / 579)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
8
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
22
4
21
10
6
14
16
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
265
AP
297
HP
579
XP
+18%
Resistances
701
429
189
176
225
189
0
Evasion Chance
0.057
Incoming Damage
x1.25

Weapons

Ogua Gauntlet
bear-arm
Executioner's
Heavy Hitter's
Lucky Hit
Charged
Knuckles
Vampire's
Rapid
Defender's
Conductor's
lvl 50
1184
AP Cost
32 (11%) 9.3 shots before AP is depleted
14.5
851.25
Legendary effects
Executioner's
+50% More Damage when Your Target is Below 40% Health
Heavy Hitter's
Power Attack Damage +40%
Lucky Hit
Critical Charge: +15
Charged
Light Attacks Build Up Charge That Is Released With A Heavy Attack (Max Charges 3)
+30% More Damage Blocked
Modifications
Heavy
Superior damage
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

 
189
 
176
 
254
 
225
 
189
 
549
S
 
+4
E
 
+3
A
 
+3
HP
 
+100
Carry Weight
 
+5
Set:
Brotherhood Recon
full (5 / 5)
Backpack
Armor Plated
Standard Backpack
lvl 1
42
0
0
0
0
0
Carry Weight
 
+5
Harness
Marine Style
Strength +4, Endurance +3, Agility +3
Protective Lining
Improved Perception and Agility.
lvl 1
48
23
10
10
10
10
S
 
+4
E
 
+3
A
 
+3
Brotherhood Recon Chest Piece
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Elementalist
Increase All Resistances by +25
Healthy
Max HP Increased by +20
Miasma's
Poison Damage per Second to Nearby Targets +10
Buttressed
Weight: +30%
Physical Resistance: +65%
Ultra-Light Build
Weight: -80%
lvl 40
155
34
18
13
30
18
HP
 
+20
Brotherhood Recon Left Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Elementalist
Increase All Resistances by +25
Healthy
Max HP Increased by +20
Miasma's
Poison Damage per Second to Nearby Targets +10
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Weight: -80%
lvl 40
76
18
9
7
15
9
HP
 
+20
Brotherhood Recon Right Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Elementalist
Increase All Resistances by +25
Healthy
Max HP Increased by +20
Miasma's
Poison Damage per Second to Nearby Targets +10
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Weight: -80%
lvl 40
76
18
9
7
15
9
HP
 
+20
Brotherhood Recon Left Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Elementalist
Increase All Resistances by +25
Healthy
Max HP Increased by +20
Miasma's
Poison Damage per Second to Nearby Targets +10
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Weight: -80%
lvl 40
76
18
9
7
15
9
HP
 
+20
Brotherhood Recon Right Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Elementalist
Increase All Resistances by +25
Healthy
Max HP Increased by +20
Miasma's
Poison Damage per Second to Nearby Targets +10
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Weight: -80%
lvl 40
76
18
9
7
15
9
HP
 
+20

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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