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Level 300+
s10
p10
e8
c7
i9
a6
l6

testy
Fallout 76
build
by spork
Published

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lvl
300+
S
10
+5
3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

1
Arms Keeper
lvl
28

Your weapons weigh 50% less.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is doubled.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

2
Tightly Wound
lvl
40

Weapons spin up 60% faster.

P
10
2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Concentrated Fire
lvl
2

Focus fire to gain +3% accuracy and damage per shot.

3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

2
Deal Sealer
lvl
15

Deal +10% damage for each impairment your target has.

E
8
1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

3
Hardy
lvl
27

Take 45% less damage from explosions.

2
Rad Sponge
lvl
44

Absorb 20% of RADs taken and restore Hunger and Thirst.

2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

C
7
1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

2
Squad Maneuvers
lvl
37

Run 20% faster when part of a team.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

I
9
+5
3
Demolition Expert
lvl
10

Your explosives do +60% damage.

3
Gunsmith
lvl
11

Guns break 50% slower.

3
Power User
lvl
50

Fusion Core duration is now doubled.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

3
Power Patcher
lvl
44

Your Power Armor breaks 60% slower and is cheaper to repair.

A
6
+5
2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

3
Gunslinger
lvl
2

Your ranged weapons do +12% weak spot damage.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

L
6
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Master Infiltrator
lvl
50

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

Power Sprinter
lvl
50

While in Power Armor, Sprinting consumes 50% fewer Action Points.

Effects (16)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Plague Walker

Poison aura scaling with your diseases.

+ effects
16 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (317.5 / 318)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
16
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
0 / 20
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 40000 / 40000
Under
construction
15
16
10
9
25
16
8
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
285
AP
208
HP
318
XP
+75%
Resistances
50
50
0
0
0
0
0
Evasion Chance
0
Incoming Damage
x1.25

Weapons

Weapon
Add up to 5 weapons with mods and legendary effects. No specific weapon in mind? Add just the weapon class.

Armor Sets

Armor set
An armor set is armor pieces, a backpack, and an underarmor, plus their mods and legendary effects.
Build several sets and switch between them to compare stats.

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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