Skip to content
Level 300+
s10
p10
e8
c4
i5
a9
l10

testy
Fallout 76
build
by spork
Published · Updated

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
10
+5
3
Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.

lvl
30
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
3
Bringing the Big Guns

Your Bullet Storm stack limit is increased by 10.

lvl
50
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
2
Tightly Wound

Weapons spin up 60% faster.

lvl
40
1
Pack Rat

The weight of all junk items is reduced by 50%.

lvl
7
P
10
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
3
Concentrated Fire

Focus fire to gain +3% accuracy and damage per shot.

lvl
2
3
Center Masochist

+75% ranged damage when attacking the torso.

lvl
5
2
Deal Sealer

Deal +10% damage for each impairment your target has.

lvl
15
E
8
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
3
Hardy

Take 45% less damage from explosions.

lvl
27
2
Ironclad

Armor provides 20% more protection. Double if wearing a matching set.

lvl
30
2
Bullet Shield

Gain 10% Deflect chance for 6 sec when firing a heavy gun.

lvl
39
C
4
+5
3
Suppressor

Reduce your target's damage output by 30% for 2 seconds after you attack.

lvl
40
2
Squad Maneuvers

Run 20% faster when part of a team.

lvl
37
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
1
Inspirational

Gain more XP while on a team based on your CHA.

lvl
2
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
5
+5
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
3
Gunsmith

Guns break 50% slower.

lvl
11
2
Power User

Fusion Cores now last 60% longer.

lvl
50
2
Stabilized

Big guns gain 30% accuracy. Double in Power Armor.

lvl
36
A
9
+5
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
2
Gun Runner

Your running speed is increased by 20% when you have a ranged weapon equipped.

lvl
4
2
Guerrilla

You do +15% ranged damage to close enemies.

lvl
5
L
10
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
One Gun Army

Heavy guns gain a 12% stagger chance and +75% limb damage.

lvl
31
3
Luck of the Draw

Chance your weapon will greatly repair itself when hitting an enemy.

lvl
14
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Taking One For The Team

Enemies take 40% more damage when they attack you, if you're on a team.

lvl
50
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Charisma

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

lvl
50
Master Infiltrator

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

lvl
50

Effects (16)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Plague Walker

Poison aura scaling with your diseases.

add effects
16 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious Prime Gauss Minigun
Furious
Explosive
Swift
Satiated
lvl 50
445
Fire Rate
109
shots per
10 sec
Automatic
Ammo
500Ultracite 2mm EC
Range
0
120
240
100%50%
AP Cost
16 (6%) 16.1 shots before AP is depleted
25.2
1815
-6
-17%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
Swift
Reload Speed: +15%
Satiated
Kills Restore Hunger and Thirst
Modifications
Gunner Sights
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Prime Capacitor
Damage to Scorched +65%
Penta Barrel
Speed: +30%
Range: -25%
Spread (hip-fire): +15%
Spread (sighted): +20%
Sighted Transition: +15%
Damage: +10%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Recon T-65 Helmet
Recon Sensors
Tracks Targets
lvl 50
438
313
399
26
22
16
Overeater's Jet Pack T-65 Torso
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Glutton
Hunger and Thirst Grow 10% Slower
Belted
Ammo Weight Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Jet Pack
Max AP: -1
Weight: +20%
lvl 50
732
504
667
42
37
26
AP
 
-1
HP
 
+40
Carry Weight
 
+30
Overeater's T-65 Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Glutton
Hunger and Thirst Grow 10% Slower
Belted
Ammo Weight Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
No Misc Mod
lvl 50
438
313
399
26
22
16
HP
 
+40
Carry Weight
 
+30
Overeater's T-65 Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Glutton
Hunger and Thirst Grow 10% Slower
Belted
Ammo Weight Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
No Misc Mod
lvl 50
438
313
399
26
22
16
HP
 
+40
Carry Weight
 
+30
Overeater's Calibrated T-65 Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Glutton
Hunger and Thirst Grow 10% Slower
Belted
Ammo Weight Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 50
438
313
399
26
22
16
Carry Weight
 
+80
HP
 
+40
Overeater's Calibrated T-65 Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Glutton
Hunger and Thirst Grow 10% Slower
Belted
Ammo Weight Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 50
438
313
399
26
22
16
Carry Weight
 
+80
HP
 
+40
Armor stats
Set:
T-65
full (6 / 6)
 
2922
 
2069
 
2662
 
172
 
147
 
106
S
 
+10
HP
 
+200
Carry Weight
 
+250
AP
 
-1
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (522.5 / 523)
Rads: 0
Caps: 40000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
16
Standing
Not Sprinting
Normal Attacks
Aiming
Kill Streak
10 / 10
Onslaught
20 / 20
Bullet Storm
20 / 20
Character stats
26
18
11
12
24
21
13
S.
P.
E.
C.
I.
A.
L.
Carry Weight
613
AP
257
HP
523
XP
+88%
Resistances
2984
2131
2662
172
147
106
0
Evasion Chance
0
Incoming Damage
x1.25
Share