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Level 300+
s10
p5
e15
c3
i10
a8
l5

Ghoul ADS Heavy Gunner
Fallout 76
ghoul heavy gunner
build
Published

this is a super tanky build its great if u want to take on all the damage during your raid runs or during an infest. but im sure u can get plenty of dps out of this build as well, as long as u get the right weapons in order. i have 3 in the build that i plan to use and then i will update this bio.

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lvl
300+
S
10
+5
2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

3
Blocker
lvl
21

Block 25% more damage from your opponents' melee attacks.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

2
Brick Wall
lvl
100

When your Glow is high, makes you immune to staggering attacks.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

P
5
3
Breathe It In
lvl
60

Rad Resistance is reduced by 150. (Up to 0)

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

E
15
+5
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

3
Hardy
lvl
27

Take 45% less damage from explosions.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Glowing Gut
lvl
80

Irradiated food and drink grant 100% more rads.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

C
3
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
10
+5
2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

3
Power User
lvl
50

Fusion Core duration is now doubled.

3
Power Patcher
lvl
44

Your Power Armor breaks 60% slower and is cheaper to repair.

1
Power Smith
lvl
41

Your crafted Power Armor now has improved durability and costs fewer materials.

3
Gunsmith
lvl
11

Guns break 50% slower.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

A
8
+5
3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

1
Gunslinger
lvl
2

Your ranged weapons do +6% weak spot damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

L
5
+5
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

3
Wild West Hands
lvl
65

36% chance to instantly reload your entire magazine when empty.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Effects (8)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Egg Head

INT +6, STR -3, END -3

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

add effects
8 mutations, 0 addictions

Consumables (3)

Pemmican

Endurance: +6 (1h)

+3.6 HP/s
+40% 0.01
×1
Tasty Squirrel Stew

Experience: +20% (1h)

+4.8 HP/s
+40% +15% 0.1
×1
Pepperoni Roll

Carry Weight: +60 (1h)

+1.6 HP/s
+40% 0.1
×1
Total effect
E
 
+6
XP
 
+20%
Carry Weight
 
+60
Total weight 0.21

Weapons

Furious Sighted Gatling Gun
Furious
Rapid
Lightweight
Stabilizer's
lvl 50
963
Fire Rate
31
shots per
10 sec
Automatic
Ammo
5005mm
Range
0
174
349
100%50%
AP Cost
17 (7%) 13.9 shots before AP is depleted
41.49
2170.875
-5
-37%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Lightweight
Stabilizer's
Improves Weapon Cone of Fire, Recoil, and Stability by 40%
Modifications
Speedy Receiver
Weight: +10%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Comfort Grip
Weight: +35%
Spread (hip-fire): -25%
Recoil: -15%
Extra Large Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Large Bayonet
Range: -12%
Bash Damage: +75%
Weight: +13%
Front Sight Ring
Weight: +5%
Spread (hip-fire): -15%
Spread (sighted): -5%
Swap
Furious High Powered Minigun
Furious
Explosive
Lightweight
Stabilizer's
lvl 45
281
Fire Rate
145
shots per
10 sec
Automatic
Ammo
5005mm
Range
0
181
362
100%50%
AP Cost
10 (4%) 23.7 shots before AP is depleted
27.54
1767
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
Lightweight
Stabilizer's
Improves Weapon Cone of Fire, Recoil, and Stability by 40%
Modifications
Tri Barrel
Speed: -20%
Range: +50%
Weight: +43%
Spread (hip-fire): +20%
Recoil: +36%
AP Cost: +30%
Sighted Transition: +6%
Damage: +25%
No Muzzle
Gunner Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Quad Tactical Pepper Shaker
Quad
Explosive
Lightweight
Stabilizer's
lvl 50
409
Fire Rate
61
shots per
10 sec
Automatic
Ammo
200Shell
Range
0
64
127
100%50%
AP Cost
14 (6%) 16.9 shots before AP is depleted
27
1777.5
Legendary effects
Quad
Ammo Capacity: +300%
Explosive
Projectiles Explode for +20% Weapon Damage
Lightweight
Stabilizer's
Improves Weapon Cone of Fire, Recoil, and Stability by 40%
Modifications
Hex Barrel
Speed: +50%
Weight: +40%
Standard Magazine
No Muzzle
Gunner Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Databased Vulcan Helmet
Internal Database
Intelligence +2
lvl 50
362
399
183
47
26
29
I
 
+2
Lucid Jet Pack Vulcan Torso
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Jet Pack
Max AP: -1
Weight: +20%
lvl 50
607
667
313
81
42
47
E
 
+2
AP
 
-1
HP
 
+20
Lucid Gimbal Bracers Vulcan Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
E
 
+2
HP
 
+20
Lucid Gimbal Bracers Vulcan Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Gimbal Bracers
Scoped Accuracy +0.15, Hip-Fire Accuracy +0.15
lvl 50
362
399
183
47
26
29
E
 
+2
HP
 
+20
Lucid Calibrated Vulcan Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
E
 
+2
Carry Weight
 
+50
HP
 
+20
Lucid Calibrated Vulcan Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
362
399
183
47
26
29
E
 
+2
Carry Weight
 
+50
HP
 
+20
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2662
 
1228
 
316
 
172
 
192
I
 
+2
E
 
+10
S
 
+10
HP
 
+100
AP
 
-1
Carry Weight
 
+100
Incoming Damage
 
x0.734
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Power Armor
HP: 100% (759.167 / 759)
Glow: 1000
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Expeditions Team
Bonus XP for completing Expeditions
Day
Addictions
0
Mutations
8
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
20 / 20
Bullet Storm
20 / 20
Character stats
28
7
40
5
24
19
12
S.
P.
E.
C.
I.
A.
L.
Carry Weight
470
AP
237
HP
759
XP
+92%
Resistances
2467
2712
1078
316
172
192
0
Evasion Chance
0
Incoming Damage
x0.734
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