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Level 300+
s9
p10
e8
c7
i4
a10
l8

Balanced Shotgun
Fallout 76
build
Published · Updated ·

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More: Beginner builds

lvl
300+
S
9
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
3
Shotgun Champ

+10% damage to crippled targets per projectile your weapon fires.

lvl
40
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
1
Barbarian

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

lvl
14
P
10
+5
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Deal Sealer

Deal +10% damage for each impairment your target has.

lvl
15
3
Concentrated Fire

Focus fire to gain +3% accuracy and damage per shot.

lvl
2
3
Down Ranger

You do +20% ranged damage to far enemies.

lvl
2
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
1
Pannapictagraphist

You hear directional audio when in range of a Magazine.

lvl
12
1
Percepti-Bobble

You hear directional audio when in range of a Bobblehead.

lvl
16
E
8
1
Radicool

The greater your Rads, the greater your Strength (max +5 STR)!

lvl
38
1
Rejuvenated

You gain increased benefits from being Well Fed or Hydrated.

lvl
12
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
2
Ironclad

Armor provides 20% more protection. Double if wearing a matching set.

lvl
30
1
Thirst Quencher

Increased Max AP based on END while not diseased.

lvl
6
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
1
Adamantium Skeleton

Gain Limb Damage Reduction based on your END.

lvl
21
C
7
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
1
Bodyguards

Gain Damage & Energy Resistance based on your CHA and number of teammates.

lvl
5
2
Magnetic Personality

Gain 2 Charisma for each teammate, excluding yourself.

lvl
13
1
Spiritual Healer

Regenerate HP while on a team based on your CHA.

lvl
36
1
Travel Agent

You can Fast Travel while over encumbered at an increased cost.

lvl
26
1
Hard Bargain

Gain 7 CHA when bartering at non-player vendors.

lvl
7
I
4
2
Nerd Rage!

While your Health is low, gain increased damage and AP regen.

lvl
46
2
Science!

Increase energy damage based on your INT.

lvl
20
3
Weapon Artisan

You can repair any weapon to 200% of normal maximum condition.

lvl
40
1
Power Smith

Your crafted Power Armor now has improved durability and costs fewer materials.

lvl
41
1
Armorer

Your crafted armor has improved durability and costs fewer materials.

lvl
15
3
Fix It Good

You can repair armor and Power Armor to 200% of normal maximum condition.

lvl
27
A
10
+3
3
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
3
Covert Operative

Your ranged attacks do an additional 50% sneak attack damage.

lvl
27
1
Escape Artist

Sneak to lose enemies, and running no longer affects stealth.

lvl
35
2
Mister Sandman

Your silenced weapons do an additional 100% sneak attack damage.

lvl
37
1
Packin' Light

Your Action Points regenerate faster when not over encumbered.

lvl
9
1
Evasive

Chance to Evade attacks based on AGI. (No Power Armor)

lvl
17
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
L
8
+3
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
1
Serendipity

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

lvl
5
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
3
Luck of the Draw

Chance your weapon will greatly repair itself when hitting an enemy.

lvl
14
Show leveling chart

Legendary perks

Total Perk Coins cost:
750
(~208 level-ups)
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+3 AGI and +3 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+3 LCK and +3 LCK Perk Points. Perk Points cap at 15.

lvl
50
Master Infiltrator

Auto-unlock skill 0 terminals and locks.+3 Lockpick and Hacking skills.

lvl
50
Taking One For The Team

Enemies take 30% more damage when they attack you, if you're on a team.

lvl
50
Follow Through

Ranged sneak damage increases damage to target by 10% for 10 seconds.

lvl
50

Effects (1)

Grounded

Energy Resistance +100. Energy Damage -50%.

add effects
1 mutation, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Weapon
The first weapon is readied, extras become swap-ins. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (325 / 325)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
1
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
10
15
9
7
4
13
11
S.
P.
E.
C.
I.
A.
L.
Carry Weight
200
AP
238
HP
325
XP
+12%
Resistances
88
143
0
0
0
0
0
Evasion Chance
0.054
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