Level 300+
s6
p13
e3
c4
i8
a12
l10
ZSA MK1
Tried this build? Add a badge for what it does best, or agree with one that's already there.
lvl
300+
S
6
+1
P
13
E
3
+1
C
4
I
8
+1
A
12
+1
L
10
+1
Show leveling chart
Legendary perks
Total Perk Coins cost: (~0 level-ups)
0
Effects (10)
Carnivore
Chameleon
add effects
10 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Bloodied Glow-Sighted Compound Bow
Bloodied
V.A.T.S. Enhanced
Lucky Hit
Bloodied Glow-Sighted Compound Bow
lvl 50
1251
443
Fire Rate
20
shots per
10 sec
10 sec
Semi-Auto
Ammo
1Arrow
Range
0144289
100%50%
AP Cost
16 (3%) 30 shots before AP is depleted
3.45
348.75
-4
-7%
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
Lucky Hit
Critical Charge: +15
Modifications
Plasma Arrows
Damage: -40%
Weight: +10%
Energy Damage: +60%
Glow Sights
Weight: +5%
AP Cost: -20%
Swap
Burning Love
compound-bow
Bloodied
V.A.T.S. Enhanced
Lucky Hit
Burning Love
compound-bow
lvl 50
1251
266
11314.81/38s
1786.549/6s
Fire Rate
20
shots per
10 sec
10 sec
Semi-Auto
Ammo
1Arrow
Range
0144289
100%50%
AP Cost
16 (3%) 30 shots before AP is depleted
3.45
348.75
-4
-7%
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
Lucky Hit
Critical Charge: +15
Fire Damage
Modifications
Poison Arrows
Damage: -40%
Weight: +10%
Poison Damage: +36%
Glow Sights
Weight: +5%
AP Cost: -20%
Bloodied Glow-Sighted Crossbow
Bloodied
Crippling
Swift
Bloodied Glow-Sighted Crossbow
lvl 45
1603
Fire Rate
3
shots per
10 sec
10 sec
Bolt Action
Ammo
1Bolt
Range
0108216
100%50%
AP Cost
22 (5%) 21.8 shots before AP is depleted
6.9
400
-4
-10%
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Crippling
Limb Damage +50%
Swift
Reload Speed: +15%
Modifications
Explosive Frame
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Unyielding Deep Pocketed Covert Scout Armor Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Shadowed
Stealth in Shadows +0.05
Deep Pocketed
Carry Weight +20
lvl 50
57
62
15
30
16
16
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
AP Regen
+5
Carry Weight
+20
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+120
Shielded Long Johns
Enclave Style
Perception +4, Intelligence +2, Agility +4
Shielded Lining
Improved Perception, Agility and Luck.
lvl 50
68
95
144
19
19
19
P
+4
I
+2
A
+4
Unyielding Deep Pocketed Covert Scout Armor Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Shadowed
Stealth in Shadows +0.05
Deep Pocketed
Carry Weight +10
lvl 50
29
31
8
16
9
9
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
AP Regen
+5
Carry Weight
+10
Unyielding Deep Pocketed Covert Scout Armor Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Powered
Action Point Regen +5
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Shadowed
Stealth in Shadows +0.05
Deep Pocketed
Carry Weight +10
lvl 50
29
31
8
16
9
9
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
AP Regen
+5
Carry Weight
+10
Unyielding Deep Pocketed Covert Scout Armor Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Poisoner's
Poison resistance: +50
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Shadowed
Stealth in Shadows +0.05
Deep Pocketed
Carry Weight +10
lvl 50
29
31
8
74
9
9
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
Carry Weight
+10
Unyielding Deep Pocketed Covert Scout Armor Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Pyro-Technician's
Fire resistance: +50
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Shadowed
Stealth in Shadows +0.05
Deep Pocketed
Carry Weight +10
lvl 50
29
31
8
16
59
9
L
+3
A
+3
I
+3
S
+3
P
+3
C
+3
Carry Weight
+10
Armor stats
Set:
Covert Scout Armor
full (5 / 5)
241
281
191
171
121
71
L
+15
A
+19
I
+17
S
+15
P
+19
C
+15
AP Regen
+15
Carry Weight
+180
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 20% (61.499999999999986 / 308)
Rads: 800
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
10
Sneaking
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
24
40
8
22
29
39
29
S.
P.
E.
C.
I.
A.
L.
Carry Weight
475
AP
480
HP
308
AP Regen
+15
XP
+109%
Resistances
303
343
191
171
121
71
0
Evasion Chance
0.244
Str
24
Per
40
End
8
Cha
22
Int
29
Agi
39
Lck
29
Carry Weight
475
AP
480
HP
308
AP Regen
+15
XP
+109%
303
343
191
171
121
71
0