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Level 300+
s2
p11
e6
c7
i4
a14
l12

Drunken Shield
Fallout 76
build
Published · Updated

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lvl
300+
S
2
+3
2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Pack Rat
lvl
7

The weight of all junk items is reduced by 75%.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

P
11
3
Ground Pounder
lvl
18

Your small guns reload 30% faster and have 30% more hip fire accuracy.

3
Crack Shot
lvl
7

Small guns have 30% more range and 30% more accuracy when aiming down sights.

2
Refractor
lvl
32

Gain Energy Resistance based on your PER.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

1
Skeet Shooter
lvl
10

Your small guns have 45% better accuracy and spread.

E
6
+3
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Professional Drinker
lvl
39

There's no chance you'll get addicted to alcohol.

2
All Night Long
lvl
41

The positive effects of pre-war alcohol last twice as long.

C
7
+3
3 pts unused
2
Lone Wanderer
lvl
4

Gain Resistances and AP Regen based on your CHA while not on a team.

2
Happy-Go-Lucky
lvl
17

Your Luck is increased by 3 while under the influence of alcohol.

3
Party Boy
lvl
24

The positive effects of pre-war alcohol are tripled.

I
4
2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

A
14
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Born Survivor
lvl
3

Falling below 40% health will automatically use a Stimpak, once every 20s.

3
Modern Renegade
lvl
18

Small guns gain +30% hip fire accuracy and +75% limb damage.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

L
12
+3
1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

1
Class Freak
lvl
46

The negative effects of your mutations are reduced by 25%.

3
Mysterious Savior
lvl
49

The Mysterious Savior will regularly appear to revive you when downed.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

2
Grim Reaper's Sprint
lvl
33

Any kill in V.A.T.S. restores Action Points, based on your LCK.

3
Critical Savvy
lvl
44

Critical Hits now only consume 55% of your critical meter.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1200
(~333 level-ups)
Legendary Strength
lvl
50

+3 STR and +3 STR Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+3 LCK and +3 LCK Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+3 END and +3 END Perk Points. Perk Points cap at 15.

Legendary Charisma
lvl
50

+3 CHA and +3 CHA Perk Points. Perk Points cap at 15.

What Rads?
lvl
50

+300 Rad Resist, restore 6 Rads per second.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Effects (5)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Grounded

Energy Resistance +100. Energy Damage -50%.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Marsupial

Carry weight +20, +jump height, INT -4

+ effects
5 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (292.5 / 293)
Rads: 6
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
5
Kill Streak
0 / 10
Onslaught
0 / 10
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
6
13
10
10
1
17
30
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
240
AP
193
HP
293
XP
+3%
Resistances
406
456
415
46
46
46
0
Evasion Chance
0

Weapons

Pistol
Bloodied
Explosive
Luck
lvl 1
Damage
0%
Fire Rate
shots per
10 sec
Semi-Auto
AP Cost
0 (0%)
+600%
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Explosive
Projectiles Explode for +20% Weapon Damage
Luck
Luck +3
Modifications
Single shot
Ballistic
Ballistic weapon.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

 
271
 
199
 
115
 
46
 
46
 
46
L
 
+15
P
 
+2
A
 
+3
Carry Weight
 
+40
Set:
Secret Service
full (5 / 5)
Add backpack
Secret Service Underarmor
Raider Style
Perception +2, Agility +3, Luck +5
Standard Lining
lvl 1
12
12
12
12
12
12
P
 
+2
A
 
+3
L
 
+5
Secret Service Chest Piece
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Luck
Luck +2
Pack Rat's
Junk Item Weights Reduced by 20%
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Improved Damage Resistance. Superior Radiation Resistance and Energy Resistance.
Dense
Reduce Incoming Explosives Damage by 30%
lvl 40
87
63
35
10
10
10
L
 
+2
Secret Service Left Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Luck
Luck +2
Pack Rat's
Junk Item Weights Reduced by 20%
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
L
 
+2
Carry Weight
 
+10
Secret Service Right Arm
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Luck
Luck +2
Pack Rat's
Junk Item Weights Reduced by 20%
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
L
 
+2
Carry Weight
 
+10
Secret Service Left Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
L
 
+2
Carry Weight
 
+10
Secret Service Right Leg
Bolstering
Grants up to 10% Damage Reduction at lower Health Percent
Luck
Luck +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 40
43
31
17
6
6
6
L
 
+2
Carry Weight
 
+10

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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