Skip to content
Level 300+
s15
p9
e6
c3
i10
a9
l4

Casual
Fallout 76
build
by @Nailo
Published · Updated ·

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
15
1
Bandolier

Ballistic weapon ammo weighs 45% less.

lvl
22
1
Barbarian

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

lvl
14
3
Bringing the Big Guns

Your Bullet Storm stack limit is increased by 10.

lvl
50
3
Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.

lvl
30
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
P
9
+5
3
Center Masochist

+75% ranged damage when attacking the torso.

lvl
5
2
Fast Fighter

Gain 50% of your bonus movement speed as reload speed.

lvl
20
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
1
Skeet Shooter

Your small guns have 45% better accuracy and spread.

lvl
10
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
3
Crack Shot

Small guns have 30% more range and 30% more accuracy when aiming down sights.

lvl
7
E
6
+5
1
Adamantium Skeleton

Gain Limb Damage Reduction based on your END.

lvl
21
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Thirst Quencher

Increased Max AP based on END while not diseased.

lvl
6
2
Thru-hiker

Food and drink weights are reduced by 90%.

lvl
7
C
3
+5
2
Lone Wanderer

Gain Resistances and AP Regen based on your CHA while not on a team.

lvl
4
3
Suppressor

Reduce your target's damage output by 30% for 2 seconds after you attack.

lvl
40
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
1
Travel Agent

You can Fast Travel while over encumbered at an increased cost.

lvl
26
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
2
Squad Maneuvers

Run 20% faster when part of a team.

lvl
37
I
10
1
First Aid

Stimpaks restore more HP based on your INT.

lvl
2
2
Field Surgeon

Stimpaks and RadAway heal 60% faster.

lvl
15
3
Demolition Expert

Your explosives do +60% damage.

lvl
10
3
Gunsmith

Guns break 50% slower.

lvl
11
1
Scrapper

Obtain more components when you scrap weapons and armor.

lvl
13
3
Fix It Good

You can repair armor and Power Armor to 200% of normal maximum condition.

lvl
27
3
Weapon Artisan

You can repair any weapon to 200% of normal maximum condition.

lvl
40
A
9
+5
3
Enforcer

Your small guns gain a 15% stagger chance and +75% limb damage.

lvl
30
3
Marathoner

Sprinting consumes 40% fewer Action Points. (No Power Armor)

lvl
13
1
Goat Legs

Take no damage from falling.

lvl
32
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
2
Gun Runner

Your running speed is increased by 20% when you have a ranged weapon equipped.

lvl
4
3
Modern Renegade

Small guns gain +30% hip fire accuracy and +75% limb damage.

lvl
18
2
Ammosmith

Produce 80% more rounds when crafting ammunition.

lvl
34
L
4
+5
1
Cap Collector

You find more bottle caps based on your LCK.

lvl
16
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Quick Hands

Gain a 18% chance to instantly reload when your clip is empty.

lvl
40
1
Scrounger

Find more non-explosive ammo based on your LCK.

lvl
3
1
Junk Shield

Gain Resistances based on your LCK and amount of junk held.

lvl
10
1
Super Duper

When you craft anything, there is a 10% chance you'll get double results!

lvl
50
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Charisma

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

lvl
50
Master Infiltrator

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50

Effects (6)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Grounded

Energy Resistance +100. Energy Damage -50%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

add effects
6 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Weapon
The first weapon is readied, extras become swap-ins. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Chameleon Deep Pocketed Civil Engineer Armor Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Endurance
Endurance +2
Belted
Ammo Weight Reduced by 20%
Runner's
Sprinting Action Point Cost Reduced by -20% (up to -100% on Full Stack)
Buttressed
Exceptional Damage Resistance, Energy Resistance and Radiation Resistance.
Deep Pocketed
Carry Weight +20
lvl 50
86
102
26
22
52
16
E
 
+2
Carry Weight
 
+20
Chemist's Backpack
Chemist's
-90% Chem Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Protective Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Brotherhood Style
Strength +4, Endurance +3, Intelligence +3
Protective Lining
Improved Strength, Perception and Endurance.
lvl 1
48
23
10
10
10
10
S
 
+4
E
 
+3
I
 
+3
Overeater's Strengthened Civil Engineer Armor Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Endurance
Endurance +2
Pack Rat's
Junk Item Weights Reduced by 20%
Runner's
Sprinting Action Point Cost Reduced by -20% (up to -100% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Strengthened
Limb Damage Resistance +20%
lvl 50
43
52
14
11
26
9
E
 
+2
HP
 
+40
Overeater's Strengthened Civil Engineer Armor Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Endurance
Endurance +2
Pack Rat's
Junk Item Weights Reduced by 20%
Runner's
Sprinting Action Point Cost Reduced by -20% (up to -100% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Strengthened
Limb Damage Resistance +20%
lvl 50
43
52
14
11
26
9
E
 
+2
HP
 
+40
Overeater's Strengthened Civil Engineer Armor Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Endurance
Endurance +2
Pack Rat's
Junk Item Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Strengthened
Limb Damage Resistance +20%
lvl 50
30
60
16
13
30
10
E
 
+2
HP
 
+40
Carry Weight
 
+30
Overeater's Strengthened Civil Engineer Armor Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Endurance
Endurance +2
Pack Rat's
Junk Item Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Strengthened
Limb Damage Resistance +20%
lvl 50
30
60
16
13
30
10
E
 
+2
HP
 
+40
Carry Weight
 
+30
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
 
280
 
349
 
96
 
80
 
174
 
64
E
 
+13
S
 
+4
I
 
+3
Carry Weight
 
+90
HP
 
+160
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (712.5 / 713)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
6
Standing
Not Sprinting
Normal Attacks
Aiming
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
20 / 20
Character stats
20
14
25
8
12
14
9
S.
P.
E.
C.
I.
A.
L.
Carry Weight
408
AP
297
HP
713
XP
+36%
Resistances
487
583
96
80
174
64
0
Evasion Chance
0
Incoming Damage
x0.945
Share