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Level 300+
s15
p7
e10
c1
i1
a15
l7

Escaped Patient
Fallout 76
Role-playing
build
by GenPug
Published

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More: Glass Cannon builds, Melee builds, Roleplay builds, Solo builds, Stealth builds

lvl
300+
S
15
+5
3
Blocker
lvl
21

Block 25% more damage from your opponents' melee attacks.

3
Bone shatterer
lvl
90

Your melee weapon attacks have +75% limb damage.

3
Incisor
lvl
34

Your Melee and Fists weapons ignore 75% of your target's armor.

3
Martial Artist
lvl
16

Your melee weapons weigh 60% less, and you can swing them 30% faster.

3
Slugger
lvl
2

Your melee weapons do +30% damage to crippled targets.

P
7
3
Exterminator
lvl
14

Your attacks ignore 75% armor of any insect.

1
Fortune Finder
lvl
22

You hear directional audio when in range of a Caps Stash.

1
Glowing Hunter
lvl
75

Traces of glowing blood now have a 50% chance to appear on animal corpses.

1
Pannapictagraphist
lvl
12

You hear directional audio when in range of a Magazine.

1
Percepti-Bobble
lvl
16

You hear directional audio when in range of a Bobblehead.

E
10
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

2
All Night Long
lvl
41

The positive effects of pre-war alcohol last twice as long.

1
Bloodsucker
lvl
11

Bloodpacks and Cannibal now satisfy thirst, no longer irradiate, and heal twice as much.

1
Cannibal
lvl
15

Eating human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.

2
Chem Fiend
lvl
23

Any chems you take last 100% longer.

2
Cola Nut
lvl
14

Nuka-Cola drinks are now three times as beneficial.

1
Good Doggy
lvl
8

Eating dog food is now three times as beneficial.

C
1
1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

I
1
1 pt unused
add intelligence perks
A
15
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

3
Action Ghoul
lvl
50

The power of Glow makes your AP regenerate 45% faster.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

1
Goat Legs
lvl
32

Take no damage from falling.

3
Sneak
lvl
20

You are 75% harder to detect while sneaking.

1
Light Footed
lvl
29

While sneaking, you never trigger mines or floor-based traps.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

L
7
1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Last Laugh
lvl
27

You drop a live grenade from your inventory when you die.

2
Psychopath
lvl
20

Hits outside V.A.T.S. refill your Critical Meter at 10% contribution.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Collateral Damage
lvl
50

Enemies killed with a melee weapon have a 20% chance to explode.

Funky Duds
lvl
50

+200 Poison Damage Resist when wearing a matching set of armor.

Hack and Slash
lvl
50

Melee attacks deal 60% of their damage in a large area. (No Power Tools)

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Master Infiltrator
lvl
50

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

Sizzling Style
lvl
50

+200 Fire Damage Resist when wearing a matching set of armor.

Effects (9)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

add effects
9 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Vampire's Curved Ripper
Vampire's
Rapid
Defender's
Thrill-Seeker's
lvl 50
283
AP Cost
9 (3%) 29.8 shots before AP is depleted
7.2
1456
Legendary effects
Vampire's
Restore 2% Health over 2 seconds when you Hit a Target
Rapid
Speed: +40%
Defender's
Chance to Automatically Block Attacks +40%
Thrill-Seeker's
+3% Reload Speed & Melee Attack Speed Per Kill While on Kill Streak
Modifications
Curved Blade
Armor Penetration +16%
Swap
Stalker's Hatchet
Stalker's
Steady
Agility
Thrill-Seeker's
lvl 50
1650
AP Cost
29 (11%) 9.2 shots before AP is depleted
3
150
Legendary effects
Stalker's
Sneak Attack Damage +100%
Steady
+25 Melee Damage While Not Moving
Agility
Agility +3
Thrill-Seeker's
+3% Reload Speed & Melee Attack Speed Per Kill While on Kill Streak
Modifications
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Zealot's Treated Deep Pocketed Leather Chest Piece
Zealot's
-15% Damage from Scorched
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Runner's
Sprinting Action Point Cost Reduced by -20% (up to -100% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Treated Leather
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +25%
Weight: +20%
Deep Pocketed
Carry Weight +20
lvl 50
29
85
16
36
25
67
Carry Weight
 
+20
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Shielded Raider Leathers
Raider Style
Perception +2, Agility +3, Luck +5
Shielded Lining
Improved Perception, Agility and Luck.
lvl 50
68
95
144
19
19
19
P
 
+2
A
 
+3
L
 
+5
Zealot's Treated Deep Pocketed Leather Left Arm
Zealot's
-15% Damage from Scorched
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Runner's
Sprinting Action Point Cost Reduced by -20% (up to -100% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Treated Leather
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +25%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
16
47
7
17
13
34
Carry Weight
 
+10
Zealot's Treated Deep Pocketed Leather Right Arm
Zealot's
-15% Damage from Scorched
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Runner's
Sprinting Action Point Cost Reduced by -20% (up to -100% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Treated Leather
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +25%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
16
47
7
17
13
34
Carry Weight
 
+10
Zealot's Treated Leaded Leather Left Leg
Zealot's
-15% Damage from Scorched
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Runner's
Sprinting Action Point Cost Reduced by -20% (up to -100% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Treated Leather
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +25%
Weight: +20%
Lead Lined
Weight: +20%
lvl 50
16
47
83
17
13
34
Zealot's Treated Deep Pocketed Leather Right Leg
Zealot's
-15% Damage from Scorched
Pain Killer
Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Runner's
Sprinting Action Point Cost Reduced by -20% (up to -100% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Treated Leather
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +25%
Weight: +20%
Deep Pocketed
Carry Weight +10
lvl 50
16
47
7
17
13
34
Carry Weight
 
+10
Armor stats
Set:
Leather
full (5 / 5)
 
161
 
368
 
264
 
123
 
96
 
222
P
 
+2
A
 
+3
L
 
+5
Carry Weight
 
+170
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (327.5 / 328)
Glow: 1000
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
No Team
Day
Addictions
0
Mutations
9
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
22
9
13
1
1
22
12
S.
P.
E.
C.
I.
A.
L.
Carry Weight
450
AP
268
HP
328
XP
+3%
Resistances
211
418
264
323
296
222
0
Evasion Chance
0.074
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