Level 300+
s5
p13
e7
c5
i5
a9
l12
MasterGhoul
Tried this build? Add a badge for what it does best, or agree with one that's already there.
lvl
300+
S
5
+5
P
13
E
7
+5
C
5
I
5
+5
2 pts unused
A
9
+5
L
12
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~458 level-ups)
1650
Effects (14)
Carnivore
Unstable Isotope
Chameleon
add effects
13 mutations, 1 addiction
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Weapon
stats
mods
legendary
The first weapon is readied, extras become swap-ins. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Armor set
stats
mods
legendary
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (444.643 / 445)
Glow: 1000
Caps: 20000 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
No Team
Day
Addictions
1
Mutations
13
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
0 / 10
Character stats
9
17
14
5
15
18
17
S.
P.
E.
C.
I.
A.
L.
Carry Weight
215
AP
228
HP
445
XP
+45%
Resistances
40
50
0
0
0
0
0
Evasion Chance
0
Str
9
Per
17
End
14
Cha
5
Int
15
Agi
18
Lck
17
Carry Weight
215
AP
228
HP
445
XP
+45%
40
50
0
0
0
0
0