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Level 200+
s7
p10
e11
c3
i3
a11
l11

Level 250
Fallout 76
Full Health Onslaught
build
Published · Updated ·

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More: Endgame builds, Support builds

lvl
200+
S
7
+3
1
Arms Keeper

Your weapons weigh 50% less.

lvl
28
1
Bandolier

Ballistic weapon ammo weighs 45% less.

lvl
22
3
Bringing the Big Guns

Your Bullet Storm stack limit is increased by 10.

lvl
50
3
Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.

lvl
30
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
P
10
+3
3
Center Masochist

+75% ranged damage when attacking the torso.

lvl
5
3
Concentrated Fire

Focus fire to gain +3% accuracy and damage per shot.

lvl
2
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Awareness

Gain more VATS accuracy based on your PER.

lvl
20
3
Down Ranger

You do +20% ranged damage to far enemies.

lvl
2
E
11
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
1
Iron Stomach

Increased Damage and Energy Resistance based on END while not diseased.

lvl
4
2
LifeGiver

Gain more max HP per point in END.

lvl
50
1
Rejuvenated

You gain increased benefits from being Well Fed or Hydrated.

lvl
12
1
Thirst Quencher

Increased Max AP based on END while not diseased.

lvl
6
1
Rad Resistant

Gain Radiation Resistance based on your END.

lvl
34
1
Thru-hiker

Food and drink weights are reduced by 45%.

lvl
7
C
3
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
3
2
Good With Salt

Food in your inventory will spoil 90% slower.

lvl
9
1
Gunsmith

Guns break 20% slower.

lvl
11
A
11
+3
3
Action Boy

Action Points regenerate 45% faster.

lvl
2
1
Guerrilla

You do +10% ranged damage to close enemies.

lvl
5
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
3
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
2
Gunslinger

Your ranged weapons do +9% weak spot damage.

lvl
2
L
11
+3
3
Better Criticals

V.A.T.S. criticals now do +100% damage.

lvl
47
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Critical Savvy

Critical Hits now only consume 55% of your critical meter.

lvl
44
2
Grim Reaper's Sprint

Any kill in V.A.T.S. restores Action Points, based on your LCK.

lvl
33
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
1
Serendipity

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

lvl
5
1
Scrounger

Find more non-explosive ammo based on your LCK.

lvl
3
Show leveling chart

Legendary perks

Total Perk Coins cost:
750
(~208 level-ups)
Legendary Agility

+3 AGI and +3 AGI Perk Points. Perk Points cap at 15.

lvl
50
Legendary Strength

+3 STR and +3 STR Perk Points. Perk Points cap at 15.

lvl
50
Taking One For The Team

Enemies take 30% more damage when they attack you, if you're on a team.

lvl
50
Legendary Luck

+3 LCK and +3 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+3 PER and +3 PER Perk Points. Perk Points cap at 15.

lvl
50

Effects (11)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Carnivore

No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Empath

Teammates take 25% less damage. Player take 25% more damage.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
11 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious Marksman's Dom Pedro Rifle
Furious
Explosive
V.A.T.S. Optimized
lvl 50
244
Fire Rate
50
shots per
10 sec
Bolt Action
Ammo
6.50
Range
0
74
148
100%50%
AP Cost
21 (6%) 17.8 shots before AP is depleted
9.24
194.5
-8
-25%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Modifications
.50 Receiver
Changes ammo type to .50 Caliber
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Aligned Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
AP Cost: -10%
Swift Six Magazine
+15% Reload Speed
Explosive
Projectiles explode on impact
Standard Sights
Swap
Elder's Mark
submachine-gun
Furious
Rapid
V.A.T.S. Optimized
Pin-Pointer's
lvl 45
80
Fire Rate
94
shots per
10 sec
Automatic
Ammo
100.45
Range
0
86
172
100%50%
AP Cost
8 (2%) 46.8 shots before AP is depleted
15.75
1260
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
+2% V.A.T.S. Critical Damage per Onslaught stack
Modifications
Hardened Receiver
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Standard Barrel
Recoil Compensating Stock
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Large Drum
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Compensator
Range: -6%
Weight: +10%
Glow Sights
Weight: +5%
AP Cost: -20%
Holy Fire
flamer
Vampire's
Rapid
Durability
lvl 50
58.8
261/3s
Fire Rate
114
shots per
10 sec
Automatic
Ammo
200Fuel
Range
0
46
93
100%70%
AP Cost
14 (4%) 26.7 shots before AP is depleted
27.45
1204.5
-12
-10%
Legendary effects
Vampire's
Restore 2% Health over 2 seconds when you Hit a Target
Rapid
Speed: +25%
Durability
Weapons break 50% slower
You and Teammates Hit by Your Flame Gain +30% Damage and +50 DR for 15 Seconds
Modifications
Napalm Tank
Weight: +30%
Fire Damage: +40%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Huge Propellant Tank
Ammo Capacity: +100%
Weight: +35%
Reload Speed: -25%
AP Cost: +15%
Sighted Transition: +15%
Anti-armor Auto Axe
Anti-armor
Heavy Hitter's
Durability
Pounder's
lvl 50
90
AP Cost
9 (2%) 41.6 shots before AP is depleted
12
1375
Legendary effects
Anti-armor
Armor Penetration +50%
Heavy Hitter's
Power Attack Damage +40%
Durability
Weapons break 50% slower
Pounder's
+10% Damage per Onslaught stack, +10 max stacks
Modifications
No Mod
Furious Recoil Compensated Enclave Plasma Rifle
Furious
Vital
V.A.T.S. Optimized
Pin-Pointer's
lvl 45
47
47
Fire Rate
200
shots per
10 sec
Automatic
Ammo
144Plasma
Range
0
21
42
100%50%
AP Cost
5 (1%) 74.8 shots before AP is depleted
5.4
1362.75
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Vital
Critical Damage Multiplier: +0.5
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Standard Capacitor
Aligned Thrower Barrel
Ammo Capacity: +700%
Weight: +20%
AP Cost: -40%
Critical Damage Multiplier: -20%
Forceful Stock
Weight: +60%
Recoil: -30%
Bash Damage: +45%
Sighted Transition: +10%
Standard Sights
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Overeater's Jet Pack Secret Service Chest Piece
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +25%
lvl 50
157
68
37
11
11
11
S
 
+2
HP
 
+40
Carry Weight
 
+30
AP
 
-1
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Shielded Secret Service Underarmor
Secret Service Style
Endurance +4, Perception +3, Strength +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 50
68
95
144
19
19
19
E
 
+4
P
 
+3
S
 
+3
Overeater's Ultra-Light Secret Service Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
HP
 
+40
AP Regen
 
+5
Overeater's Ultra-Light Secret Service Right Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Powered
Action Point Regen +5
Arms Keeper's
Weapon Weights Reduced by 20%
Hauler's
Increases Carry Capacity by 30.
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
HP
 
+40
AP Regen
 
+5
Carry Weight
 
+30
Overeater's Ultra-Light Secret Service Left Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Arms Keeper's
Weapon Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
S
 
+2
HP
 
+40
Overeater's Ultra-Light Secret Service Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Agility
Agility +2
Pack Rat's
Junk Item Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 50
78
33
19
6
6
6
A
 
+2
HP
 
+40
Armor stats
Set:
Secret Service
full (5 / 5)
 
537
 
295
 
257
 
54
 
54
 
54
S
 
+7
E
 
+4
P
 
+3
A
 
+2
HP
 
+200
Carry Weight
 
+180
AP
 
-1
AP Regen
 
+10
Armor set

Power Armor Sets

Targeting Vulcan Helmet
Targeting HUD
Highlights Living Targets
lvl 50
362
399
183
47
26
29
Auto Stim Medical Vulcan Torso
Auto Stim
Automatically use a Stimpak when Hit While Health is 25% or less, once every 60 seconds
Powered
Action Point Regen +5
Durability
Breaks 50% Slower
Runner's
Sprinting Action Point Cost Reduced by -20% (up to -100% on Full Stack)
Medic Pump
Automatically uses a Stimpak when Below 50% Health
lvl 50
607
667
313
81
42
47
AP Regen
 
+5
Overeater's Optimized Vulcan Left Arm
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Perception
Perception +2
Doctor's
+5% Effectiveness of Stimpaks, RadAway, and Rad-X
Scanner's
Action Point Cost of V.A.T.S. Attacks Reduced by -5% (up to -25% on Full Stack)
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
362
399
183
47
26
29
P
 
+2
HP
 
+40
Regenerating Optimized Vulcan Right Arm
Regenerating
Heal Rate +0.5
Intelligence
Intelligence +2
Doctor's
+5% Effectiveness of Stimpaks, RadAway, and Rad-X
Scanner's
Action Point Cost of V.A.T.S. Attacks Reduced by -5% (up to -25% on Full Stack)
Optimized Bracers
Power Attack Action Points -0.25
lvl 50
362
399
183
47
26
29
I
 
+2
Regenerating Kinetic Vulcan Left Leg
Regenerating
Heal Rate +0.5
Powered
Action Point Regen +5
Pack Rat's
Junk Item Weights Reduced by 20%
Scanner's
Action Point Cost of V.A.T.S. Attacks Reduced by -5% (up to -25% on Full Stack)
Kinetic Servos
Action Point Regen While Moving +1
lvl 50
362
399
183
47
26
29
AP Regen
 
+5
Overeater's Kinetic Vulcan Right Leg
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Strength
Strength +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Runner's
Sprinting Action Point Cost Reduced by -20% (up to -100% on Full Stack)
Kinetic Servos
Action Point Regen While Moving +1
lvl 50
362
399
183
47
26
29
S
 
+2
HP
 
+40
Armor stats
Set:
Vulcan
full (6 / 6)
 
2417
 
2662
 
1228
 
316
 
172
 
192
P
 
+2
I
 
+2
S
 
+12
AP Regen
 
+10
HP
 
+80
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (689.5 / 690)
Rads: 0
Caps: 30000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
11
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 27
Bullet Storm
0 / 20
Character stats
18
24
18
6
16
24
17
S.
P.
E.
C.
I.
A.
L.
Carry Weight
445
AP
374
HP
690
AP Regen
+10
XP
+48%
Resistances
667
425
325
54
54
54
0
Evasion Chance
0
Incoming Damage
x1.25
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