Level 200+
s7
p15
e9
c3
i6
a14
l2
k
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More: Pacifist builds
lvl
200+
S
7
+3
P
15
E
9
C
3
+5
A
14
Show leveling chart
Legendary perks
Total Perk Coins cost: (~208 level-ups)
750
level 150+
level 300+
Effects (6)
add effects
6 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Shattered Grounds
handmade-rifle
Furious
Crippling
Luck
Severing
Shattered Grounds
handmade-rifle
lvl 45
59
150/10s
Fire Rate
78
shots per
10 sec
10 sec
Automatic
Ammo
405.56
Range
052105
100%50%
AP Cost
18 (5%) 20 shots before AP is depleted
19.4
1188
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Crippling
Limb Damage +50%
Luck
Luck +3
Severing
+50% Damage to Bleeding Targets
Bleed Damage
Modifications
Focused Automatic Receiver
Weight: +23%
Spread (hip-fire): +10%
Range: -17%
Ammo Capacity: +50%
Damage: -30%
Reload Speed: -10%
Energy Damage: -30%
Cryo Damage: -30%
Fire Damage: -30%
Poison Damage: -30%
Radiation Damage: -30%
Critical Damage Multiplier: -20%
Recoil: +35%
True Short Barrel
Weight: +15%
Spread (sighted): -15%
True Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
Spread (sighted): -15%
Stinging Magazine
Armor Penetration +25%
Muzzle Brake
Range: -12%
Weight: +10%
Recoil: -15%
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Swap
The Fact Finder
44
Furious
Last Shot
Swift
Pin-Pointer's
The Fact Finder
44
lvl 45
161
Fire Rate
6
shots per
10 sec
10 sec
Bolt Action
Ammo
6.44
Range
0105209
100%50%
AP Cost
24 (7%) 15 shots before AP is depleted
6.92
441.2
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Last Shot
The last round in a magazine has a 25% chance to Deal +100% Damage
Swift
Reload Speed: +15%
Pin-Pointer's
Damage to Weak Point +20%
+15% Weak Point Damage while Aiming
Modifications
True Receiver
Weight: +15%
Spread (sighted): -15%
True Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Spread (sighted): -15%
True Grip
Weight: +15%
Spread (sighted): -15%
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Stand Fast
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Reflex
Evade Chance +2%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Damage Resistance increases up to +100 as Speed increases
Medium Armor
Weight: +40%
Physical Resistance: +30%
Energy Resistance: +30%
Radiation resistance: +30%
Poison resistance: +30%
Fire resistance: +30%
Cryo resistance: +30%
Fiberglass Combat Armor
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Deep Pocketed
Carry Weight +10
lvl 20
33
29
7
11
18
11
A
+2
Carry Weight
+10
Chemist's Backpack
Chemist's
-90% Chem Weight
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
+10
Military Fatigues
Raider Style
Perception +2, Agility +3, Luck +5
Standard Lining
lvl 1
12
12
12
12
12
12
P
+2
A
+3
L
+5
Nocturnal Fiberglass Deep Pocketed Combat Armor Left Arm
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Reflex
Evade Chance +2%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Medium Armor
Weight: +40%
Physical Resistance: +30%
Energy Resistance: +30%
Radiation resistance: +30%
Poison resistance: +30%
Fire resistance: +30%
Cryo resistance: +30%
Fiberglass Combat Armor
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Deep Pocketed
Carry Weight +10
lvl 20
17
15
4
7
10
7
A
+2
Carry Weight
+10
Nocturnal Fiberglass Deep Pocketed Combat Armor Right Arm
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Reflex
Evade Chance +2%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Medium Armor
Weight: +40%
Physical Resistance: +30%
Energy Resistance: +30%
Radiation resistance: +30%
Poison resistance: +30%
Fire resistance: +30%
Cryo resistance: +30%
Fiberglass Combat Armor
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Deep Pocketed
Carry Weight +10
lvl 20
17
15
4
7
10
7
A
+2
Carry Weight
+10
Nocturnal Fiberglass Sleek Combat Armor Left Leg
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Reflex
Evade Chance +2%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Medium Armor
Weight: +40%
Physical Resistance: +30%
Energy Resistance: +30%
Radiation resistance: +30%
Poison resistance: +30%
Fire resistance: +30%
Cryo resistance: +30%
Fiberglass Combat Armor
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Sleek
Sneaking Speed +5%
lvl 20
17
15
4
7
10
7
A
+2
Nocturnal Fiberglass Sleek Combat Armor Right Leg
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Reflex
Evade Chance +2%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Medium Armor
Weight: +40%
Physical Resistance: +30%
Energy Resistance: +30%
Radiation resistance: +30%
Poison resistance: +30%
Fire resistance: +30%
Cryo resistance: +30%
Fiberglass Combat Armor
Physical Resistance: +20%
Energy Resistance: +20%
Radiation resistance: +8%
Fire resistance: +8%
Cryo resistance: +8%
Poison resistance: +8%
Weight: +15%
Sleek
Sneaking Speed +5%
lvl 20
17
15
4
7
10
7
A
+2
Armor stats
Set:
Combat Armor
partial (4 / 5)
add missing pieces
113
101
35
51
70
51
A
+13
P
+2
L
+5
Carry Weight
+40
Evasion Chance
+0.02
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (423.929 / 424)
Rads: 1
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
6
Sneaking
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
13
20
12
11
20
30
15
S.
P.
E.
C.
I.
A.
L.
Carry Weight
280
AP
360
HP
424
XP
+60%
Resistances
113
226
85
51
70
51
0
Evasion Chance
0.16
Str
13
Per
20
End
12
Cha
11
Int
20
Agi
30
Lck
15
Carry Weight
280
AP
360
HP
424
XP
+60%
113
226
85
51
70
51
0