AMYS onslaught
Ballistic weapon ammo weighs 90% less.
Your Bullet Storm stack limit is doubled.
Gain 9% damage per 30 ammo spent. 10 max stacks.
20% of the damage dealt to a limb is applied to all limbs on your target.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
+50% ranged damage to crippled targets.
Gain more VATS accuracy based on your PER.
Focus fire to gain +1% accuracy and damage per shot.
You deal 20% more damage per crippled limb your target has.
Your ranged weapons ignore 20% armor.
Increased Damage and Energy Resistance based on END while not diseased.
Armor provides 15% more protection. Double if wearing a matching set.
Gain more max HP per point in END.
Increased Elemental Resistances based on END while not diseased.
You will never mutate from rads and RadAway will never cure mutations.
Each attack makes your target take increased damage.
Positive mutation effects are +25% stronger if teammates are mutated too.
Stimpaks restore more HP based on your INT.
Energy weapon ammo weighs 90% less.
Falling below 20% health will automatically use a Stimpak, once every 20s.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% reload speed per Onslaught stack, +3 max stacks.
You do +20% ranged damage to close enemies.
Your small guns gain a 5% stagger chance and +25% limb damage.
V.A.T.S. swaps targets on kill with +30% damage to your next target.
V.A.T.S. criticals now do +100% damage.
The negative effects of your mutations are reduced by 75%.
Critical Hits now only consume 70% of your critical meter.
Misses in V.A.T.S. now contribute to the Critical Meter based on your LCK.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Gain Resistances based on your LCK and amount of junk held.
Gain a chance to Deflect ranged attacks based on LCK.
Legendary perks
Effects (10)
+5% DMG per kill while on a Kill Streak.
AG +4, Fall from heights more gradual, STR -4
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Damage and Energy Resistance +50, AP -50.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.
Stats
Some legendary effects and perks perform better under certain conditions.
construction
Weapons
construction
Armor Sets
Power Armor Sets
You can have several power armor sets and switch between them to see how they affect your stats.