Gold's Dom Pedro Build
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+75% ranged damage to crippled targets.
Your weapons weigh 75% less.
20% of the damage dealt to a limb is applied to all limbs on your target.
Gain more VATS accuracy based on your PER.
+75% ranged damage when attacking the torso.
Your explosives detonate with twice the radius.
Your weapons have 2% increased damage per AP cost.
Your small guns have 45% better accuracy and spread.
Your ranged weapons ignore 40% armor.
You deal 20% more damage per crippled limb your target has.
Gain more max HP per point in END.
Increased Damage and Energy Resistance based on END while not diseased.
Armor provides 25% more protection. Double if wearing a matching set.
Radiation now regenerates even more of your lost Health!
Take 45% less damage from explosions.
Increased Max AP based on END while not diseased.
You will never mutate from rads and RadAway will never cure mutations.
You can Fast Travel while over encumbered at an increased cost.
Your explosives do +60% damage.
Guns break 50% slower.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
Your small guns gain a 15% stagger chance and +75% limb damage.
+1% reload speed per Onslaught stack, +3 max stacks.
V.A.T.S. criticals now do +100% damage.
The negative effects of your mutations are reduced by 75%.
Critical Hits now only consume 55% of your critical meter.
Gain a 18% chance to instantly reload when your clip is empty.
Gain Resistances based on your LCK and amount of junk held.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Legendary perks
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+200 Poison Damage Resist when wearing a matching set of armor.
+200 Fire Damage Resist when wearing a matching set of armor.
+300 Rad Resist, restore 6 Rads per second.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 PER and +5 PER Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+200 Poison Damage Resist when wearing a matching set of armor.
+200 Fire Damage Resist when wearing a matching set of armor.
+300 Rad Resist, restore 6 Rads per second.
Effects (12)
+5% DMG per kill while on a Kill Streak.
AG +4, Fall from heights more gradual, STR -4
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
Chance to shock melee attackers. Small amount of damage done to player.
No disease from Meat and 2x bonus to Food from eating meat products. Eating fruits, and vegetables does not satisfy hunger.
Energy Resistance +100. Energy Damage -50%.
Health Regeneration +300%. Chem Effects -55%.
Carry weight +20, +jump height, INT -4
Damage and Energy Resistance +50, AP -50.
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.
Stats
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construction
Weapons
10 sec
Armor Sets
Power Armor Sets
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