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Level 100+
s1
p1
e1
c1
i6
a1
l1

Heavy Gun Free-aim LVL 150
Fallout 76
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
100+
S
8
+5
3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is increased by 10.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

P
12
3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Grenadier
lvl
35

Your explosives detonate with twice the radius.

3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

E
9
+3
3
Bullet Shield
lvl
39

Gain 15% Deflect chance for 6 sec when firing a heavy gun.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

2
Rejuvenated
lvl
12

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

C
6
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
E.M.T.
lvl
9

Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.

1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

I
7
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

A
11
2
Born Survivor
lvl
3

Falling below 30% health will automatically use a Stimpak, once every 20s.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

L
3
+2
1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

3
One Gun Army
lvl
31

Heavy guns gain a 12% stagger chance and +75% limb damage.

Show leveling chart

Legendary perks

Total Perk Coins cost:
500
(~139 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+3 END and +3 END Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+2 LCK and +2 LCK Perk Points. Perk Points cap at 15.

Effects (6)

Egg Head

INT +6, STR -3, END -3

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

add effects
6 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious High Speed Minigun
Furious
Rapid
Swift
lvl 45
29
Fire Rate
255
shots per
10 sec
Automatic
Ammo
5005mm
Range
0
90
181
100%50%
AP Cost
8 (3%) 31.3 shots before AP is depleted
22.5
1072.5
-2
+10%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Modifications
Accelerated Barrel
Speed: +15%
Weight: +25%
Range: -25%
Recoil: -15%
Sighted Transition: -15%
No Muzzle
Standard Sights
Swap
Furious Prime .50 Cal Machine Gun
Furious
Rapid
Swift
lvl 45
83
Fire Rate
105
shots per
10 sec
Automatic
Ammo
250Ultracite .50
Range
0
110
219
100%50%
AP Cost
15 (6%) 16.7 shots before AP is depleted
27.9
1373.75
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Swift
Reload Speed: +15%
Modifications
Prime Receiver
Damage to Scorched +65%
Heavy Barrel
Weight: +25%
Recoil: +20%
AP Cost: +10%
Damage: +25%
Furious Focused Gatling Laser
Furious
Explosive
Intelligence
lvl 45
25
Fire Rate
182
shots per
10 sec
Automatic
Ammo
500Core
Range
0
87
175
100%50%
AP Cost
8 (3%) 31.3 shots before AP is depleted
27
1610
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Explosive
Projectiles Explode for +20% Weapon Damage
Intelligence
Intelligence +3
Modifications
True Gatling Laser Receiver
Weight: +15%
Spread (sighted): -15%
True Long Barrel
Weight: +15%
Spread (sighted): -15%
Beam Focuser
Range: -12%
Weight: +10%
Recoil: -15%
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Flamer
Furious
Rapid
Intelligence
lvl 50
58.8
252/9s
Fire Rate
114
shots per
10 sec
Automatic
Ammo
200Fuel
Range
0
46
93
100%70%
AP Cost
14 (6%) 17.9 shots before AP is depleted
27.45
1204.5
-12
-10%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Intelligence
Intelligence +3
Modifications
Napalm Tank
Weight: +30%
Fire Damage: +40%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Huge Propellant Tank
Ammo Capacity: +100%
Weight: +35%
Reload Speed: -25%
AP Cost: +15%
Sighted Transition: +15%
Standard Nozzle
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Ranger's Ultra-Light Brotherhood Recon Chest Piece
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Improved Damage Resistance. Superior Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +20
lvl 50
136
48
25
18
43
25
I
 
+2
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Brotherhood of Steel Infantry Uniform
Vault Style
Endurance +2, Intelligence +5, Luck +3
Standard Lining
lvl 50
37
37
37
37
37
37
E
 
+2
I
 
+5
L
 
+3
Tanky's Ultra-Light Brotherhood Recon Left Arm
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 40
53
21
10
8
17
10
I
 
+2
Tanky's Ultra-Light Brotherhood Recon Right Arm
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Tanky's
+200 Damage Resist for 10s When Standing Still (20s Cooldown) (up to +1000 on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 40
53
21
10
8
17
10
I
 
+2
Ranger's Ultra-Light Brotherhood Recon Left Leg
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 40
53
21
10
8
17
10
I
 
+2
Ranger's Ultra-Light Brotherhood Recon Right Leg
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 40
53
21
10
8
17
10
I
 
+2
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
 
385
 
169
 
102
 
87
 
148
 
102
I
 
+15
E
 
+2
L
 
+3
Carry Weight
 
+120
Armor set

Power Armor Sets

Databased T-65 Helmet
Internal Database
Intelligence +2
lvl 50
438
313
399
26
22
16
I
 
+2
Reflective Medical T-65 Torso
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Medic Pump
Automatically uses a Stimpak when Below 50% Health
lvl 50
732
504
667
42
37
26
I
 
+2
Reflective T-65 Left Arm
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
No Misc Mod
lvl 50
438
313
399
26
22
16
I
 
+2
Reflective T-65 Right Arm
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
No Misc Mod
lvl 50
438
313
399
26
22
16
I
 
+2
Reflective Calibrated T-65 Left Leg
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
438
313
399
26
22
16
E
 
+2
Carry Weight
 
+50
Reflective Calibrated T-65 Right Leg
Endurance
Endurance +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Reflective
Return 10% of Damage Received from an Enemy Target Back Towards Them (up to 50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
438
313
399
26
22
16
E
 
+2
Carry Weight
 
+50
Armor stats
Set:
T-65
full (6 / 6)
 
2922
 
2069
 
2662
 
172
 
147
 
106
I
 
+8
E
 
+4
S
 
+10
Carry Weight
 
+100
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (443 / 443)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Events Team
+25% XP for Completing Events per teammate
Day
Addictions
0
Mutations
6
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
0 / 20
Character stats
20
15
17
9
22
19
8
S.
P.
E.
C.
I.
A.
L.
Carry Weight
375
AP
250
HP
443
XP
+79%
Resistances
2922
2069
2662
210
185
144
0
Evasion Chance
0
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