Level 300+
s7
p15
e5
c3
i6
a10
l10
Commando VATS Mid Game
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lvl
300+
S
7
+5
P
15
E
5
+5
C
3
I
6
A
10
+5
L
10
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
Effects (9)
Carnivore
add effects
9 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Receiver
You can choose any Automatic Receivers
Quad Prime Assault Rifle
Quad
Rapid
V.A.T.S. Optimized
Quad Prime Assault Rifle
lvl 50
118
Fire Rate
72
shots per
10 sec
10 sec
Automatic
Ammo
110Ultracite 5.56
Range
0136272
100%50%
AP Cost
14 (3%) 34.9 shots before AP is depleted
19.64
948.15
Legendary effects
Quad
Ammo Capacity: +300%
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Modifications
Prime Automatic Receiver
Damage to Scorched +65%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Drum Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
No Muzzle
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Swap
Handmade Rifle
Quad
Rapid
V.A.T.S. Optimized
Handmade Rifle
lvl 45
88
Fire Rate
90
shots per
10 sec
10 sec
Automatic
Ammo
110Ultracite 5.56
Range
0113227
100%50%
AP Cost
10 (2%) 48.8 shots before AP is depleted
19.24
799.2
Legendary effects
Quad
Ammo Capacity: +300%
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Modifications
Prime Automatic Receiver
Damage to Scorched +65%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Grip
Weight: +15%
AP Cost: -10%
Drum Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
No Muzzle
Glow Sights
Weight: +5%
AP Cost: -20%
Quad Prime Automatic Combat Rifle
Quad
Rapid
V.A.T.S. Optimized
Quad Prime Automatic Combat Rifle
lvl 50
100
Fire Rate
86
shots per
10 sec
10 sec
Automatic
Ammo
110Ultracite .45
Range
0151302
100%50%
AP Cost
9 (2%) 54.2 shots before AP is depleted
16.835
1154.4
Legendary effects
Quad
Ammo Capacity: +300%
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Modifications
Prime Automatic Receiver
Damage to Scorched +65%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Large Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
No Muzzle
Glow Sights
Weight: +5%
AP Cost: -20%
Quad Prime Automatic Railway Rifle
Quad
Rapid
V.A.T.S. Optimized
Quad Prime Automatic Railway Rifle
lvl 50
180
Fire Rate
52
shots per
10 sec
10 sec
Automatic
Ammo
72Ultracite Spike
Range
0122243
100%50%
AP Cost
17 (3%) 28.7 shots before AP is depleted
15.795
731.7
Legendary effects
Quad
Ammo Capacity: +300%
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Modifications
Prime Automatic Piston Receiver
Damage to Scorched +65%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Recoil Compensating Stock
Weight: +20%
Recoil: -15%
No Muzzle
Standard Sights
Quad Prime Automatic Radium Rifle
Quad
Rapid
V.A.T.S. Optimized
Quad Prime Automatic Radium Rifle
lvl 50
69
35
Fire Rate
86
shots per
10 sec
10 sec
Automatic
Ammo
110Ultracite .45
Range
0121242
100%50%
AP Cost
10 (2%) 48.8 shots before AP is depleted
16.835
1420.8
Legendary effects
Quad
Ammo Capacity: +300%
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Modifications
Prime Automatic Receiver
Damage to Scorched +65%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Large Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
No Muzzle
Glow Sights
Weight: +5%
AP Cost: -20%
Quad Prime 10mm Submachine Gun
Quad
Rapid
V.A.T.S. Optimized
Quad Prime 10mm Submachine Gun
lvl 50
80
Fire Rate
94
shots per
10 sec
10 sec
Automatic
Ammo
150Ultracite 10mm Round
Range
0102204
100%50%
AP Cost
11 (2%) 44.4 shots before AP is depleted
7.14
611.1
Legendary effects
Quad
Ammo Capacity: +300%
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Modifications
Prime Receiver
Damage to Scorched +65%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Drum Magazine
Ammo Capacity: +100%
Weight: +50%
Reload Speed: -35%
Sighted Transition: +35%
Reflex Sight (Dot)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Furious Prime Submachine Gun
Furious
Rapid
V.A.T.S. Optimized
Furious Prime Submachine Gun
lvl 45
86
Fire Rate
86
shots per
10 sec
10 sec
Automatic
Ammo
75Ultracite .45
Range
0110220
100%50%
AP Cost
9 (2%) 54.2 shots before AP is depleted
16.45
860
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Modifications
Prime Receiver
Damage to Scorched +65%
Short Light Barrel
Weight: +15%
Spread (hip-fire): -25%
Recoil Compensating Stock
Weight: +35%
Recoil: -15%
Spread (hip-fire): -25%
Large Quick Eject Drum
Ammo Capacity: +50%
Weight: +50%
Sighted Transition: +20%
No Muzzle
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Chameleon Ultra-Light Civil Engineer Armor Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hardened
Improved Damage Resistance. Superior Energy Resistance and Radiation Resistance.
Ultra-Light Build
Action Points +20
lvl 50
60
117
30
25
60
18
A
+2
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+120
Protective Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Enclave Style
Perception +4, Intelligence +2, Agility +4
Protective Lining
Improved Strength, Perception and Endurance.
lvl 50
144
68
29
29
29
29
P
+4
I
+2
A
+4
Nocturnal Ultra-Light Civil Engineer Armor Left Arm
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
A
+2
Nocturnal Ultra-Light Civil Engineer Armor Right Arm
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
A
+2
Nocturnal Ultra-Light Civil Engineer Armor Left Leg
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
A
+2
Nocturnal Ultra-Light Civil Engineer Armor Right Leg
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Hardened
Physical Resistance: +15%
Energy Resistance: +15%
Radiation resistance: +15%
Fire resistance: +15%
Cryo resistance: +15%
Poison resistance: +15%
Weight: +20%
Ultra-Light Build
Action Points +10
lvl 50
30
60
16
13
30
10
A
+2
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
324
425
123
106
209
87
A
+14
P
+4
I
+2
Carry Weight
+120
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (373.571 / 374)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Events Team
+25% XP for Completing Events per teammate
Day
Addictions
0
Mutations
9
Sneaking
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
0 / 10
Character stats
5
27
11
6
15
37
18
S.
P.
E.
C.
I.
A.
L.
Carry Weight
320
AP
488
HP
374
XP
+45%
Resistances
324
425
123
134
237
115
0
Evasion Chance
0
Str
5
Per
27
End
11
Cha
6
Int
15
Agi
37
Lck
18
Carry Weight
320
AP
488
HP
374
XP
+45%
324
425
123
134
237
115
0