GHOUL CRAFTING/FARMING
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Ballistic weapon ammo weighs 90% less.
Explosives weigh 90% less.
The weight of all junk items is reduced by 75%.
+30% movement speed while wearing Power Armor.
Gain more carry weight based on your STR.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Sprinting in Power Armor consumes no extra Fusion Core energy.
You hear directional audio when in range of a Caps Stash.
Reap twice as much when harvesting flora.
You hear directional audio when in range of a Magazine.
You hear directional audio when in range of a Bobblehead.
Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
Traces of glowing blood now have a 50% chance to appear on animal corpses.
Irradiated food and drink grant 300% more rads.
You will never mutate from rads and RadAway will never cure mutations.
Food and drink weights are reduced by 90%.
Holding Large amounts of Glow provides greater Glow to nearby ghouls on your team.
Gain 7 CHA when bartering at non-player vendors.
You can Fast Travel while over encumbered at an increased cost.
Energy weapon ammo weighs 90% less.
You get double the quantity when you craft chems!
Crafting workshop items now costs 50% fewer materials.
You can repair armor and Power Armor to 200% of normal maximum condition.
Food in your inventory will spoil 90% slower.
Gain +1 hacking skill, and terminal lock-out time is reduced.
Gain +1 hacking skill, and terminal lock-out time is reduced.
Gain +1 hacking skill, and terminal lock-out time is reduced.
Obtain more components when you scrap weapons and armor.
Your crafted Power Armor now has improved durability and costs fewer materials.
Produce 80% more rounds when crafting ammunition.
Your Action Points regenerate faster when not over encumbered.
You are 75% harder to detect while sneaking.
Take no damage from falling.
Chance to Evade attacks based on AGI. (No Power Armor)
Sneak to lose enemies, and running no longer affects stealth.
While sneaking, you never trigger mines or floor-based traps.
Action Points regenerate 45% faster.
Find more canned goods based on your LCK.
You find more bottle caps based on your LCK.
The negative effects of your mutations are reduced by 75%.
Find more first aid Chems based on your LCK.
Find more non-explosive ammo based on your LCK.
When you craft anything, there is a 30% chance you'll get double results!
Collect twice as much when harvesting wood.
Gain Resistances based on your LCK and amount of junk held.
The Mysterious Savior will regularly appear to revive you when downed.
Legendary perks
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Generate 2 survival aiding chem every 20 minutes. Up to a max of 10.
+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.
+5 END and +5 END Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.
+5 STR and +5 STR Perk Points. Perk Points cap at 15.
Generate 2 survival aiding chem every 20 minutes. Up to a max of 10.
Effects (12)
AG +4, Fall from heights more gradual, STR -4
Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
Chance to shock melee attackers. Small amount of damage done to player.
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Punching attacks do 25% more damage + bleed damage, AGI -4.
Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.
Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.
Stats
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construction
Weapons
Armor Sets
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