Skip to content
Level 300+
s15
p8
e1
c4
i10
a8
l10

GHOUL CRAFTING/FARMING
Fallout 76
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
300+
S
15
+5
2
Bandolier
lvl
22

Ballistic weapon ammo weighs 90% less.

2
Ordnance Express
lvl
31

Explosives weigh 90% less.

2
Pack Rat
lvl
7

The weight of all junk items is reduced by 75%.

3
Portable Power
lvl
24

+30% movement speed while wearing Power Armor.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

2
Full Charge
lvl
33

Sprinting in Power Armor consumes no extra Fusion Core energy.

P
8
1
Fortune Finder
lvl
22

You hear directional audio when in range of a Caps Stash.

1
Green Thumb
lvl
4

Reap twice as much when harvesting flora.

1
Pannapictagraphist
lvl
12

You hear directional audio when in range of a Magazine.

1
Percepti-Bobble
lvl
16

You hear directional audio when in range of a Bobblehead.

1
Picklock
lvl
5

Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.

1
Picklock Expert
lvl
19

Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.

1
Picklock Master
lvl
40

Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.

1
Glowing Hunter
lvl
75

Traces of glowing blood now have a 50% chance to appear on animal corpses.

E
1
+5
3
Glowing Gut
lvl
80

Irradiated food and drink grant 300% more rads.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

C
4
2
Glowing One
lvl
50

Holding Large amounts of Glow provides greater Glow to nearby ghouls on your team.

1
Hard Bargain
lvl
7

Gain 7 CHA when bartering at non-player vendors.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

I
10
+5
2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

1
Chemist
lvl
34

You get double the quantity when you craft chems!

2
Contractor
lvl
18

Crafting workshop items now costs 50% fewer materials.

3
Fix It Good
lvl
27

You can repair armor and Power Armor to 200% of normal maximum condition.

2
Good With Salt
lvl
9

Food in your inventory will spoil 90% slower.

1
Hacker
lvl
4

Gain +1 hacking skill, and terminal lock-out time is reduced.

1
Hacker Expert
lvl
22

Gain +1 hacking skill, and terminal lock-out time is reduced.

1
Hacker Master
lvl
38

Gain +1 hacking skill, and terminal lock-out time is reduced.

1
Scrapper
lvl
13

Obtain more components when you scrap weapons and armor.

1
Power Smith
lvl
41

Your crafted Power Armor now has improved durability and costs fewer materials.

A
8
+5
2
Ammosmith
lvl
34

Produce 80% more rounds when crafting ammunition.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

3
Sneak
lvl
20

You are 75% harder to detect while sneaking.

1
Goat Legs
lvl
32

Take no damage from falling.

1
Evasive
lvl
17

Chance to Evade attacks based on AGI. (No Power Armor)

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

1
Light Footed
lvl
29

While sneaking, you never trigger mines or floor-based traps.

3
Action Boy
lvl
2

Action Points regenerate 45% faster.

L
10
+5
1
Can Do!
lvl
7

Find more canned goods based on your LCK.

1
Cap Collector
lvl
16

You find more bottle caps based on your LCK.

3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Pharma Farma
lvl
2

Find more first aid Chems based on your LCK.

1
Scrounger
lvl
3

Find more non-explosive ammo based on your LCK.

3
Super Duper
lvl
50

When you craft anything, there is a 30% chance you'll get double results!

1
WoodChucker
lvl
17

Collect twice as much when harvesting wood.

1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

3
Mysterious Savior
lvl
49

The Mysterious Savior will regularly appear to revive you when downed.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1800
(~500 level-ups)
Legendary Agility
lvl
50

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Survival Shortcut
lvl
50

Generate 2 survival aiding chem every 20 minutes. Up to a max of 10.

Effects (12)

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Talons

Punching attacks do 25% more damage + bleed damage, AGI -4.

Twisted Muscles

Melee damage +25%, better chance to cripple limbs. Gun accuracy -50%.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

+ effects
12 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Power Armor
HP: 100% (325 / 325)
Glow: 1000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
12
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 40000 / 40000
Under
construction
42
14
10
6
25
18
17
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
703
AP
240
HP
325
XP
+75%
Resistances
1079
1079
705
53
74
74
0
Evasion Chance
0

Weapons

Weapon
Add up to 5 weapons with mods and legendary effects. No specific weapon in mind? Add just the weapon class.
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
An armor set is armor pieces, a backpack, and an underarmor, plus their mods and legendary effects.
Build several sets and switch between them to compare stats.

Power Armor Sets

 
1079
 
1079
 
705
 
53
 
74
 
74
S
 
+20
I
 
+2
Carry Weight
 
+250
Incoming Damage
 
 when bounty lgnd armor lucid = 1
Incoming Damage
 
 when bounty lgnd armor lucid = 2
Incoming Damage
 
 when bounty lgnd armor lucid = 3
Incoming Damage
 
 when bounty lgnd armor lucid = 4
Incoming Damage
 
 when bounty lgnd armor lucid = 5
Set:
Excavator
full (6 / 6)
Excavator Torso
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Strength
Strength +2
Burning
5% Chance to deal 19 Fire Damage per second for 3 sec to Melee Attackers.
Hauler's
Increases Carrying Capacity by 30.
No Misc Mod
lvl 25
264
264
180
13
19
19
S
 
+2
Carry Weight
 
+30
Excavator Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Strength
Strength +2
Burning
5% Chance to deal 19 Fire Damage per second for 3 sec to Melee Attackers.
Hauler's
Increases Carrying Capacity by 30.
Hydraulic Bracers
Unarmed Damage +15
lvl 25
163
163
105
8
11
11
S
 
+2
Carry Weight
 
+30
Excavator Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Strength
Strength +2
Burning
5% Chance to deal 19 Fire Damage per second for 3 sec to Melee Attackers.
Hauler's
Increases Carrying Capacity by 30.
Hydraulic Bracers
Unarmed Damage +15
lvl 25
163
163
105
8
11
11
S
 
+2
Carry Weight
 
+30
Excavator Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Strength
Strength +2
Burning
5% Chance to deal 19 Fire Damage per second for 3 sec to Melee Attackers.
Hauler's
Increases Carrying Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 25
163
163
105
8
11
11
S
 
+2
Carry Weight
 
+80
Excavator Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Strength
Strength +2
Burning
5% Chance to deal 19 Fire Damage per second for 3 sec to Melee Attackers.
Hauler's
Increases Carrying Capacity by 30.
Calibrated Shocks
Carry Weight +50
lvl 25
163
163
105
8
11
11
S
 
+2
Carry Weight
 
+80
Excavator Helmet
Internal Database
Intelligence +2
lvl 25
163
163
105
8
11
11
I
 
+2
Share