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Level 300+
s9
p13
e12
c1
i2
a15
l4

Salty
Fallout 76
MAX Buckshot
build
Published · Updated

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lvl
300+
S
9
+5
2
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 90%.

3
Shotgun Champ
lvl
40

+10% damage to crippled targets per projectile your weapon fires.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

2
Love the Spread
lvl
20

Weapons that fire 3 or more projectiles gain 30% range.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Brick Wall
lvl
100

When your Glow is high, makes you immune to staggering attacks.

P
13
2
Awareness
lvl
20

Gain more VATS accuracy based on your PER.

3
Ground Pounder
lvl
18

Your small guns reload 30% faster and have 30% more hip fire accuracy.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

1
Skeet Shooter
lvl
10

Your small guns have 45% better accuracy and spread.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

E
12
1
Adamantium Skeleton
lvl
21

Gain Limb Damage Reduction based on your END.

2
Cola Nut
lvl
14

Nuka-Cola drinks are now three times as beneficial.

3
Glowing Gut
lvl
80

Irradiated food and drink grant 300% more rads.

3
Hardy
lvl
27

Take 45% less damage from explosions.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

C
1
+5
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

3
Suppressor
lvl
40

Reduce your target's damage output by 30% for 2 seconds after you attack.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
2
+5
1
Good With Salt
lvl
9

Food in your inventory will spoil 45% slower.

3
Gunsmith
lvl
11

Guns break 50% slower.

3
Weapon Artisan
lvl
40

You can repair any weapon to 200% of normal maximum condition.

A
15
2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

3
Gunslinger Master
lvl
35

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

3
Modern Renegade
lvl
18

Small guns gain +30% hip fire accuracy and +75% limb damage.

2
Enforcer
lvl
30

Your small guns gain a 10% stagger chance and +50% limb damage.

L
4
+5
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

3
Glowing Criticals
lvl
100

When your Glow is high, Gain 50% bonus Critical damage in V.A.T.S.

Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Master Infiltrator
lvl
50

Auto-unlock skill 3 terminals and locks.+3 Lockpick and Hacking skills.

Survival Shortcut
lvl
50

Generate 2 survival aiding chem every 20 minutes. Up to a max of 10.

Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Charisma
lvl
50

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

Legendary Intelligence
lvl
50

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Effects (16)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Empath

Teammates take 25% less damage. Player take 25% more damage.

Grounded

Energy Resistance +100. Energy Damage -50%.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Plague Walker

Poison aura scaling with your diseases.

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Unstable Isotope

Medium chance to release a radiation blast when struck in melee. Minor damage to player during the radiation blast.

add effects
16 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Salt of the Earth
double-barrel-shotgun
Furious
Crippling
Swift
Bully's
lvl 45
994
Fire Rate
17
shots per
10 sec
Semi-Auto
Ammo
2Shell
Range
0
51
101
100%50%
AP Cost
55 (18%) 5.4 shots before AP is depleted
11.58
1238
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Crippling
Limb Damage +50%
Swift
Reload Speed: +15%
Bully's
+25% Damage per Crippled Limb Your Target Has
Fires Both Barrels at Once
Modifications
Severe Receiver
Weight: +40%
AP Cost: +30%
Critical Damage Multiplier: +0.5
Recoil: +20%
Damage: +25%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
No Muzzle
Glow Sights
Weight: +5%
AP Cost: -20%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Mutant's BOS Dense Combat Armor Chest Piece
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Hardy
Receive 7% Less Explosion Damage
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Dense
Reduce Incoming Explosives Damage by 30%
lvl 50
86
65
17
30
46
28
Backpack
Scrap Rat
-90% Scrap Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Treated Secret Service Underarmor
Standard Style
Endurance +2, Charisma +2, Agility +2
Treated Lining
Improved Strength and Endurance.
lvl 50
29
29
19
144
47
47
E
 
+2
C
 
+2
A
 
+2
Mutant's BOS Strengthened Combat Armor Left Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Hardy
Receive 7% Less Explosion Damage
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Strengthened
Limb Damage Resistance +20%
lvl 50
45
33
11
17
25
16
Mutant's BOS Strengthened Combat Armor Right Arm
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Hardy
Receive 7% Less Explosion Damage
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Strengthened
Limb Damage Resistance +20%
lvl 50
45
33
11
17
25
16
Mutant's BOS Strengthened Combat Armor Left Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Hardy
Receive 7% Less Explosion Damage
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Strengthened
Limb Damage Resistance +20%
lvl 50
45
33
11
17
25
16
Mutant's BOS Strengthened Combat Armor Right Leg
Mutant's
Up to 5% Damage Reduction as you acquire more Mutations
Hardy
Receive 7% Less Explosion Damage
Sentinel's
5% Damage Reduction while standing still.
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Heavy Armor
Weight: +65%
Physical Resistance: +65%
Energy Resistance: +65%
Radiation resistance: +65%
Poison resistance: +65%
Fire resistance: +65%
Cryo resistance: +65%
Brotherhood of Steel
Physical Resistance: +40%
Energy Resistance: +10%
Radiation resistance: +25%
Fire resistance: +10%
Cryo resistance: +10%
Poison resistance: +20%
Strengthened
Limb Damage Resistance +20%
lvl 50
45
33
11
17
25
16
Armor stats
Set:
Combat Armor
full (5 / 5)
 
295
 
226
 
80
 
242
 
193
 
139
E
 
+2
C
 
+2
A
 
+2
Carry Weight
 
+60
Incoming Damage
 
x0.596
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (357.5 / 358)
Glow: 1000
Caps: 0 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
16
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
30 / 30
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
17
21
19
11
21
25
12
S.
P.
E.
C.
I.
A.
L.
Carry Weight
320
AP
298
HP
358
XP
+63%
Resistances
357
413
80
242
193
139
0
Evasion Chance
0
Incoming Damage
x0.745
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