big guns core
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Your Bullet Storm stack limit is doubled.
Gain 9% damage per 30 ammo spent. 10 max stacks.
+75% ranged damage to crippled targets.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
Gain more VATS accuracy based on your PER.
Focus fire to gain +3% accuracy and damage per shot.
You do +20% ranged damage to far enemies.
Your weapons have 2% increased damage per AP cost.
Your ranged weapons ignore 40% armor.
You deal 20% more damage per crippled limb your target has.
Increased Max AP based on END while not diseased.
Armor provides 15% more protection. Double if wearing a matching set.
You will never mutate from rads and RadAway will never cure mutations.
Each attack makes your target take increased damage.
Positive mutation effects are +25% stronger if teammates are mutated too.
Increase energy damage based on your INT.
Energy weapon ammo weighs 90% less.
Food in your inventory will spoil 90% slower.
Stimpaks and RadAway heal 60% faster.
+1% reload speed per Onslaught stack, +3 max stacks.
+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
Your ranged weapons do +12% weak spot damage.
Your Action Points regenerate faster when not over encumbered.
Action Points regenerate 45% faster.
V.A.T.S. swaps targets on kill with +30% damage to your next target.
V.A.T.S. criticals now do +100% damage.
Critical Hits now only consume 55% of your critical meter.
Any kill in V.A.T.S. restores Action Points, based on your LCK.
Heavy guns gain a 12% stagger chance and +75% limb damage.
The negative effects of your mutations are reduced by 50%.
Legendary perks
+3 LCK and +3 LCK Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+3 PER and +3 PER Perk Points. Perk Points cap at 15.
+1 STR and +1 STR Perk Points. Perk Points cap at 15.
Enemies take 30% more damage when they attack you, if you're on a team.
+3 LCK and +3 LCK Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+3 PER and +3 PER Perk Points. Perk Points cap at 15.
+1 STR and +1 STR Perk Points. Perk Points cap at 15.
Enemies take 30% more damage when they attack you, if you're on a team.
Effects
Stats
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Weapons
Armor Sets
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Power Armor Sets
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