Level 75 Heavy Gunner
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Your Bullet Storm stack limit is doubled.
Gain 9% damage per 30 ammo spent. 10 max stacks.
You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.
You are 25% harder to stagger.
Weights of all Chems (including Stimpaks) are reduced by 45%.
You do +20% ranged damage to far enemies.
Your weapons have 2% increased damage per AP cost.
Your ranged weapons ignore 40% armor.
You deal 20% more damage per crippled limb your target has.
You will never mutate from rads and RadAway will never cure mutations.
You gain increased benefits from being Well Fed or Hydrated.
Increased Elemental Resistances based on END while not diseased.
Gain more max HP per point in END.
Armor provides 15% more protection. Double if wearing a matching set.
Increased Damage and Energy Resistance based on END while not diseased.
Gain 5% Deflect chance for 6 sec when firing a heavy gun.
Gain more XP while on a team based on your CHA.
Positive mutation effects are +25% stronger if teammates are mutated too.
Each attack makes your target take increased damage.
Reduce your target's damage output by 10% for 2 seconds after you attack.
You can Fast Travel while over encumbered at an increased cost.
Big guns gain 30% accuracy. Double in Power Armor.
Fusion Cores now last 30% longer.
While your Health is low, gain increased damage and AP regen.
Energy weapon ammo weighs 45% less.
Stimpaks restore more HP based on your INT.
Gain +10% damage per kill while on a Kill Streak (Max 10).
Your ranged weapons do +9% weak spot damage.
+1% ranged weak spot damage per Onslaught stack, +3 max stacks.
Sneak to lose enemies, and running no longer affects stealth.
The negative effects of your mutations are reduced by 50%.
Heavy guns gain a 8% stagger chance and +50% limb damage.
Gain a 6% chance to instantly reload when your clip is empty.
Gain a chance to Deflect ranged attacks based on LCK.
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
Find more non-explosive ammo based on your LCK.
Legendary perks
Enemies take 10% more damage when they attack you, if you're on a team.
10% chance energy damage will recharge your power armor's fusion core and restore health.
Enemies take 10% more damage when they attack you, if you're on a team.
10% chance energy damage will recharge your power armor's fusion core and restore health.
Effects
Stats
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construction
Weapons
Armor Sets
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Power Armor Sets
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