Skip to content
Level 75+
s10
p10
e8
c6
i7
a7
l8

Level 75 Heavy Gunner
Fallout 76
Level 75 Heavy Gunner
build
Published

Tried this build? Add a badge for what it does best, or agree with one that's already there.

lvl
75+
S
10
3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is doubled.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

1
Sturdy Frame
lvl
13

You are 25% harder to stagger.

1
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 45%.

P
10
3
Down Ranger
lvl
2

You do +20% ranged damage to far enemies.

3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

E
8
1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

1
Rejuvenated
lvl
12

You gain increased benefits from being Well Fed or Hydrated.

1
Natural Resistance
lvl
10

Increased Elemental Resistances based on END while not diseased.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

1
Ironclad
lvl
30

Armor provides 15% more protection. Double if wearing a matching set.

1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

1
Bullet Shield
lvl
39

Gain 5% Deflect chance for 6 sec when firing a heavy gun.

C
6
1
Inspirational
lvl
2

Gain more XP while on a team based on your CHA.

1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Suppressor
lvl
40

Reduce your target's damage output by 10% for 2 seconds after you attack.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

I
7
2
Stabilized
lvl
36

Big guns gain 30% accuracy. Double in Power Armor.

1
Power User
lvl
50

Fusion Cores now last 30% longer.

2
Nerd Rage!
lvl
46

While your Health is low, gain increased damage and AP regen.

1
Batteries Included
lvl
28

Energy weapon ammo weighs 45% less.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

A
7
2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

2
Gunslinger
lvl
2

Your ranged weapons do +9% weak spot damage.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

1
Escape Artist
lvl
35

Sneak to lose enemies, and running no longer affects stealth.

L
8
2
Class Freak
lvl
46

The negative effects of your mutations are reduced by 50%.

2
One Gun Army
lvl
31

Heavy guns gain a 8% stagger chance and +50% limb damage.

1
Quick Hands
lvl
40

Gain a 6% chance to instantly reload when your clip is empty.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

1
Serendipity
lvl
5

While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)

1
Scrounger
lvl
3

Find more non-explosive ammo based on your LCK.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
0
(~0 level-ups)
Taking One For The Team
lvl
50

Enemies take 10% more damage when they attack you, if you're on a team.

Electric Absorption
lvl
50

10% chance energy damage will recharge your power armor's fusion core and restore health.

Effects

+ effects
Add mutations and addictions to factor their effects into your stats.

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (397.857 / 398)
Rads: 0
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
0
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
0 / 10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 0 / 40000
Under
construction
11
10
9
6
7
7
8
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
205
AP
130
HP
398
XP
+21%
Resistances
43
43
0
24
24
24
0
Evasion Chance
0

Weapons

Weapon
Add up to 5 weapons with mods and legendary effects. No specific weapon in mind? Add just the weapon class.

Armor Sets

Armor set
An armor set is armor pieces, a backpack, and an underarmor, plus their mods and legendary effects.
Build several sets and switch between them to compare stats.

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
Share