Level 300+
s10
p10
e2
c5
i9
a10
l10
Tec's best pal
Tried this build? Add a badge for what it does best, or agree with one that's already there.
More: Close Range builds, Exploration builds, Stealth builds
lvl
300+
S
10
+5
P
10
+5
E
2
+5
C
5
I
9
A
10
+5
L
10
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
level 50+
Effects (11)
Chameleon
Unstable Isotope
add effects
11 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Crowd Control
combat-shotgun
Two Shot
Explosive
V.A.T.S. Optimized
Conductor's
Crowd Control
combat-shotgun
lvl 50
519
204/10s
Fire Rate
20
shots per
10 sec
10 sec
Semi-Auto
Ammo
12Shell
Range
03876
100%50%
AP Cost
10 (3%) 39 shots before AP is depleted
15.925
1628.125
Legendary effects
Two Shot
Spread (hip-fire): +50%
Recoil: +25%
Damage: +75%
Explosive
Projectiles Explode for +20% Weapon Damage
V.A.T.S. Optimized
AP Cost: -35%
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Bleed Damage
Modifications
Hardened Receiver
Weight: +30%
Recoil: +30%
AP Cost: +15%
Damage: +35%
Aligned Short Barrel
Weight: +15%
AP Cost: -10%
Aligned Stock
Weight: +15%
AP Cost: -10%
Stinging Magazine
Armor Penetration +25%
Suppressor
Silences weapon.
Standard Glow Front Sight Ring
Weight: +10%
AP Cost: -20%
Spread (hip-fire): -15%
Spread (sighted): -5%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Secret Settler Torso
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Powered
Action Point Regen +5
Active
Max AP increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Return 25% of Damage Received from an Enemy Back Towards Them
Buttressed
Weight: +30%
Physical Resistance: +65%
Deep Pocketed
Carry Weight +20
lvl 40
125
55
30
9
9
9
AP Regen
+5
AP
+20
Carry Weight
+20
Chemist's Backpack
Chemist's
-90% Chem Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+60
Protective Secret Service Underarmor
Enclave Style
Perception +4, Intelligence +2, Agility +4
Protective Lining
Improved Strength, Perception and Endurance.
lvl 1
48
23
10
10
10
10
P
+4
I
+2
A
+4
Secret Settler Left Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Powered
Action Point Regen +5
Active
Max AP increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Return 25% of Damage Received from an Enemy Back Towards Them
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
61
27
15
5
5
5
AP Regen
+5
AP
+20
Carry Weight
+10
Secret Settler Right Arm
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Powered
Action Point Regen +5
Active
Max AP increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Return 25% of Damage Received from an Enemy Back Towards Them
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
61
27
15
5
5
5
AP Regen
+5
AP
+20
Carry Weight
+10
Secret Settler Left Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Powered
Action Point Regen +5
Active
Max AP increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Return 25% of Damage Received from an Enemy Back Towards Them
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
61
27
15
5
5
5
AP Regen
+5
AP
+20
Carry Weight
+10
Secret Settler Right Leg
Lucid
Increases Damage Reduction up to +6% as you Fill Your Feral Meter
Powered
Action Point Regen +5
Active
Max AP increased by +20
Sawbones
Health Regenerates Slowly (+1 Health per second) (up to +5 Health per second on Full Stack)
Return 25% of Damage Received from an Enemy Back Towards Them
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
61
27
15
5
5
5
AP Regen
+5
AP
+20
Carry Weight
+10
Armor stats
417
186
100
39
39
39
P
+4
I
+2
A
+4
AP Regen
+25
AP
+100
Carry Weight
+120
Incoming Damage
x0.734
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (307.5 / 308)
Glow: 1000
Caps: 40000 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
11
Sneaking
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
16
19
9
5
17
23
15
S.
P.
E.
C.
I.
A.
L.
Carry Weight
370
AP
390
HP
308
AP Regen
+25
XP
+51%
Resistances
480
286
100
39
39
39
0
Evasion Chance
0
Incoming Damage
x0.734
Str
16
Per
19
End
9
Cha
5
Int
17
Agi
23
Lck
15
Carry Weight
370
AP
390
HP
308
AP Regen
+25
XP
+51%
480
286
100
39
39
39
0