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Level 150+
s10
p10
e10
c2
i10
a7
l7

Heavy Plasma Gunner
Fallout 76
build
Published · Updated

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lvl
150+
S
10
+5
3
Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.

lvl
30
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
3
Bringing the Big Guns

Your Bullet Storm stack limit is increased by 10.

lvl
50
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
2
Traveling Pharmacy

Weights of all Chems (including Stimpaks) are reduced by 90%.

lvl
3
P
10
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
2
Tormentor

You deal 20% more damage per crippled limb your target has.

lvl
37
3
Center Masochist

+75% ranged damage when attacking the torso.

lvl
5
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
E
10
+5
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
2
LifeGiver

Gain more max HP per point in END.

lvl
50
2
Ironclad

Armor provides 20% more protection. Double if wearing a matching set.

lvl
30
2
Munchy Resistance

Chems restore twice as much hunger.

lvl
17
2
Hydro Fix

Chems restore twice as much thirst.

lvl
11
2
Chem Fiend

Any chems you take last 100% longer.

lvl
23
2
Chem Resistant

You gain complete immunity to chem addiction.

lvl
43
2
Rejuvenated

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

lvl
12
C
2
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
I
10
+5
3
Gunsmith

Guns break 50% slower.

lvl
11
3
Power Patcher

Your Power Armor breaks 60% slower and is cheaper to repair.

lvl
44
3
Power User

Fusion Core duration is now doubled.

lvl
50
2
Stabilized

Big guns gain 30% accuracy. Double in Power Armor.

lvl
36
2
Batteries Included

Energy weapon ammo weighs 90% less.

lvl
28
2
Science!

Increase energy damage based on your INT.

lvl
20
A
7
2
Guerrilla

You do +15% ranged damage to close enemies.

lvl
5
3
Gunslinger

Your ranged weapons do +12% weak spot damage.

lvl
2
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
L
7
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
One Gun Army

Heavy guns gain a 12% stagger chance and +75% limb damage.

lvl
31
1
Pharma Farma

Find more first aid Chems based on your LCK.

lvl
2
Show leveling chart

Legendary perks

Total Perk Coins cost:
900
(~250 level-ups)
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Master Infiltrator

Auto-unlock skill 0 terminals and locks.+3 Lockpick and Hacking skills.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50

Effects (5)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
5 mutations, 0 addictions

Consumables (1)

Psychobuff

Damage: +11% (6m), Strength: +1.35 (6m), Endurance: +1.35 (6m), Max Health: +29.25 (6m)

0.025
×1
Total effect
S
 
+1.35
E
 
+1.35
HP
 
+29.25
Damage
 
+11%
Total weight 0.03

Weapons

Anti-armor Focused Gatling Plasma
Anti-armor
Rapid
Intelligence
Bully's
lvl 50
124
124
Fire Rate
114
shots per
10 sec
Automatic
Ammo
750Core
Range
0
140
280
100%50%
AP Cost
20 (17%) 5.9 shots before AP is depleted
39.24
3095
Legendary effects
Anti-armor
Armor Penetration +50%
Rapid
Speed: +25%
Intelligence
Intelligence +3
Bully's
+25% Damage per Crippled Limb Your Target Has
Modifications
Calibrated Capacitor
Weight: +15%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Rifled Barrel
Range: +50%
Weight: +38%
Spread (hip-fire): +20%
Recoil: +1%
AP Cost: +20%
Sighted Transition: +6%
Large Core Receptacle
Ammo Capacity: +50%
Weight: +35%
Reload Speed: -20%
Sighted Transition: +20%
Beam Focuser
Range: +15%
Weight: +20%
Spread (hip-fire): -20%
Recoil: -15%
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor set
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.

Power Armor Sets

Targeting Union Helmet
Targeting HUD
Highlights Living Targets
lvl 50
242
362
242
29
52
16
Vanguard's Jet Pack Union Torso
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Union Jet Pack
Max AP: -1
Weight: +20%
lvl 50
418
607
418
47
88
26
E
 
+2
AP
 
-1
HP
 
+20
Vanguard's Union Left Arm
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
242
362
242
29
52
16
E
 
+2
HP
 
+20
Vanguard's Union Right Arm
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
No Misc Mod
lvl 50
242
362
242
29
52
16
E
 
+2
HP
 
+20
Vanguard's Calibrated Union Left Leg
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
242
362
242
29
52
16
E
 
+2
Carry Weight
 
+50
HP
 
+20
Vanguard's Calibrated Union Right Leg
Vanguard's
Grants up to 6% Damage Reduction as Health Increases
Endurance
Endurance +2
Healthy
Max HP Increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
242
362
242
29
52
16
E
 
+2
Carry Weight
 
+50
HP
 
+20
Armor stats
Set:
Union
full (6 / 6)
 
1628
 
2417
 
1628
 
192
 
348
 
106
E
 
+10
S
 
+10
AP
 
-1
HP
 
+100
Carry Weight
 
+100
Incoming Damage
 
x0.868
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (699.75 / 700)
Rads: 0
Caps: 40000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
5
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
10 / 10
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
20 / 20
Character stats
27
10
27
2
14
7
7
S.
P.
E.
C.
I.
A.
L.
Carry Weight
405
AP
117
HP
700
XP
+42%
Resistances
1678
2467
1628
192
348
106
0
Evasion Chance
0
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