Level 300+
s6
p8
e10
c5
i15
a9
l3
Unyielding MOM - West Tec XP
This is an Unyielding/Bloodied Mind over Matter build with a primary goal of making a “hands-on” West Tec XP grinder.
Camp Buffs
- Kindred Spirit (+5% XP for 180 minutes)
- Mechanical Derby (+2 Intelligence for 30 minutes)
- Lethal Loveseat (+25% Chem Duration for 60 minutes)
- Leo Petrov (Nuka-Cola Cranberry, +5% XP for 60 minutes)
- Sacred Mothman Tome (+5% for 60 minutes)
I'm open to any advise or recommendations as this is work in progress.
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More: Endgame builds, Leveling builds, Glass Cannon builds, Support builds
lvl
300+
S
6
+5
P
8
+5
E
10
+5
C
5
I
15
+5
A
9
+5
Show leveling chart
Legendary perks
Total Perk Coins cost: (~500 level-ups)
1800
level 50+
Effects (7)
Chameleon
add effects
7 mutations, 0 addictions
Consumables (3)
Weapons
Mind Over Matter
plasma
Bloodied
V.A.T.S. Enhanced
Intelligence
Conductor's
Mind Over Matter
plasma
lvl 45
144
164
Fire Rate
17
shots per
10 sec
10 sec
Semi-Auto
Ammo
9Plasma
Range
093185
100%50%
AP Cost
25 (5%) 19.2 shots before AP is depleted
5.85
1054
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
V.A.T.S. Enhanced
Chance to Hit a Target in V.A.T.S. +50%
Intelligence
Intelligence +3
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Gain +1 INT per kill while on a Kill Streak (Max 10)
Modifications
Calibrated Capacitor
Weight: +15%
AP Cost: +20%
Critical Damage Multiplier: +0.5
Aligned Sniper Barrel
Speed: -50%
Range: +110%
Ammo Capacity: -50%
Damage: +35%
Weight: +0.25, +15%
Spread (hip-fire): +35%
Spread (sighted): -20%
Energy Damage: +35%
AP Cost: +45%
Sighted Transition: +10%
Aligned Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
AP Cost: -10%
Reflex Sight (Circle)
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Swap
The Fixer
Bloodied
Explosive
Intelligence
Conductor's
The Fixer
lvl 50
353
Fire Rate
36
shots per
10 sec
10 sec
Semi-Auto
Ammo
20.45
Range
0129258
100%50%
AP Cost
21 (4%) 22.9 shots before AP is depleted
10.775
1700.4
Legendary effects
Bloodied
Damage Increases up to +130% as Health Decreases
Explosive
Projectiles Explode for +20% Weapon Damage
Intelligence
Intelligence +3
Conductor's
Critical Hits Restore 10 Health & Action Points instantly and 100 more over 5 seconds for Player & Teammates Within a 100ft Radius
Stealth in Shadows +0.15, Sneaking Speed +100%
Modifications
Hardened Receiver
Weight: +30%
Recoil: +30%
AP Cost: +15%
Damage: +35%
Aligned Long Barrel
Range: +50%
Weight: +33%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +10%
Sighted Transition: +6%
Aligned Stock
Weight: +15%
AP Cost: -10%
Perforating Magazine
Armor Penetration +25%
Suppressor
Silences weapon.
Long Scope
Weight: +15%
Spread (sighted): -24%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Unyielding Jet Pack Civil Engineer Armor Chest Piece
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Sentinel's
5% Damage Reduction while standing still.
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Energy Resistance and Radiation Resistance.
Jetpack
Max AP: -1
Weight: +20%
lvl 50
86
102
26
22
52
16
L
+3
A
+3
I
+5
S
+3
P
+3
C
+3
AP
-1
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
+120
Shielded Marine Wetsuit
Prevents Damage and Disease from Waterborne Hazards.
Vault Style
Endurance +2, Intelligence +5, Luck +3
Shielded Lining
Improved Strength, Perception and Endurance.
lvl 50
68
95
144
19
19
19
E
+2
I
+5
L
+3
Unyielding Ultra-Light Civil Engineer Armor Left Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Arms Keeper's
Weapon Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
L
+3
A
+3
I
+5
S
+3
P
+3
C
+3
Unyielding Ultra-Light Civil Engineer Armor Right Arm
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
L
+3
A
+3
I
+5
S
+3
P
+3
C
+3
Unyielding Ultra-Light Civil Engineer Armor Left Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Acrobat's
Fall Damage -0.5
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
L
+3
A
+3
I
+5
S
+3
P
+3
C
+3
Unyielding Ultra-Light Civil Engineer Armor Right Leg
Unyielding
Gain up to +3 to All S.P.E.C.I.A.L. Stats (except END) when Health is Low
Intelligence
Intelligence +2
Acrobat's
Fall Damage -0.5
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Buttressed
Physical Resistance: +65%
Weight: +30%
Ultra-Light Build
Action Points +10
lvl 50
43
52
14
11
26
9
L
+3
A
+3
I
+5
S
+3
P
+3
C
+3
Armor stats
Set:
Civil Engineer Armor
full (5 / 5)
326
405
226
85
175
71
L
+18
A
+15
I
+30
S
+15
P
+15
C
+15
E
+2
AP
-1
Carry Weight
+120
Incoming Damage
x0.95
Armor set
Power Armor Sets
Power armor
stats
mods
legendary
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 20% (102.19999999999997 / 511)
Rads: 800
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
7
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
No Kill Streak effects in this build (Adrenaline perk, Adrenal / Fierce / Barbarian legendary mods).
Onslaught
No Onslaught stacks in this build (Furious legendary mod, Gunslinger / Guerrilla perks).
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
27
34
19
22
72
31
23
S.
P.
E.
C.
I.
A.
L.
Carry Weight
485
AP
480
HP
511
XP
+258%
Resistances
396
475
226
85
175
71
48
Evasion Chance
0
Incoming Damage
x0.95
Str
27
Per
34
End
19
Cha
22
Int
72
Agi
31
Lck
23
Carry Weight
485
AP
480
HP
511
XP
+258%
396
475
226
85
175
71
48