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Level 100+
s10
p10
e12
c2
i6
a15
l1

Lethal Area Denial
Fallout 76
build
Published · Updated

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lvl
100+
S
10
1
Traveling Pharmacy
lvl
3

Weights of all Chems (including Stimpaks) are reduced by 45%.

2
Strong Back
lvl
26

Gain more carry weight based on your STR.

1
Arms Keeper
lvl
28

Your weapons weigh 50% less.

1
Barbarian
lvl
14

Gain Damage Resistance based on your STR. Doubled when not wearing armor.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

P
10
2
Fast Fighter
lvl
20

Gain 50% of your bonus movement speed as reload speed.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

2
Grenadier
lvl
35

Your explosives detonate with twice the radius.

2
Tormentor
lvl
37

You deal 20% more damage per crippled limb your target has.

2
Ground Pounder
lvl
18

Your small guns reload 20% faster and have 20% more hip fire accuracy.

E
12
1
Iron Stomach
lvl
4

Increased Damage and Energy Resistance based on END while not diseased.

1
Thirst Quencher
lvl
6

Increased Max AP based on END while not diseased.

1
Thru-hiker
lvl
7

Food and drink weights are reduced by 45%.

3
Ironclad
lvl
30

Armor provides 25% more protection. Double if wearing a matching set.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

3
Hardy
lvl
27

Take 45% less damage from explosions.

C
2
2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

I
6
3
Demolition Expert
lvl
10

Your explosives do +60% damage.

2
Science!
lvl
20

Increase energy damage based on your INT.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

A
15
3
Action Boy
lvl
2

Action Points regenerate 45% faster.

1
Packin' Light
lvl
9

Your Action Points regenerate faster when not over encumbered.

2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Enforcer
lvl
30

Your small guns gain a 15% stagger chance and +75% limb damage.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

1
Guerrilla
lvl
5

You do +10% ranged damage to close enemies.

L
1
+3
1
Junk Shield
lvl
10

Gain Resistances based on your LCK and amount of junk held.

3
Better Criticals
lvl
47

V.A.T.S. criticals now do +100% damage.

Show leveling chart

Legendary perks

Total Perk Coins cost:
300
(~83 level-ups)
Legendary Luck
lvl
50

+3 LCK and +3 LCK Perk Points. Perk Points cap at 15.

Master Infiltrator
lvl
50

Auto-unlock skill 2 terminals and locks.+3 Lockpick and Hacking skills.

Taking One For The Team
lvl
50

Enemies take 10% more damage when they attack you, if you're on a team.

Effects (1)

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
1 mutation, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Rifle
lvl 50
AP Cost
0 (0%)
Legendary effects
Modifications
Single shot
Ballistic
Ballistic weapon.
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Armor Chest Piece
of any kind.
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Intelligence
Intelligence +2
Belted
Ammo Weight Reduced by 20%
0
0
0
0
0
0
I
 
+2
HP
 
+40
Backpack
No Mod
Standard Backpack
lvl 1
0
0
0
0
0
0
Carry Weight
 
+10
Brotherhood Soldier Suit
Standard Style
Endurance +2, Charisma +2, Agility +2
Standard Lining
lvl 1
12
12
12
12
12
12
E
 
+2
C
 
+2
A
 
+2
Armor Left Arm
of any kind.
Auto Stim
Automatically use a Stimpak when Hit While Health is 25% or less, once every 60 seconds
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
0
0
0
0
0
0
AP Regen
 
+5
Armor Right Arm
of any kind.
Life Saving
Automatically Revive Yourself with a Stimpak. Cooldown 5 minutes, reduced by 60 seconds per additional Life Saving mod
Powered
Action Point Regen +5
Belted
Ammo Weight Reduced by 20%
0
0
0
0
0
0
AP Regen
 
+5
Armor Left Leg
of any kind.
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Intelligence
Intelligence +2
Acrobat's
Fall Damage -0.5
0
0
0
0
0
0
I
 
+2
HP
 
+40
Armor Right Leg
of any kind.
Overeater's
Increases Max Health up to +40 as you Fill Your Hunger and Thirst Meters
Intelligence
Intelligence +2
Acrobat's
Fall Damage -0.5
0
0
0
0
0
0
I
 
+2
HP
 
+40
Armor stats
 
12
 
12
 
12
 
12
 
12
 
12
I
 
+6
E
 
+2
C
 
+2
A
 
+2
HP
 
+120
AP Regen
 
+10
Carry Weight
 
+10
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (595 / 595)
Rads: 0
Caps: 40000 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
No Team
Day
Addictions
0
Mutations
1
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 8
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
11
10
15
4
12
17
4
S.
P.
E.
C.
I.
A.
L.
Carry Weight
246
AP
308
HP
595
AP Regen
+10
XP
+36%
Resistances
122
73
12
12
12
12
0
Evasion Chance
0
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