Low Level XP Build
Important XP buffs to use:
Brain Bombs/ +8 Intelligence(Herbivore Food)
Cranberry Relish/ 25% XP(Herbivore Food)
Leader Bobblehead/ 5% XP
Live & Love 8/ 5% XP(Magizne)
Mechanical Derby Game/ +2 Intelligence(Camp Buff)
Sacred Mothman Tome/ 5% XP(Camp Buff)
Well Rested/ 5% XP(Camp Buff)
Very Well Rested/ 100% XP(4xLunchboxes)
Casual Team/ +4 Intelligence
Berry Mentats/ +5 Intelligence(Chems do not stack only use this)
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Important thing to note Well rested is a bed buff while Very well rested is from lunchboxes yes they do stack Lunchboxes only stack 4 times giving 25% XP each time
Your weapons weigh 75% less.
Weights of all Chems (including Stimpaks) are reduced by 90%.
Gain more carry weight based on your STR.
Gain more VATS accuracy based on your PER.
Gain +3 INT and +3 PER between the hours of 6:00 p.m. and 6:00 a.m.
You will never mutate from rads and RadAway will never cure mutations.
Gain more max HP per point in END.
The greater your Rads, the greater your Strength (max +5 STR)!
Increased Max AP based on END while not diseased.
Armor provides 25% more protection. Double if wearing a matching set.
Food and drink weights are reduced by 90%.
Automatically revive downed teammates once every 3 minutes and grant them increased healing for 1 minute.
Players you revive are fully healed.
Gain 2 Charisma for each teammate, excluding yourself.
Gain more XP while on a team based on your CHA.
Energy weapon ammo weighs 90% less.
The benefits of bobbleheads and magazines last twice as long.
Food in your inventory will spoil 90% slower.
Increase cryo damage based on your INT.
While your Health is low, gain increased damage and AP regen.
Guns break 50% slower.
Stimpaks and RadAway heal 60% faster.
Stimpaks restore more HP based on your INT.
Falling below 20% health will automatically use a Stimpak, once every 20s.
Chance to Evade attacks based on AGI. (No Power Armor)
+5% chance to Evade. Evade no longer has a cooldown. Instead it costs AP.
Sprint 20% faster at increased AP cost when your health is below 50%.
Action Points regenerate 45% faster.
Your Action Points regenerate faster when not over encumbered.
The negative effects of your mutations are reduced by 75%.
While below 30% health, gain a chance to Evade based on LCK. (No Power Armor)
Legendary perks
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
+5 INT and +5 INT Perk Points. Perk Points cap at 15.
Effects (9)
+5% DMG per kill while on a Kill Streak.
AG +4, Fall from heights more gradual, STR -4
Critical Damage +60%, PER +4, STR -4
INT +6, STR -3, END -3
Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.
-2 SPECIAL solo, +2 SPECIAL grouped
Carry weight +20, +jump height, INT -4
Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.
Damage and Energy Resistance +50, AP -50.
Stats
Set it here to see what they really contribute.
construction
Weapons
10 sec
Armor Sets
Power Armor Sets
Build several and switch between them to compare stats.