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Level 300+
s10
p15
e3
c2
i10
a15
l1

V63
Fallout 76
Commando
build
Published · Updated

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lvl
300+
S
10
+5
3
Bringing the Big Guns
lvl
50

Your Bullet Storm stack limit is doubled.

3
Easy Target
lvl
5

+75% ranged damage to crippled targets.

3
Bullet Storm
lvl
30

Gain 9% damage per 30 ammo spent. 10 max stacks.

2
Scattershot
lvl
18

20% of the damage dealt to a limb is applied to all limbs on your target.

2
Arms of Steel
lvl
70

Your arms allow you to handle ranged weapons better, increasing accuracy by 30%.

2
Lock and Load
lvl
37

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

P
15
3
Number Cruncher
lvl
40

Your weapons have 2% increased damage per AP cost.

3
Down Ranger
lvl
2

You do +20% ranged damage to far enemies.

2
Tank Killer
lvl
30

Your ranged weapons ignore 40% armor.

3
Center Masochist
lvl
5

+75% ranged damage when attacking the torso.

1
Skeet Shooter
lvl
10

Your small guns have 45% better accuracy and spread.

3
Ground Pounder
lvl
18

Your small guns reload 30% faster and have 30% more hip fire accuracy.

E
3
+5
3
Glowing Gut
lvl
80

Irradiated food and drink grant 300% more rads.

1
Starched Genes
lvl
30

You will never mutate from rads and RadAway will never cure mutations.

2
Thru-hiker
lvl
7

Food and drink weights are reduced by 90%.

2
LifeGiver
lvl
50

Gain more max HP per point in END.

C
2
+5
1
Strange In Numbers
lvl
42

Positive mutation effects are +25% stronger if teammates are mutated too.

2
Suppressor
lvl
40

Reduce your target's damage output by 20% for 2 seconds after you attack.

1
Moral Support
lvl
70

When on a team, you become feral 50% slower.

2
Tenderizer
lvl
46

Each attack makes your target take increased damage.

1
Travel Agent
lvl
26

You can Fast Travel while over encumbered at an increased cost.

I
10
2
Field Surgeon
lvl
15

Stimpaks and RadAway heal 60% faster.

1
First Aid
lvl
2

Stimpaks restore more HP based on your INT.

2
Batteries Included
lvl
28

Energy weapon ammo weighs 90% less.

2
Science!
lvl
20

Increase energy damage based on your INT.

3
Gunsmith
lvl
11

Guns break 50% slower.

A
15
2
Adrenaline
lvl
49

Gain +10% damage per kill while on a Kill Streak (Max 10).

3
Action Boy
lvl
2

Action Points regenerate 45% faster.

1
Born Survivor
lvl
3

Falling below 20% health will automatically use a Stimpak, once every 20s.

2
Guerrilla Expert
lvl
20

+1% reload speed per Onslaught stack, +3 max stacks.

3
Guerrilla Master
lvl
40

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

2
Gunslinger Expert
lvl
15

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

2
Modern Renegade
lvl
18

Small guns gain +20% hip fire accuracy and +50% limb damage.

L
1
+5
3
Class Freak
lvl
46

The negative effects of your mutations are reduced by 75%.

1
Ricochet
lvl
38

Gain a chance to Deflect ranged attacks based on LCK.

2
Battle-Genes
lvl
80

Gain 4 HP per second while in combat.

Show leveling chart

Legendary perks

Become available at level 50.
Total Perk Coins cost:
1650
(~458 level-ups)
Legendary Strength
lvl
50

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

Legendary Endurance
lvl
50

+5 END and +5 END Perk Points. Perk Points cap at 15.

Legendary Charisma
lvl
50

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

Legendary Luck
lvl
50

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

Taking One For The Team
lvl
50

Enemies take 40% more damage when they attack you, if you're on a team.

Master Infiltrator
lvl
50

Auto-unlock skill 2 terminals and locks.+3 Lockpick and Hacking skills.

Effects (12)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Grounded

Energy Resistance +100. Energy Damage -50%.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Egg Head

INT +6, STR -3, END -3

+ effects
12 mutations, 0 addictions

Stats

Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (466.5 / 467)
Glow: 1000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
12
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
0 / 10
Standing
Not Sprinting
Normal Attacks
Hip Fire
Caps: 6000 / 40000
Under
construction
20
24
16
9
18
31
8
S.
P.
E.
C.
I.
A.
L.
Derived stats
Carry Weight
370
AP
437
HP
467
XP
+54%
Resistances
633
295
72
58
115
72
0
Evasion Chance
0

Weapons

V63 Laser Carbine
Furious
Rapid
Durability
Bully's
lvl 50
37
Fire Rate
91
shots per
10 sec
Automatic
Ammo
120Cell
Range
0
2094
4189
100%50%
AP Cost
30 (7%) 14.6 shots before AP is depleted
8.625
12096
-10%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Durability
Weapons break 50% slower
Bully's
+25% Damage per Crippled Limb Your Target Has
Modifications
Overclocked Capacitor
Ammo Capacity: -30
Weight: +20%
Damage: +25%
Stabilized Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
Spread (hip-fire): -25%
Spread (sighted): +15%
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

 
583
 
145
 
72
 
58
 
115
 
72
P
 
+16
 when invisibility > 0
A
 
+16
 when invisibility > 0
A
 
+10
E
 
+4
P
 
+3
S
 
+3
AP
 
+79
Carry Weight
 
+100
Set:
Brotherhood Recon
full (5 / 5)
Backpack
Chemist's
-90% Chem Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Secret Service Underarmor
Secret Service Style
Endurance +4, Perception +3, Strength +3
Protective Lining
Improved Strength, Perception and Endurance.
lvl 1
48
23
10
10
10
10
E
 
+4
P
 
+3
S
 
+3
Brotherhood Recon Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +20%
lvl 50
195
42
22
16
37
22
A
 
+2
AP
 
-1
Brotherhood Recon Left Arm
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
94
22
11
9
19
11
P
 
+4
 when invisibility > 0
A
 
+4
 when invisibility > 0
A
 
+2
AP
 
+20
Carry Weight
 
+10
Brotherhood Recon Right Arm
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
94
22
11
9
19
11
P
 
+4
 when invisibility > 0
A
 
+4
 when invisibility > 0
A
 
+2
AP
 
+20
Carry Weight
 
+10
Brotherhood Recon Left Leg
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
76
18
9
7
15
9
P
 
+4
 when invisibility > 0
A
 
+4
 when invisibility > 0
A
 
+2
AP
 
+20
Carry Weight
 
+10
Brotherhood Recon Right Leg
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
76
18
9
7
15
9
P
 
+4
 when invisibility > 0
A
 
+4
 when invisibility > 0
A
 
+2
AP
 
+20
Carry Weight
 
+10

Power Armor Sets

Armor set
A power armor set with mods and legendary effects.
Build several and switch between them to compare stats.
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