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Level 300+
s10
p15
e3
c2
i10
a15
l1

V63
Fallout 76
Commando
build
Published · Updated

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lvl
300+
S
10
+5
3
Bringing the Big Guns

Your Bullet Storm stack limit is increased by 10.

lvl
50
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
3
Bullet Storm

Gain 9% damage per 30 ammo spent. 10 max stacks.

lvl
30
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
2
Arms of Steel

Your arms allow you to handle ranged weapons better, increasing accuracy by 30%.

lvl
70
2
Lock and Load

You keep half of your Bullet Storm stacks when you reload. +1% reload speed per stack.

lvl
37
P
15
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
3
Down Ranger

You do +20% ranged damage to far enemies.

lvl
2
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
3
Center Masochist

+75% ranged damage when attacking the torso.

lvl
5
1
Skeet Shooter

Your small guns have 45% better accuracy and spread.

lvl
10
3
Ground Pounder

Your small guns reload 30% faster and have 30% more hip fire accuracy.

lvl
18
E
3
+5
3
Glowing Gut

Irradiated food and drink grant 300% more rads.

lvl
80
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
2
Thru-hiker

Food and drink weights are reduced by 90%.

lvl
7
2
LifeGiver

Gain more max HP per point in END.

lvl
50
C
2
+5
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
2
Suppressor

Reduce your target's damage output by 20% for 2 seconds after you attack.

lvl
40
1
Moral Support

When on a team, you become feral 50% slower.

lvl
70
2
Tenderizer

Each attack makes your target take increased damage.

lvl
46
1
Travel Agent

You can Fast Travel while over encumbered at an increased cost.

lvl
26
I
10
2
Field Surgeon

Stimpaks and RadAway heal 60% faster.

lvl
15
1
First Aid

Stimpaks restore more HP based on your INT.

lvl
2
2
Batteries Included

Energy weapon ammo weighs 90% less.

lvl
28
2
Science!

Increase energy damage based on your INT.

lvl
20
3
Gunsmith

Guns break 50% slower.

lvl
11
A
15
2
Adrenaline

Gain +10% damage per kill while on a Kill Streak (Max 10).

lvl
49
3
Action Boy

Action Points regenerate 45% faster.

lvl
2
1
Born Survivor

Falling below 20% health will automatically use a Stimpak, once every 20s.

lvl
3
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
2
Modern Renegade

Small guns gain +20% hip fire accuracy and +50% limb damage.

lvl
18
L
1
+5
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
1
Ricochet

Gain a chance to Deflect ranged attacks based on LCK.

lvl
38
2
Battle-Genes

Gain 4 HP per second while in combat.

lvl
80
Show leveling chart

Legendary perks

Total Perk Coins cost:
1650
(~458 level-ups)
Legendary Strength

+5 STR and +5 STR Perk Points. Perk Points cap at 15.

lvl
50
Legendary Endurance

+5 END and +5 END Perk Points. Perk Points cap at 15.

lvl
50
Legendary Charisma

+5 CHA and +5 CHA Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Taking One For The Team

Enemies take 40% more damage when they attack you, if you're on a team.

lvl
50
Master Infiltrator

Auto-unlock skill 2 terminals and locks.+3 Lockpick and Hacking skills.

lvl
50

Effects (12)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Chameleon

Invisibility while unarmored and standing still. Must be unarmored and stationary for effect to work.

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Grounded

Energy Resistance +100. Energy Damage -50%.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herbivore

Vegetables provides x2 benefit and no disease. Eating meat doesn't satisfy hunger.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

Egg Head

INT +6, STR -3, END -3

add effects
12 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious V63 Laser Carbine Rifle
Furious
Rapid
Durability
Bully's
lvl 50
37
Fire Rate
91
shots per
10 sec
Automatic
Ammo
120Cell
Range
0
98
196
100%50%
AP Cost
30 (7%) 14.6 shots before AP is depleted
8
798
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Rapid
Speed: +25%
Durability
Weapons break 50% slower
Bully's
+25% Damage per Crippled Limb Your Target Has
Modifications
Overclocked Capacitor
Ammo Capacity: -30
Weight: +20%
Damage: +25%
Stabilized Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
Spread (hip-fire): -25%
Spread (sighted): +15%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Chameleon Jet Pack Brotherhood Recon Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Agility
Agility +2
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Jetpack
Max AP: -1
Weight: +20%
lvl 50
195
42
22
16
37
22
A
 
+2
AP
 
-1
Chemist's Backpack
Chemist's
-90% Chem Weight
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+60
Protective Secret Service Underarmor
Secret Service Style
Endurance +4, Perception +3, Strength +3
Protective Lining
Improved Strength, Perception and Endurance.
lvl 1
48
23
10
10
10
10
E
 
+4
P
 
+3
S
 
+3
Nocturnal Deep Pocketed Brotherhood Recon Left Arm
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
94
22
11
9
19
11
A
 
+2
AP
 
+20
Carry Weight
 
+10
Nocturnal Deep Pocketed Brotherhood Recon Right Arm
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 50
94
22
11
9
19
11
A
 
+2
AP
 
+20
Carry Weight
 
+10
Nocturnal Deep Pocketed Brotherhood Recon Left Leg
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
76
18
9
7
15
9
A
 
+2
AP
 
+20
Carry Weight
 
+10
Nocturnal Deep Pocketed Brotherhood Recon Right Leg
Nocturnal
+4 PER and AGI while Cloaked
Agility
Agility +2
Active
Max AP increased by +20
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Deep Pocketed
Carry Weight +10
lvl 40
76
18
9
7
15
9
A
 
+2
AP
 
+20
Carry Weight
 
+10
Armor stats
Set:
Brotherhood Recon
full (5 / 5)
 
583
 
145
 
72
 
58
 
115
 
72
A
 
+10
E
 
+4
P
 
+3
S
 
+3
AP
 
+79
Carry Weight
 
+100
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Ghoul
In Regular Armor
HP: 100% (466.5 / 467)
Glow: 1000
Caps: 6000 / 40000
Feral meter: Above 80%
+3 Strength, +3 Endurance, +30 max HP
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
12
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
0 / 20
Character stats
20
24
16
9
18
31
8
S.
P.
E.
C.
I.
A.
L.
Carry Weight
370
AP
437
HP
467
XP
+54%
Resistances
633
295
72
58
115
72
0
Evasion Chance
0
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