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Level 300+
s9
p10
e6
c9
i5
a10
l7

Sneak Sniper
Fallout 76
build
Published ·

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lvl
300+
S
9
2
Strong Back

Gain more carry weight based on your STR.

lvl
26
2
Sturdy Frame

You are 50% harder to stagger.

lvl
13
3
Easy Target

+75% ranged damage to crippled targets.

lvl
5
2
Scattershot

20% of the damage dealt to a limb is applied to all limbs on your target.

lvl
18
P
10
+5
2
Tank Killer

Your ranged weapons ignore 40% armor.

lvl
30
3
Smart Shot

Deal +25% weak spot damage while aiming a scoped weapon.

lvl
35
3
Number Cruncher

Your weapons have 2% increased damage per AP cost.

lvl
40
1
Long Shot

Your scoped weapons have 30% more range and accuracy when aiming.

lvl
37
1
Skeet Shooter

Your small guns have 45% better accuracy and spread.

lvl
10
2
Fast Fighter

Gain 50% of your bonus movement speed as reload speed.

lvl
20
3
Down Ranger

You do +20% ranged damage to far enemies.

lvl
2
E
6
3
Ironclad

Armor provides 25% more protection. Double if wearing a matching set.

lvl
30
2
Rejuvenated

Benefits of being Well Fed or Hydrated are further increased when you have less than 10% RADS.

lvl
12
1
Starched Genes

You will never mutate from rads and RadAway will never cure mutations.

lvl
30
C
9
1
Bodyguards

Gain Damage & Energy Resistance based on your CHA and number of teammates.

lvl
5
1
Inspirational

Gain more XP while on a team based on your CHA.

lvl
2
2
Magnetic Personality

Gain 2 Charisma for each teammate, excluding yourself.

lvl
13
1
Spiritual Healer

Regenerate HP while on a team based on your CHA.

lvl
36
2
Squad Maneuvers

Run 20% faster when part of a team.

lvl
37
1
Strange In Numbers

Positive mutation effects are +25% stronger if teammates are mutated too.

lvl
42
1
Hard Bargain

Gain 7 CHA when bartering at non-player vendors.

lvl
7
I
5
+5
3
Gunsmith

Guns break 50% slower.

lvl
11
3
White Knight

Your armor breaks 60% slower and is cheaper to repair.

lvl
39
2
Field Surgeon

Stimpaks and RadAway heal 60% faster.

lvl
15
1
First Aid

Stimpaks restore more HP based on your INT.

lvl
2
1
Pharmacist

RadAway removes more radiation based on your INT.

lvl
6
A
10
+5
3
Enforcer

Your small guns gain a 15% stagger chance and +75% limb damage.

lvl
30
2
Gunslinger Expert

+1% ranged weak spot damage per Onslaught stack, +3 max stacks.

lvl
15
3
Gunslinger Master

Gain Onslaught stacks over time and spend them on attacks, +10 max stacks.

lvl
35
2
Mister Sandman

Your silenced weapons do an additional 100% sneak attack damage.

lvl
37
2
Guerrilla Expert

+1% reload speed per Onslaught stack, +3 max stacks.

lvl
20
3
Guerrilla Master

+5% ranged damage to close enemies per Onslaught stack, +5 max stacks.

lvl
40
L
7
+5
3
Class Freak

The negative effects of your mutations are reduced by 75%.

lvl
46
3
Luck of the Draw

Chance your weapon will greatly repair itself when hitting an enemy.

lvl
14
3
Lucky Break

Chance your equipped armor will greatly repair itself when struck.

lvl
24
1
Pharma Farma

Find more first aid Chems based on your LCK.

lvl
2
1
Cap Collector

You find more bottle caps based on your LCK.

lvl
16
1
Can Do!

Find more canned goods based on your LCK.

lvl
7
Show leveling chart

Legendary perks

Total Perk Coins cost:
1800
(~500 level-ups)
Follow Through

Ranged sneak damage increases damage to target by 40% for 10 seconds.

lvl
50
Legendary Intelligence

+5 INT and +5 INT Perk Points. Perk Points cap at 15.

lvl
50
Legendary Luck

+5 LCK and +5 LCK Perk Points. Perk Points cap at 15.

lvl
50
Legendary Perception

+5 PER and +5 PER Perk Points. Perk Points cap at 15.

lvl
50
Taking One For The Team

Enemies take 40% more damage when they attack you, if you're on a team.

lvl
50
Legendary Agility

+5 AGI and +5 AGI Perk Points. Perk Points cap at 15.

lvl
50

Effects (11)

Adrenal Reaction

+5% DMG per kill while on a Kill Streak. Max HP -50.

Bird Bones

AG +4, Fall from heights more gradual, STR -4

Eagle Eyes

Critical Damage +60%, PER +4, STR -4

Egg Head

INT +6, STR -3, END -3

Electrically Charged

Chance to shock melee attackers. Small amount of damage done to player.

Grounded

Energy Resistance +100. Energy Damage -50%.

Healing Factor

Health Regeneration +300%. Chem Effects -55%.

Herd Mentality

-2 SPECIAL solo, +2 SPECIAL grouped

Marsupial

Carry weight +20, +jump height, INT -4

Scaly Skin

Damage and Energy Resistance +50, AP -50.

Speed Demon

Movement speed +20%, faster reload +20%, +50% drain on hunger and thirst while moving.

add effects
11 mutations, 0 addictions

Consumables

Consumables

Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.

Raw food, plain drinks and other consumables without build effects are not listed.

Weapons

Furious Prime Lever Action Rifle
Furious
Hitman's
Ghost's
Pin-Pointer's
lvl 45
846
Fire Rate
5
shots per
10 sec
Bolt Action
Ammo
6Ultracite .45
Range
0
164
329
100%50%
AP Cost
35 (14%) 7.4 shots before AP is depleted
12.63
1745.55
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Hitman's
+25% Damage While Aiming
Ghost's
10% Chance to cause the Player to be Invisible for 2 seconds when Hitting a Target
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Prime Receiver
Damage to Scorched +65%
Long Barrel
Range: +50%
Weight: +18%
Spread (hip-fire): +20%
Recoil: +16%
AP Cost: +20%
Sighted Transition: +6%
Forceful Stock
Weight: +35%
Recoil: -15%
Bash Damage: +25%
Suppressor
Silences weapon.
Long Scope
Weight: +15%
Spread (sighted): -24%
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.

Armor Sets

Chameleon Ultra-Light Secret Service Chest Piece
Chameleon
Become Invisible While Sneaking and Not Moving
Powered
Action Point Regen +5
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Weight: +30%
Physical Resistance: +65%
Ultra-Light Build
Action Points +20
lvl 40
125
55
30
9
9
9
AP Regen
 
+5
High Capacity Backpack
High Capacity
Standard Backpack
lvl 50
0
0
0
0
0
0
Carry Weight
 
+120
Protective Secret Service Underarmor
Secret Service Style
Endurance +4, Perception +3, Strength +3
Protective Lining
Improved Strength, Perception and Endurance.
lvl 1
48
23
10
10
10
10
E
 
+4
P
 
+3
S
 
+3
Nocturnal Ultra-Light Secret Service Left Arm
Nocturnal
+4 PER and AGI while Cloaked
Powered
Action Point Regen +5
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
61
27
15
5
5
5
AP Regen
 
+5
Nocturnal Ultra-Light Secret Service Right Arm
Nocturnal
+4 PER and AGI while Cloaked
Powered
Action Point Regen +5
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
61
27
15
5
5
5
AP Regen
 
+5
Nocturnal Ultra-Light Secret Service Left Leg
Nocturnal
+4 PER and AGI while Cloaked
Powered
Action Point Regen +5
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
61
27
15
5
5
5
AP Regen
 
+5
Nocturnal Ultra-Light Secret Service Right Leg
Nocturnal
+4 PER and AGI while Cloaked
Powered
Action Point Regen +5
Secret Agent's
Reduce Detection Chance +25%, Less Noise While Sneaking +25%
Ranger's
Ranged Weapons Deal +5% Bonus Damage (up to +25% on Full Stack)
Buttressed
Exceptional Damage Resistance, Radiation Resistance and Energy Resistance.
Ultra-Light Build
Action Points +10
lvl 40
61
27
15
5
5
5
AP Regen
 
+5
Armor stats
Set:
Secret Service
full (5 / 5)
 
417
 
186
 
100
 
39
 
39
 
39
E
 
+4
P
 
+3
S
 
+3
Carry Weight
 
+120
AP Regen
 
+25
Armor set

Power Armor Sets

Power armor
A full frame with six pieces. The first set is worn, extras become swap-ins.
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Human
In Regular Armor
HP: 100% (327.5 / 328)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
11
Sneaking
Not Sprinting
Normal Attacks
Aiming
Kill Streak
10 / 10
Onslaught
30 / 30
Bullet Storm
No Bullet Storm stacks in this build (Bullet Storm perk).
Character stats
12
24
12
17
21
21
14
S.
P.
E.
C.
I.
A.
L.
Carry Weight
384
AP
258
HP
328
AP Regen
+25
XP
+84%
Resistances
483
352
100
39
39
39
0
Evasion Chance
0
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