Level 100+
s3
p11
e5
c3
i10
a15
l9
ENG JUGG BUILD
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lvl
100+
S
3
+5
P
11
+3
E
5
C
3
I
10
A
15
Show leveling chart
Legendary perks
Total Perk Coins cost: (~208 level-ups)
750
Electric Absorption
level 50+
level 150+
level 200+
level 300+
Effects (6)
add effects
6 mutations, 0 addictions
Consumables
Consumables
Chems, food, drinks, magazines, and bobbleheads. Their combined buffs are counted into your stats.
Raw food, plain drinks and other consumables without build effects are not listed.
Weapons
Quad Prime Automatic Enclave Plasma Rifle
Quad
Rapid
V.A.T.S. Optimized
Pin-Pointer's
Quad Prime Automatic Enclave Plasma Rifle
lvl 45
49
35
Fire Rate
230
shots per
10 sec
10 sec
Automatic
Ammo
81Ultracite Plasma
Range
0123245
100%50%
AP Cost
14 (4%) 24.4 shots before AP is depleted
6.615
1475.45
Legendary effects
Quad
Ammo Capacity: +300%
Rapid
Speed: +25%
V.A.T.S. Optimized
AP Cost: -35%
Pin-Pointer's
Damage to Weak Point +20%
Modifications
Prime Capacitor
Damage to Scorched +65%
Aligned Automatic Barrel
Range: +33%
Weight: +41%
Spread (hip-fire): +55%
Recoil: +51%
AP Cost: +10%
Sighted Transition: +9%
Spread (sighted): -20%
Ammo Capacity: +50%
Damage: -30%
Reload Speed: -10%
Energy Damage: -30%
Cryo Damage: -30%
Fire Damage: -30%
Poison Damage: -30%
Radiation Damage: -30%
Critical Damage Multiplier: -20%
Aligned Stock
Bash Damage: +20%
Weight: +40%
Recoil: -15%
Sighted Transition: +10%
AP Cost: -10%
Reflex Sight
Weight: +10%
Spread (sighted): -15%
Sighted Transition: -15%
Swap
Rifle
Furious
Rifle
lvl 1
Damage
0%
AP Cost
0 (0%)
+100%
Legendary effects
Furious
+5% Damage per Onslaught stack, +9 max stacks
Modifications
Single shot
Ballistic
Ballistic weapon.
Weapon
Throwables
Throwable
Grenades, mines and thrown blades. One is carried at a time; extras become swap-ins.
Armor Sets
Armor set
stats
mods
legendary
Armor pieces, a backpack, and an underarmor. The first set is worn, extras become swap-ins.
Power Armor Sets
VATS Union Helmet
V.A.T.S. Matrix Overlay
+10% V.A.T.S. Accuracy
lvl 50
242
362
242
29
52
16
Adrenal Jet Pack Union Torso
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Intelligence
Intelligence +2
Active
Max AP increased by +20
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Union Jet Pack
Max AP: -1
Weight: +20%
lvl 50
418
607
418
47
88
26
I
+2
AP
+19
Adrenal Union Left Arm
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
No Misc Mod
lvl 50
242
362
242
29
52
16
I
+2
Adrenal Union Right Arm
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
No Misc Mod
lvl 50
242
362
242
29
52
16
I
+2
Adrenal Calibrated Union Left Leg
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
242
362
242
29
52
16
I
+2
Carry Weight
+50
Adrenal Calibrated Union Right Leg
Adrenal
+10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).
Intelligence
Intelligence +2
Thru-hiker's
Food, Drink, and Chem Weights Reduced by 20%
Limit-Breaking
Each Worn Armor Piece Reduces the Cost of Critical Hits by -10% (up to -50% on Full Stack)
Calibrated Shocks
Carry Weight +50
lvl 50
242
362
242
29
52
16
I
+2
Carry Weight
+50
Armor stats
Set:
Union
full (6 / 6)
1628
2417
1628
192
348
106
I
+10
S
+10
AP
+19
Carry Weight
+100
Power armor
Character state switchboard
Some perks and legendary effects depend on your character's state.
Set it here to see what they really contribute.
Set it here to see what they really contribute.
Human
In Power Armor
HP: 100% (260 / 260)
Rads: 0
Caps: 0 / 40000
Fully Fed
Max HP +35, Disease Resistance +35%, STR +1
Fully Hydrated
AP Regen +35%, Disease Resistance +35%, END +1
Casual Team
Intelligence +1 per teammate
Day
Addictions
0
Mutations
6
Standing
Not Sprinting
Normal Attacks
Hip Fire
Kill Streak
0 / 10
Onslaught
0 / 20
Bullet Storm
0 / 20
Character stats
11
22
6
6
35
23
12
S.
P.
E.
C.
I.
A.
L.
Carry Weight
305
AP
341
HP
260
XP
+105%
Resistances
1628
2417
1628
192
348
106
0
Evasion Chance
0
Str
11
Per
22
End
6
Cha
6
Int
35
Agi
23
Lck
12
Carry Weight
305
AP
341
HP
260
XP
+105%
1628
2417
1628
192
348
106
0