All FaunaTrident
Trident
Starfield Fauna · Critter
Trident is a critter species in Starfield with 8 variants living on 8 planets. Some variants can be domesticated at an outpost.
Its variants are harvested for 5 resources. Its variants carry 15 scanner traits.
Harvest
Resources harvested from Trident variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Flocking Trident Grazer
Volii Epsilon (Mountains, Coniferous Forest, Savanna)- Resource
- L Lubricant
- Harvest
- Fluids · kill to harvest
- Diet
- Herbivorous
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Prey, Large groups
- Size
- Huge
- Threat
- Normal
- Active
- Diurnal
- Domesticable
- Yes
Trident Filterer
Celebrai II (Savanna, Frozen Plains)- Resource
- S Spice
- Harvest
- Fluids · kill to harvest
- Diet
- Filter-Feeder
- Temperament
- Prey - Curious/Skittish
- Social
- Critter
- Size
- Large
- Threat
- Easiest/Level 1
- Active
- Polyphasic
Trident Filterer
Linnaeus II (Mountains, Frozen Mountains)- Resource
- N Nutrient
- Harvest
- Bone
- Diet
- Filter-Feeder
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Critter
- Size
- Normal
- Threat
- Easiest/Level 1
- Active
- Nocturnal
Trident Geophage
Delta Vulpes V-c (Volcanic, Craters, Mountains)- Resource
- N Nutrient
- Harvest
- Tissue · kill to harvest
- Diet
- Geophage
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Critter
- Size
- Huge
- Threat
- Easiest/Level 1
- Active
- Polyphasic
Trident Geophage
Leonis VIII-a (Volcanic, Plateau, Frozen Hills, Rocky Desert, Sandy Desert)- Resource
- L Lubricant
- Harvest
- Fluids · kill to harvest
- Diet
- Geophage
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Critter
- Size
- Huge
- Threat
- Normal
- Active
- Polyphasic
Trident Geophage
Porrima IV-c (Frozen Mountains, Mountains, Coniferous Forest)- Resource
- A Antimicrobial
- Harvest
- Carapace
- Diet
- Geophage
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Critter
- Size
- Normal
- Threat
- Easiest/Level 1
- Active
- Diurnal
Trident Herbivore
Eridani III (Sandy Desert)- Resource
- N Nutrient
- Harvest
- Tissue · kill to harvest
- Diet
- Xylophage
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Critter
- Size
- Normal
- Threat
- Easiest/Level 1
- Active
- Diurnal
Trident Scavenger
Alpha Andraste III (Frozen Dunes)- Resource
- C Cosmetic
- Harvest
- Bone
- Diet
- Omnivore
- Temperament
- Prey - Curious/Skittish
- Social
- Critter
- Size
- Large
- Threat
- Easiest/Level 1
- Active
- Cathemeral
Trait Glossary
- Cathemeral
- Creature never sleeps, is always active.
- Diurnal
- Creature is active during day.
- Easiest/Level 1
- This creature is always level 1, and will always be the weakest thing around.
- Huge
- Huge Creature Size (x1.5)
- Investigator
- Curious. Will investigate the player from a distance, approaches the player if approached.
- Large
- Large Creature Size (x1.25)
- Meek
- Will back away from target when Warn reaction is triggered.
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Paranoid
- Pokes about looking for hazards or traps. Warns, will flee.
- Polyphasic
- Creature naps frequently throughout the day, at odd times.
- Prey - Curious/No Warn or Flee
- Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
- Prey - Curious/Skittish
- Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
- Signal
- Strikes a pose and glows brightly when idling.
- Wallower
- Wallows near resource veins, or away from grass on open soil.