All FaunaSnail
Snail
Starfield Fauna · Critter
Snail is a critter species in Starfield with 3 variants living on Andromas II, Enlil I-a and Leonis V.
Its variants are harvested for Metabolic Agent, Sealant and Toxin. Its variants carry 9 scanner traits.
Harvest
Resources harvested from Snail variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Herding Snail Grazer
Andromas II (Hills, Savanna)- Resource
- S Sealant
- Harvest
- Fluids · kill to harvest
- Diet
- Ruminant
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Prey, Small groups
- Size
- Huge
- Threat
- Very Easy
- Active
- Cathemeral
Snail Geophage
Enlil I-a (Volcanic, Mountains, Hills)- Resource
- T Toxin
- Harvest
- Fluids
- Diet
- Geophage
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Critter
- Size
- Normal
- Threat
- Easiest/Level 1
- Active
- Nocturnal
Snail Geophage
Leonis V (Mountains, Frozen Dunes, Sandy Desert, Hills)- Resource
- M Metabolic Agent
- Harvest
- Carapace
- Diet
- Geophage
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Critter
- Size
- Huge
- Threat
- Easiest/Level 1
- Active
- Crepuscular
Trait Glossary
- Cathemeral
- Creature never sleeps, is always active.
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Easiest/Level 1
- This creature is always level 1, and will always be the weakest thing around.
- Huge
- Huge Creature Size (x1.5)
- Investigator
- Curious. Will investigate the player from a distance, approaches the player if approached.
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Prey - Curious/No Warn or Flee
- Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
- Very Easy
- This creature is of very low power.