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All Fauna

Sloth
Starfield Fauna · Biped

Sloth is a biped species in Starfield with 2 variants living on Hawking I and Vega II-c. Some variants can be domesticated at an outpost.

Its variants are harvested for Nutrient and Spice. Its variants carry 10 scanner traits.

Harvest

Resources harvested from Sloth variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Flocking Sloth Geophage
Hawking I (Coniferous Forest, Deciduous Forest, Mountains)
Resource
S Spice
Harvest
Hide
Diet
Geophage
Social
Predator, Large groups
Size
Small
Threat
Easy
Domesticable
Yes
Behavior · Basking
Flocking Sloth Grazer
Vega II-c (Plateau, Rocky Desert)
Resource
N Nutrient
Harvest
Fluids
Diet
Herbivorous
Temperament
Prey - Basic
Social
Prey, Large groups
Size
Normal
Threat
Normal
Domesticable
Yes
Combat · ArmoredBehavior · Weather-Watcher

Trait Glossary

Armored
Double creature armor. Note this is a combined Kinetic and Energy Resistance mod, and including either alongside this will make a creature VERY tough.
Basking
Preferentially lays out in the sun, ideally in high places.
Cathemeral
Creature never sleeps, is always active.
Crepuscular
Creature is active in twilight hours; dawn/dusk.
Easy
This creature is of low power.
Normal
Normal Creature Size (x0.8 - x1.2)
Prey - Basic
Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
Prey - Curious/Skittish
Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
Small
Small Creature Size (x0.5)
Weather-Watcher
When there's no weather, stares at the sky every so often. When there is, plays and cavorts.