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All Fauna

Skullface
Starfield Fauna · Swimmer

Skullface is a swimmer species in Starfield with 3 variants living on Charybdis III, Khayyam II and Syrma IV.

Its variants are harvested for Nutrient, Toxin and Ornamental. Its variants carry 11 scanner traits.

Harvest

Resources harvested from Skullface variants. The count is how many variants yield that resource.

Variants

Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).

Herding Skullface Scavenger
Khayyam II (Ocean)
Resource
T Toxin
Harvest
Tissue · kill to harvest
Diet
Omnivore
Temperament
Prey - Basic
Social
Prey, Small groups
Size
Small
Threat
Easy
Behavior · Swimmer
Hunting Skullface
Charybdis III (Ocean)
Resource
O Ornamental
Harvest
Carapace · kill to harvest
Diet
Carnivore
Social
Predator
Size
Normal
Threat
Normal
Active
Nocturnal
Behavior · Swimmer
Pack Skullface
Syrma IV (Ocean, Swamp)
Resource
N Nutrient
Harvest
Tissue · kill to harvest
Diet
Carnivore
Social
Predator, Small groups
Size
Normal
Threat
Hard
Active
Diurnal
Behavior · Swimmer

Trait Glossary

Cathemeral
Creature never sleeps, is always active.
Diurnal
Creature is active during day.
Easy
This creature is of low power.
Hard
This creature is of high power.
Nocturnal
Creature is active at night.
Normal
Normal Creature Size (x0.8 - x1.2)
Predator - Aggressive
Creature will warn and attack anything within 40-50m; will attack prey on sight. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
Predator - Standard
Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
Prey - Basic
Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
Small
Small Creature Size (x0.5)
Swimmer
Swims - will be placed in water deep enough to swim. Use only for Floater, Manta, and Swimmer races.