All FaunaScorpion
Scorpion
Starfield Fauna · Octopede
Scorpion is an octopede species in Starfield with 7 variants living on 7 planets. Some variants can be domesticated at an outpost.
Its variants are harvested for 7 resources. Its variants carry 24 scanner traits.
Harvest
Resources harvested from Scorpion variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Flocking Scorpion Geophage
Kumasi II (Hills, Mountains)- Resource
- N Nutrient
- Harvest
- Fluids
- Diet
- Geophage
- Temperament
- Prey - Curious/Skittish
- Social
- Prey, Large groups
- Size
- Small
- Threat
- Normal
- Active
- Diurnal
- Domesticable
- Yes
Flocking Scorpion Scavenger
Charybdis III (Wetlands)- Resource
- L Lubricant
- Harvest
- Fluids · kill to harvest
- Diet
- Omnivore
- Temperament
- Prey - Basic
- Social
- Prey, Large groups
- Size
- Normal
- Threat
- Normal
- Active
- Cathemeral
Combat · Regen Health Slow
Hunting Scorpion
Maal IV (Mountains, Sandy Desert, Volcanic)- Resource
- S Spice
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator
- Size
- Large
- Threat
- Normal
- Attack
- Increased Stagger
- Active
- Crepuscular
Hunting Scorpion
Schrodinger VIII-a (Deciduous Forest, Tropical Forest)- Resource
- S Sedative
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Standard
- Social
- Predator
- Size
- Large
- Threat
- Hard
- Attack
- Spitter Spit
- Active
- Nocturnal
Pack Scorpion
Serpentis IV (Coniferous Forest, Mountains)- Resource
- O Ornamental
- Harvest
- Carapace · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator, Small groups
- Size
- Normal
- Threat
- Very Hard
- Attack
- Increased Stagger
- Active
- Cathemeral
Scorpion Grazer
Algorab III-b (Coniferous Forest, Deciduous Forest)- Resource
- S Sealant
- Harvest
- Fluids
- Diet
- Ruminant
- Temperament
- Prey - Basic
- Social
- Prey
- Size
- Small
- Threat
- Normal
- Active
- Diurnal
Swarming Scorpion
Marduk IV (Volcanic)- Resource
- A Adhesive
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator, Large groups
- Size
- Small
- Threat
- Very Easy
- Attack
- Spitter Quill
- Active
- Diurnal
- Domesticable
- Yes
Trait Glossary
- Cathemeral
- Creature never sleeps, is always active.
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Gassy
- Periodically puffs out harmless gases.
- Ghost
- Applies a camouflage to self at all times until dead.
- Hard
- This creature is of high power.
- Increased Stagger
- Increased Stagger on attacks
- Lairing/Nesting
- Creature has a lair/nest that it sleeps in.
- Large
- Large Creature Size (x1.25)
- Nocturnal
- Creature is active at night.
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Predator - Standard
- Creature will warn and attack anything within 25-35m; will attack prey within 40m.Confidence: Brave
- Predator - Territorial
- Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Wary
- Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
- Prey - Basic
- Nervous/flighty temperament: Is curious about the player. Will warn neutrals, attack within 10m. Flees enemies.
- Prey - Curious/Skittish
- Curious temperament: Creature will investigate anything entering within 40m. Will warn things that come closer than 35m, then flee when anything gets within 15m. Flees enemies.
- Rockbreaker
- Will "attack" rocks or flora in its environment, like a stag shedding velvet. May break ores.
- Small
- Small Creature Size (x0.5)
- Spitter Quill
- Quill ranged attack.
- Spitter Spit
- Creature spits out of its mouth.
- Spook
- Takes cover while moving - moves from cover to cover.
- Thorned
- Reflects melee damage.
- Very Easy
- This creature is of very low power.
- Very Hard
- This creature is of very high power.