All FaunaSailgator
Sailgator
Starfield Fauna · Quadruped
Sailgator is a quadruped species in Starfield with 6 variants living on 6 planets.
Its variants are harvested for 6 resources. Its variants carry 30 scanner traits.
Harvest
Resources harvested from Sailgator variants. The count is how many variants yield that resource.
Variants
Each planet gets its own take on the species. Hover a trait for what it does (the game's own creature-template notes).
Herding Sailgator Herbivore
Kumasi II (Frozen Plains)- Resource
- C Cosmetic
- Harvest
- Tissue · kill to harvest
- Diet
- Xylophage
- Temperament
- Prey - Curious/No Warn or Flee
- Social
- Prey, Medium groups
- Size
- Small
- Threat
- Normal
- Attack
- Spitter Spit - Glue
- Active
- Cathemeral
Herding Sailgator Scavenger
Rutherford III (Savanna)- Resource
- H Hallucinogen
- Harvest
- Carapace
- Diet
- Omnivore
- Temperament
- Prey - Defensive
- Social
- Prey, Small groups
- Size
- Large
- Threat
- Very Hard
- Attack
- Spitter Energy Orb
- Active
- Crepuscular
Hunting Sailgator
Maal V (Swamp, Coniferous Forest, Deciduous Forest, Tropical Forest)- Resource
- H Hypercatalyst
- Harvest
- Hide
- Diet
- Carnivore
- Temperament
- Predator - Fearless
- Social
- Predator
- Size
- Huge
- Threat
- Normal
- Attack
- Spitter Fire
- Active
- Diurnal
Hunting Sailgator
McClure II (Coniferous Forest)- Resource
- S Solvent
- Harvest
- Fluids · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator
- Size
- Normal
- Threat
- Hard
- Attack
- Spitter Spit
- Active
- Diurnal
Hunting Sailgator
Tidacha I (Mountains, Coniferous Forest)- Resource
- P Pigment
- Harvest
- Hide · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Wary
- Social
- Predator
- Size
- Small
- Threat
- Normal
- Attack
- Spitter Rock
- Active
- Polyphasic
Pack Sailgator
Leonis IV (Mountains, Savanna, Hills)- Resource
- T Toxin
- Harvest
- Hide · kill to harvest
- Diet
- Carnivore
- Temperament
- Predator - Territorial
- Social
- Predator, Small groups
- Size
- Large
- Threat
- Hard
- Attack
- Bleed Attacks
- Active
- Crepuscular
Trait Glossary
- Basking
- Preferentially lays out in the sun, ideally in high places.
- Bleed Attacks
- Add bleeding damage to attacks
- Bulwark
- Resists kinetic weapons, and explosions.
- Cathemeral
- Creature never sleeps, is always active.
- Crepuscular
- Creature is active in twilight hours; dawn/dusk.
- Diurnal
- Creature is active during day.
- Hard
- This creature is of high power.
- Healthy
- Double creature health.
- Huge
- Huge Creature Size (x1.5)
- Lairing/Nesting
- Creature has a lair/nest that it sleeps in.
- Large
- Large Creature Size (x1.25)
- Normal
- Normal Creature Size (x0.8 - x1.2)
- Polyphasic
- Creature naps frequently throughout the day, at odd times.
- Predator - Fearless
- Creature will warn and attack anything within 20-30m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Territorial
- Creature will warn and attack anything within 40-50m; will attack prey within 40m. Confidence: Foolhardy. Will never retreat from combat - will fight to the death.
- Predator - Wary
- Creature will warn and attack anything within 25-35m; will attack prey within 40m. Confidence: cautious. Will flee if losing combat.
- Prey - Curious/No Warn or Flee
- Curious temperament: Creature will investigate anything entering within 40m. Not aggressive. No assist. Average confidence. Best for critters or fools.
- Prey - Defensive
- Attacks enemies within 40m; flees from neutrals or players until at least 30m separation.
- Raking
- Claws or scratches at the ground, like it's marking territory.
- Rockbreaker
- Will "attack" rocks or flora in its environment, like a stag shedding velvet. May break ores.
- Small
- Small Creature Size (x0.5)
- Spitter Energy Orb
- Energy orb ranged attack.
- Spitter Fire
- Creature attacks with blasts of fire out of its mouth.
- Spitter Rock
- Creature gains a semiautomatic ranged attack.
- Spitter Spit
- Creature spits out of its mouth.
- Spitter Spit - Glue
- Creature spits out of its mouth, and those spit attacks slow the player.
- Spook
- Takes cover while moving - moves from cover to cover.
- Thorned
- Reflects melee damage.
- Very Hard
- This creature is of very high power.
- Warbler
- Sings.